Player Matchup

Bakasura
Bakasura
CleonTheButcher
Bakasura
Level 99
God Stats
0W - 2L
1,278 SR
Queue Stats
181W - 158L
1,522 Elo+
Solo
Izanami
Izanami
DudeItzKevin
Izanami
Level 112
God Stats
3W - 2L
1,739 SR
Queue Stats
197W - 189L
1,469 Elo+
Party 2
Horus
Horus
MrDole489
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,373 Elo+
Party 2
Chronos
Chronos
NanoSyko
Chronos
Level 66
God Stats
1W - 2L
1,450 SR
Queue Stats
45W - 33L
1,538 Elo+
Solo
Awilix
Awilix
Nezzer95
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,687 Elo+
Solo
Team Averages
Level 65
1,493 SR
1,518 Elo+

VS

Team Averages
Level 105
1,576 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
Guyblast10
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,785 SR
Queue Stats
67W - 77L
1,466 Elo+
Solo
Thoth
Thoth
Loken_10th
Thoth
Level 26
God Stats
1W - 2L
1,302 SR
Queue Stats
41W - 67L
1,406 Elo+
Solo
Chang'e
Chang'e
MintFr1es
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,465 Elo+
Solo
Susano
Susano
MushroomStar342
Susano
Level 199
God Stats
7W - 2L
1,725 SR
Queue Stats
81W - 73L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xBoxcAnaByss
Kumbhakarna
Level 123
God Stats
2W - 2L
1,569 SR
Queue Stats
52W - 53L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 6 / 6
8,487
606
7,006
16,475
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
DudeItzKevin
Izanami
17
4 / 5 / 2
9,954
711
14,648
11,624
4,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MrDole489
Horus
15
2 / 5 / 5
9,555
683
5,412
15,704
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chronos
NanoSyko
Chronos
16
2 / 4 / 6
8,869
634
12,558
11,583
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Nezzer95
Awilix
16
1 / 3 / 6
9,373
670
4,934
10,360
7,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guyblast10
Ah Muzen Cab
19
11 / 1 / 10
11,702
836
19,569
8,591
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
18
4 / 3 / 10
11,141
796
12,969
10,763
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
MintFr1es
Chang'e
15
1 / 3 / 17
9,899
707
8,451
12,697
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
5 / 2 / 17
10,555
754
13,159
9,993
5,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
xBoxcAnaByss
Kumbhakarna
18
2 / 2 / 16
10,260
733
6,618
24,228
18,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
10
Kills
23
23
Deaths
11
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
6
6
0.67
L
Izanami
DudeItzKevin
Izanami
4
5
2
1
W
Ah Muzen Cab
Guyblast10
Ah Muzen Cab
11
1
10
16
W
Thoth
4
3
10
3
W
Chang'e
MintFr1es
Chang'e
1
3
17
3.17
L
Horus
MrDole489
Horus
2
5
5
0.9
W
5
2
17
6.75
L
Chronos
NanoSyko
Chronos
2
4
6
1.25
L
Awilix
Nezzer95
Awilix
1
3
6
1.33
W
Kumbhakarna
xBoxcAnaByss
Kumbhakarna
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,558
Damage
60,766
65,746
Taken
66,272
48,427
Mitigated
37,217
17,932
Healing
35,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,006
3,151
1,207
3,317
16,475
16,694
0
5,394
10,999
0
7,741
L
Izanami
DudeItzKevin
Izanami
14,648
9,705
761
2,198
11,624
4,734
0
4,302
7,322
0
34,833
W
Ah Muzen Cab
Guyblast10
Ah Muzen Cab
19,569
9,080
891
1,470
8,591
3,800
3,602
2,128
6,373
0
45,536
W
Thoth
12,969
861
836
1,060
10,763
3,967
664
2,239
8,266
39,595
0
W
Chang'e
MintFr1es
Chang'e
8,451
554
13,940
6,481
12,697
5,131
1,260
1,892
10,617
16,786
1,797
L
Horus
MrDole489
Horus
5,412
1,045
1,639
3,107
15,704
14,335
0
6,186
9,432
1,756
6,853
W
13,159
1,832
2,670
1,668
9,993
5,729
1,423
1,126
8,724
0
23,136
L
Chronos
NanoSyko
Chronos
12,558
4,449
880
2,277
11,583
4,824
0
6,415
5,120
28,856
0
L
Awilix
Nezzer95
Awilix
4,934
999
439
2,107
10,360
7,840
0
4,843
5,517
0
18,907
W
Kumbhakarna
xBoxcAnaByss
Kumbhakarna
6,618
53
0
6,971
24,228
18,590
458
6,773
17,217
23,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
53,557
127
Minions Killed
180
0
Camps Cleared
0
1,107,394
Distance Traveled
1,317,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,487
606
10
1
0
226,057
0
L
Izanami
9,954
711
58
4
0
193,900
0
W
Ah Muzen Cab
11,702
836
50
4
0
241,415
0
W
Thoth
11,141
796
56
4
0
238,960
0
W
Chang'e
9,899
707
25
2
0
255,174
0
L
Horus
9,555
683
7
1
0
216,834
0
W
Susano
10,555
754
20
1
0
291,571
0
L
Chronos
8,869
634
37
3
0
234,619
0
L
Awilix
9,373
670
15
1
0
235,984
0
W
Kumbhakarna
10,260
733
29
2
0
289,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role