Player Matchup

King Arthur
King Arthur
CorruptedGamer
King Arthur
Level 45
God Stats
3W - 2L
1,474 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 1
Maui
Maui
Stupervisor
Maui
Level 29
God Stats
24W - 19L
1,571 SR
Queue Stats
75W - 76L
1,436 Elo+
Party 1
Charybdis
Charybdis
Suiq
Charybdis
Level 62
God Stats
6W - 4L
1,607 SR
Queue Stats
71W - 69L
1,454 Elo+
Party 1
Team Averages
Level 45
1,550 SR
1,460 Elo+

VS

Team Averages
Level 105
1,420 SR
1,460 Elo+
Bacchus
Bacchus
EUR0N0
Bacchus
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 87L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
WaxenHarmony309
Kukulkan
Level 88
God Stats
1W - 1L
1,208 SR
Queue Stats
109W - 97L
1,522 Elo+
Party 2
Chaac
Chaac
rexfortor
Chaac
Level 153
God Stats
68W - 56L
1,553 SR
Queue Stats
75W - 72L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorruptedGamer
King Arthur
14
1 / 8 / 2
8,900
742
5,289
17,115
12,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 3
8,259
688
3,431
13,315
12,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Suiq
Charybdis
15
3 / 7 / 1
9,483
790
9,543
13,055
5,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EUR0N0
Bacchus
17
6 / 1 / 15
10,969
914
7,812
10,218
13,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
8 / 1 / 10
11,897
991
13,973
7,042
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
rexfortor
Chaac
16
7 / 3 / 11
11,266
939
16,671
12,034
6,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
21
21
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CorruptedGamer
King Arthur
1
8
2
0.25
W
Bacchus
EUR0N0
Bacchus
6
1
15
13.5
L
0
6
3
0.25
L
Charybdis
Suiq
Charybdis
3
7
1
0.5
W
Kukulkan
8
1
10
13
W
Chaac
rexfortor
Chaac
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
38,456
43,485
Taken
29,294
30,686
Mitigated
23,639
5,317
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CorruptedGamer
King Arthur
5,289
694
0
870
17,115
12,941
0
8,056
8,906
0
17,959
W
Bacchus
EUR0N0
Bacchus
7,812
961
415
2,297
10,218
13,764
893
1,136
9,082
12,027
1,123
L
3,431
859
356
1,706
13,315
12,643
0
5,087
8,066
10,269
0
L
Charybdis
Suiq
Charybdis
9,543
4,948
0
2,385
13,055
5,102
0
8,016
4,974
0
42,241
W
Kukulkan
13,973
739
0
599
7,042
2,955
1,404
581
6,461
49,783
229
W
Chaac
rexfortor
Chaac
16,671
2,569
0
3,523
12,034
6,920
1,246
1,757
10,277
0
49,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
34,132
102
Minions Killed
155
0
Camps Cleared
0
576,889
Distance Traveled
690,165
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,900
742
17
1
0
208,933
0
W
Bacchus
10,969
914
14
1
0
234,773
0
L
Maui
8,259
688
22
2
0
187,823
5
L
Charybdis
9,483
790
63
5
0
180,133
1
W
Kukulkan
11,897
991
75
6
0
227,644
0
W
Chaac
11,266
939
66
6
0
227,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role