Player Matchup

Fafnir
Fafnir
Gold III
Astro_Sailor_
Fafnir
Gold III
Level 108
God Stats
1W - 4L
1,517 SR
Queue Stats
89W - 93L
1,540 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Olvatar
Xbalanque
Platinum III
Level 172
God Stats
7W - 10L
1,734 SR
Queue Stats
153W - 162L
1,648 MMR
Party 1
Cerberus
Cerberus
Platinum I
ZyrisHawke
Cerberus
Platinum I
Level 122
God Stats
17W - 10L
1,623 SR
Queue Stats
157W - 167L
1,757 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,625 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,575 SR
1,724 MMR
Geb
Geb
Platinum I
BackholeEatr
Geb
Platinum I
Level 147
God Stats
17W - 19L
1,612 SR
Queue Stats
286W - 313L
1,898 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
CRAZYBALLS808
Amaterasu
Platinum V
Level 159
God Stats
4W - 5L
1,580 SR
Queue Stats
126W - 121L
1,750 MMR
Party 2
He Bo
He Bo
Gold IV
ChiefSauce--
He Bo
Gold IV
Level 145
God Stats
3W - 3L
1,534 SR
Queue Stats
330W - 319L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 7
11,408
815
13,622
17,019
21,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Olvatar
Xbalanque
19
5 / 3 / 2
12,679
906
28,394
16,208
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
ZyrisHawke
Cerberus
17
2 / 4 / 3
11,280
806
9,987
16,500
14,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AchillesCthulhuAresKumbhakarna

VS

Bans
Ne ZhaKuzenboHeraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 6
10,520
751
11,618
27,026
26,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
CRAZYBALLS808
Amaterasu
17
4 / 3 / 2
10,857
776
13,397
20,368
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 4 / 6
11,299
807
11,564
13,905
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
9
9
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
2
1
6
5
L
Amaterasu
CRAZYBALLS808
Amaterasu
4
3
2
1.67
L
3
4
6
1.5
W
Xbalanque
Olvatar
Xbalanque
5
3
2
2
W
Cerberus
ZyrisHawke
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,003
Damage
36,579
49,727
Taken
61,299
43,201
Mitigated
42,881
20,863
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,622
5,051
0
7,162
17,019
21,851
1,202
7,590
8,389
24,848
1,098
L
11,618
1,107
0
5,831
27,026
26,281
31
6,593
19,475
27,637
1,169
L
Amaterasu
CRAZYBALLS808
Amaterasu
13,397
5,083
0
6,647
20,368
11,103
0
9,167
10,164
0
37,509
L
11,564
262
0
1,204
13,905
5,497
308
5,238
8,089
44,315
0
W
Xbalanque
Olvatar
Xbalanque
28,394
17,154
0
7,956
16,208
6,733
1,330
7,221
8,422
0
101,086
W
Cerberus
ZyrisHawke
Cerberus
9,987
361
0
5,745
16,500
14,617
541
6,469
8,279
26,653
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
32,676
210
Minions Killed
148
0
Camps Cleared
0
767,706
Distance Traveled
820,651
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,408
815
17
1
0
263,814
2
L
Geb
10,520
751
25
2
0
291,518
0
L
Amaterasu
10,857
776
47
3
0
282,080
0
L
He Bo
11,299
807
76
5
0
247,053
4
W
Xbalanque
12,679
906
121
9
0
256,157
0
W
Cerberus
11,280
806
72
5
0
247,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role