Player Matchup

King Arthur
King Arthur
IllIlllIllIII
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,532 Elo+
Solo
Jormungandr
Jormungandr
JuanSArvelo
Jormungandr
Level 129
God Stats
5W - 10L
1,546 SR
Queue Stats
16W - 32L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
MnemonicPurse3
Kukulkan
Level 9
God Stats
4W - 2L
1,681 SR
Queue Stats
10W - 12L
1,552 Elo+
Party 1
Lancelot
Lancelot
ThomasVzla
Lancelot
Level 129
God Stats
1W - 1L
1,188 SR
Queue Stats
55W - 62L
1,537 Elo+
Party 1
Cupid
Cupid
juansito023
Cupid
Level 28
God Stats
2W - 1L
1,556 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Team Averages
Level 63
1,494 SR
1,459 Elo+

VS

Team Averages
Level 71
1,518 SR
1,469 Elo+
Medusa
Medusa
Badassflac0
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Solo
Jormungandr
Jormungandr
FenrirIzCool
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,540 Elo+
Party 2
Ganesha
Ganesha
Geepster
Ganesha
Level 7
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 2
Da Ji
Da Ji
Luna1155
Da Ji
Level 103
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
WavexOreox
Awilix
Level 118
God Stats
5W - 3L
1,702 SR
Queue Stats
86W - 83L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IllIlllIllIII
King Arthur
10
0 / 2 / 3
5,518
920
4,995
5,911
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
JuanSArvelo
Jormungandr
10
1 / 1 / 2
5,925
988
4,689
4,709
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
11
0 / 2 / 3
5,796
966
2,070
2,715
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ThomasVzla
Lancelot
12
3 / 0 / 1
6,333
1,056
4,165
3,689
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 0 / 2
5,553
926
1,280
1,375
384
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 2
5,717
953
3,175
4,735
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
FenrirIzCool
Jormungandr
11
1 / 1 / 2
5,648
941
3,553
4,199
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Geepster
Ganesha
10
0 / 3 / 5
5,507
918
1,562
7,409
4,959
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
Luna1155
Da Ji
8
0 / 0 / 0
5,002
834
76
552
179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Awilix
WavexOreox
Awilix
11
3 / 0 / 2
6,049
1,008
4,641
4,440
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
4
Kills
5
5
Deaths
4
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
0
2
2
L
Jormungandr
FenrirIzCool
Jormungandr
1
1
2
2
L
Ganesha
Geepster
Ganesha
0
3
5
0.83
W
King Arthur
IllIlllIllIII
King Arthur
0
2
3
0.75
W
Jormungandr
JuanSArvelo
Jormungandr
1
1
2
2
L
Da Ji
Luna1155
Da Ji
0
0
0
0
W
Kukulkan
0
2
3
0.75
W
Lancelot
ThomasVzla
Lancelot
3
0
1
3.5
L
Awilix
WavexOreox
Awilix
3
0
2
4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,199
Damage
13,007
18,399
Taken
21,335
10,131
Mitigated
10,511
2,264
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,175
896
0
1,241
4,735
1,577
0
1,341
3,241
0
14,780
L
Jormungandr
FenrirIzCool
Jormungandr
3,553
217
0
298
4,199
2,333
0
1,480
2,606
13,349
0
L
Ganesha
Geepster
Ganesha
1,562
255
0
62
7,409
4,959
0
1,784
5,498
3,839
0
W
King Arthur
IllIlllIllIII
King Arthur
4,995
509
0
0
5,911
3,894
72
1,618
4,223
0
11,345
W
Jormungandr
JuanSArvelo
Jormungandr
4,689
341
0
1,256
4,709
3,313
42
861
3,737
11,992
576
L
Da Ji
Luna1155
Da Ji
76
0
0
50
552
179
0
0
552
0
1,413
W
Kukulkan
2,070
0
0
245
2,715
1,004
0
968
1,710
14,813
0
W
Lancelot
ThomasVzla
Lancelot
4,165
353
0
215
3,689
1,536
81
804
2,773
0
17,753
L
Awilix
WavexOreox
Awilix
4,641
1,048
0
500
4,440
1,463
0
1,424
2,851
0
13,784
W
1,280
423
0
548
1,375
384
125
469
841
0
7,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
27,923
114
Minions Killed
90
0
Camps Cleared
0
688,400
Distance Traveled
571,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,717
953
41
7
0
134,246
0
L
Jormungandr
5,648
941
21
4
0
132,867
0
L
Ganesha
5,507
918
0
0
0
119,872
0
W
King Arthur
5,518
920
18
3
0
132,207
0
W
Jormungandr
5,925
988
22
4
0
144,612
0
L
Da Ji
5,002
834
4
1
0
30,820
0
W
Kukulkan
5,796
966
33
6
0
129,163
0
W
Lancelot
6,333
1,056
26
4
0
161,637
0
L
Awilix
6,049
1,008
24
4
0
153,579
0
W
Cupid
5,553
926
15
3
0
120,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role