Player Matchup

Janus
Janus
Platinum I
Aftersun
Janus
Platinum I
Level 186
God Stats
12W - 17L
1,610 SR
Queue Stats
257W - 238L
1,602 MMR
Party 2
Rama
Rama
Diamond V
Preceder
Rama
Diamond V
Level 128
God Stats
9W - 3L
1,484 SR
Queue Stats
112W - 84L
1,883 MMR
Party 2
Ymir
Ymir
Gold V
SigmaDuo421
Ymir
Gold V
Level 42
God Stats
2W - 0L
1,865 SR
Queue Stats
12W - 19L
1,569 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,653 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,591 SR
1,686 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
SlimJesus2185
Arachne
Gold I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,779 MMR
Party 1
Ares
Ares
Gold I
Sỳnk
Ares
Gold I
Level 119
God Stats
2W - 1L
1,774 SR
Queue Stats
37W - 24L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aftersun
Janus
17
3 / 2 / 9
10,195
927
10,437
5,605
2,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
8 / 0 / 6
11,154
1,014
16,523
8,166
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 8
9,762
887
3,713
7,310
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
KuzenboKumbhakarnaAchillesGebNe Zha

VS

Bans
VulcanThothGilgameshPoseidonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 4 / 0
9,441
858
3,969
9,412
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
0 / 4 / 0
8,185
744
1,559
10,972
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
Sỳnk
Ares
14
0 / 6 / 2
8,029
730
5,178
16,721
13,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
0
0.5
W
Janus
Aftersun
Janus
3
2
9
3.75
W
Rama
8
0
6
11
W
3
0
8
7
L
Arachne
0
4
0
0
L
Ares
Sỳnk
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
10,706
21,081
Taken
37,105
12,094
Mitigated
21,186
4,429
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,969
180
3
2,360
9,412
2,806
0
3,765
5,283
37,642
0
W
Janus
Aftersun
Janus
10,437
315
0
500
5,605
2,339
372
3,213
2,392
42,808
0
W
Rama
16,523
11,452
0
3,155
8,166
3,980
2,713
3,703
4,463
0
46,347
W
3,713
419
0
774
7,310
5,775
210
2,271
5,039
12,267
2,045
L
Arachne
1,559
855
0
1,706
10,972
5,188
0
4,891
5,809
0
18,007
L
Ares
Sỳnk
Ares
5,178
506
0
2,860
16,721
13,192
0
4,889
11,125
15,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
25,655
183
Minions Killed
135
0
Camps Cleared
0
657,314
Distance Traveled
610,966
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,441
858
77
7
0
200,679
0
W
Janus
10,195
927
75
7
0
232,597
0
W
Rama
11,154
1,014
87
8
0
208,494
0
W
Ymir
9,762
887
21
2
0
216,223
0
L
Arachne
8,185
744
33
3
0
204,598
0
L
Ares
8,029
730
25
2
0
205,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role