Player Matchup

Ix Chel
Ix Chel
AyoBeegle
Ix Chel
Level 106
God Stats
6W - 3L
1,649 SR
Queue Stats
80W - 75L
1,551 Elo+
Party 1
Surtr
Surtr
FaeAletea
Surtr
Level 28
God Stats
3W - 0L
1,840 SR
Queue Stats
13W - 11L
1,547 Elo+
Party 1
Atlas
Atlas
MisfiringStorm
Atlas
Level 16
God Stats
10W - 8L
1,596 SR
Queue Stats
12W - 10L
1,569 Elo+
Party 1
Izanami
Izanami
Nokaiyah
Izanami
Level 18
God Stats
7W - 8L
1,391 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Ra
Ra
jcc2013
Ra
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 17L
1,562 Elo+
Party 1
Team Averages
Level 49
1,595 SR
1,527 Elo+

VS

Team Averages
Level 60
1,452 SR
1,455 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TwbHazey
Ao Kuang
Level 47
God Stats
0W - 3L
1,187 SR
Queue Stats
15W - 26L
1,372 Elo+
Solo
Cernunnos
Cernunnos
asantiani93
Cernunnos
Level 61
God Stats
40W - 49L
1,480 SR
Queue Stats
67W - 87L
1,443 Elo+
Solo
Nu Wa
Nu Wa
kungfoosoldier
Nu Wa
Level 118
God Stats
17W - 11L
1,595 SR
Queue Stats
108W - 115L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AyoBeegle
Ix Chel
14
6 / 3 / 5
8,539
1,067
9,403
5,750
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
FaeAletea
Surtr
13
2 / 0 / 4
7,480
935
5,761
5,454
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 6
8,133
1,017
3,341
7,349
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nokaiyah
Izanami
12
1 / 2 / 4
7,484
936
3,094
5,860
1,933
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 4
8,260
1,033
4,448
3,833
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 6 / 0
7,567
946
6,420
11,469
6,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
 
Zeus
11
0 / 4 / 3
6,514
814
815
5,770
1,564
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ao Kuang
TwbHazey
Ao Kuang
11
1 / 2 / 1
6,642
830
2,461
4,906
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
asantiani93
Cernunnos
11
0 / 1 / 0
6,358
795
1,998
2,313
701
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,312
914
5,525
6,026
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
6
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
0
0.5
L
Zeus
 
Zeus
0
4
3
0.38
W
Ix Chel
AyoBeegle
Ix Chel
6
3
5
2.83
W
Surtr
FaeAletea
Surtr
2
0
4
4
W
2
0
6
5
W
Izanami
Nokaiyah
Izanami
1
2
4
1.5
L
Ao Kuang
TwbHazey
Ao Kuang
1
2
1
0.75
L
Cernunnos
asantiani93
Cernunnos
0
1
0
0
W
4
1
4
6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
17,219
28,246
Taken
30,484
15,174
Mitigated
11,616
6,522
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,420
1,011
0
1,917
11,469
6,085
0
6,266
4,878
0
20,618
L
Zeus
 
Zeus
815
134
0
728
5,770
1,564
0
2,612
3,040
3,844
0
W
Ix Chel
AyoBeegle
Ix Chel
9,403
1,460
226
632
5,750
1,852
550
1,494
4,256
27,314
620
W
Surtr
FaeAletea
Surtr
5,761
1,906
0
486
5,454
4,430
182
1,995
3,459
485
13,754
W
3,341
1,126
0
2,374
7,349
5,592
835
2,136
5,213
13,488
840
W
Izanami
Nokaiyah
Izanami
3,094
1,804
0
347
5,860
1,933
2,287
2,132
3,728
0
20,403
L
Ao Kuang
TwbHazey
Ao Kuang
2,461
688
0
440
4,906
1,507
0
1,545
3,269
6,051
782
L
Cernunnos
asantiani93
Cernunnos
1,998
400
0
696
2,313
701
0
1,535
726
0
11,633
W
4,448
556
985
1,472
3,833
1,367
1,278
864
2,969
19,951
947
L
5,525
1,077
0
510
6,026
1,759
36
4,334
1,570
20,233
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
34,393
172
Minions Killed
114
0
Camps Cleared
0
812,517
Distance Traveled
514,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,567
946
40
5
0
126,912
0
L
Zeus
6,514
814
6
1
0
59,790
0
W
Ix Chel
8,539
1,067
40
5
0
161,638
0
W
Surtr
7,480
935
13
2
0
163,710
0
W
Atlas
8,133
1,017
30
4
0
164,319
0
W
Izanami
7,484
936
47
6
0
155,506
0
L
Ao Kuang
6,642
830
14
2
0
94,725
0
L
Cernunnos
6,358
795
22
3
0
81,887
0
W
Ra
8,260
1,033
42
5
0
167,344
4
L
Nu Wa
7,312
914
32
4
0
151,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role