Player Matchup

Maui
Maui
Gold V
Bushbkedb3ns
Maui
Gold V
Level 126
God Stats
72W - 58L
1,545 SR
Queue Stats
528W - 542L
1,326 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Lab1yaMajora
Danzaburou
Silver III
Level 45
God Stats
4W - 2L
1,567 SR
Queue Stats
4W - 4L
1,453 MMR
Solo
Geb
Geb
Gold IV
OnyxColossus
Geb
Gold IV
Level 118
God Stats
7W - 2L
1,672 SR
Queue Stats
40W - 40L
1,466 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
ReportJungle
Maman Brigitte
Silver I
Level 45
God Stats
10W - 5L
1,642 SR
Queue Stats
20W - 21L
1,465 MMR
Solo
Ah Puch
Ah Puch
Gold II
WoodRow69err
Ah Puch
Gold II
Level 125
God Stats
22W - 24L
1,499 SR
Queue Stats
403W - 411L
1,566 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,585 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,518 SR
1,456 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
DvnELighT
Ah Muzen Cab
Gold III
Level 201
God Stats
1W - 1L
1,633 SR
Queue Stats
45W - 43L
1,474 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SitbyKong
Sun Wukong
Gold IV
Level 133
God Stats
0W - 2L
1,291 SR
Queue Stats
156W - 167L
1,373 MMR
Party 3
Lancelot
Lancelot
Gold III
TurddCutter
Lancelot
Gold III
Level 131
God Stats
116W - 96L
1,582 SR
Queue Stats
359W - 369L
1,511 MMR
Party 2
Poseidon
Poseidon
Gold I
fooxxiic
Poseidon
Gold I
Level 158
God Stats
31W - 24L
1,587 SR
Queue Stats
108W - 108L
1,550 MMR
Party 3
Achilles
Achilles
Silver I
saggisaq
Achilles
Silver I
Level 106
God Stats
12W - 17L
1,498 SR
Queue Stats
329W - 347L
1,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,508
501
3,275
13,854
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Lab1yaMajora
Danzaburou
14
4 / 0 / 3
8,125
542
9,773
6,779
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 1 / 3
10,098
673
9,922
11,821
10,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
ReportJungle
Maman Brigitte
15
10 / 4 / 6
9,228
615
13,604
15,435
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
WoodRow69err
Ah Puch
14
1 / 3 / 3
8,400
560
7,445
7,511
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BakasuraThanatosCu ChulainnJormungandr

VS

Bans
Ao KuangCthulhuBacchusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DvnELighT
Ah Muzen Cab
15
2 / 3 / 1
8,457
564
8,743
10,654
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
SitbyKong
Sun Wukong
12
0 / 2 / 2
6,166
411
6,164
10,805
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TurddCutter
Lancelot
12
2 / 6 / 0
7,087
472
5,649
12,586
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
fooxxiic
Poseidon
15
3 / 6 / 1
8,429
562
7,331
10,648
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
saggisaq
Achilles
12
2 / 6 / 1
7,694
513
6,171
15,698
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
23
Kills
9
10
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Ah Muzen Cab
DvnELighT
Ah Muzen Cab
2
3
1
0.83
W
Danzaburou
Lab1yaMajora
Danzaburou
4
0
3
5.5
W
7
1
3
8.5
W
Maman Brigitte
ReportJungle
Maman Brigitte
10
4
6
3.25
L
Sun Wukong
SitbyKong
Sun Wukong
0
2
2
0.5
L
Lancelot
TurddCutter
Lancelot
2
6
0
0.33
W
Ah Puch
WoodRow69err
Ah Puch
1
3
3
0.83
L
Poseidon
fooxxiic
Poseidon
3
6
1
0.58
L
Achilles
saggisaq
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
34,058
55,400
Taken
60,391
32,585
Mitigated
28,548
18,302
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,275
949
648
2,805
13,854
11,303
0
1,146
12,235
22,590
0
L
Ah Muzen Cab
DvnELighT
Ah Muzen Cab
8,743
2,779
0
750
10,654
3,732
322
3,533
7,109
0
70,406
W
Danzaburou
Lab1yaMajora
Danzaburou
9,773
4,688
0
2,916
6,779
2,286
913
0
6,743
0
58,654
W
9,922
899
0
2,750
11,821
10,374
185
2,081
9,698
58,136
1,674
W
Maman Brigitte
ReportJungle
Maman Brigitte
13,604
1,300
0
8,651
15,435
5,822
0
1,589
13,774
69,869
0
L
Sun Wukong
SitbyKong
Sun Wukong
6,164
735
0
1,151
10,805
8,892
0
4,771
5,982
0
32,421
L
Lancelot
TurddCutter
Lancelot
5,649
922
0
834
12,586
4,308
0
8,107
4,425
0
50,569
W
Ah Puch
WoodRow69err
Ah Puch
7,445
82
0
532
7,511
2,800
165
2,919
4,517
70,197
1,492
L
Poseidon
fooxxiic
Poseidon
7,331
343
0
2,541
10,648
3,764
0
7,791
2,771
69,070
1,014
L
Achilles
saggisaq
Achilles
6,171
1,079
0
2,112
15,698
7,852
0
8,533
6,529
516
41,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
37,833
510
Minions Killed
470
0
Camps Cleared
0
1,548,574
Distance Traveled
1,611,149
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,508
501
45
3
0
323,399
7
L
Ah Muzen Cab
8,457
564
118
8
0
294,200
0
W
Danzaburou
8,125
542
108
7
0
268,763
0
W
Geb
10,098
673
124
8
0
309,766
2
W
Maman Brigitte
9,228
615
106
7
0
346,943
0
L
Sun Wukong
6,166
411
44
3
0
342,245
2
L
Lancelot
7,087
472
80
5
0
350,541
0
W
Ah Puch
8,400
560
127
8
0
299,703
0
L
Poseidon
8,429
562
151
10
0
305,999
0
L
Achilles
7,694
513
77
5
0
318,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role