Player Matchup

Athena
Athena
AuroraF1re
Athena
Level 87
God Stats
24W - 20L
1,591 SR
Queue Stats
150W - 150L
1,469 Elo+
Party 1
Tiamat
Tiamat
Donpireso
Tiamat
Level 112
God Stats
3W - 6L
1,448 SR
Queue Stats
191W - 185L
1,458 Elo+
Party 1
Janus
Janus
GodKazius
Janus
Level 114
God Stats
1W - 3L
1,436 SR
Queue Stats
192W - 185L
1,459 Elo+
Party 1
Nemesis
Nemesis
SPacekiko10
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,481 Elo+
Solo
Charybdis
Charybdis
ohGranzby
Charybdis
Level 147
God Stats
6W - 11L
1,443 SR
Queue Stats
667W - 646L
1,526 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,479 Elo+

VS

Team Averages
Level 129
1,526 SR
1,490 Elo+
Ix Chel
Ix Chel
Astralign
Ix Chel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 347L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Dantopia7
Nu Wa
Level 107
God Stats
42W - 55L
1,502 SR
Queue Stats
605W - 569L
1,463 Elo+
Solo
Neith
Neith
Heylme
Neith
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,455 Elo+
Solo
Janus
Janus
PrøxyPushBckdoor
Janus
Level 81
God Stats
24W - 19L
1,579 SR
Queue Stats
24W - 19L
1,507 Elo+
Solo
Loki
Loki
steadyclimber
Loki
Level 152
God Stats
17W - 15L
1,550 SR
Queue Stats
520W - 487L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AuroraF1re
Athena
8
1 / 1 / 0
5,830
448
2,346
10,470
5,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Donpireso
Tiamat
13
1 / 1 / 0
7,104
546
2,957
5,159
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
GodKazius
Janus
10
0 / 3 / 0
5,897
454
4,733
6,109
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SPacekiko10
Nemesis
11
0 / 1 / 1
6,066
467
5,883
8,091
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ohGranzby
Charybdis
8
0 / 9 / 0
5,159
397
4,268
9,923
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Astralign
Ix Chel
9
1 / 0 / 4
6,842
526
4,514
9,891
4,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Dantopia7
Nu Wa
13
0 / 0 / 6
7,496
577
6,864
5,352
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Heylme
Neith
13
11 / 0 / 1
8,685
668
9,601
8,124
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 1
8,766
674
3,052
7,038
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 1
6,033
464
2,789
8,128
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
15
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Astralign
Ix Chel
1
0
4
3
L
Athena
AuroraF1re
Athena
1
1
0
1
W
Nu Wa
Dantopia7
Nu Wa
0
0
6
3
L
Tiamat
Donpireso
Tiamat
1
1
0
1
L
Janus
GodKazius
Janus
0
3
0
0
W
Neith
Heylme
Neith
11
0
1
11.5
W
2
2
1
1.25
L
Nemesis
SPacekiko10
Nemesis
0
1
1
0.5
L
Charybdis
ohGranzby
Charybdis
0
9
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
26,820
39,752
Taken
38,533
14,357
Mitigated
13,561
8,966
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Astralign
Ix Chel
4,514
1,225
3,521
4,422
9,891
4,794
84
3,439
6,161
17,948
1,221
L
Athena
AuroraF1re
Athena
2,346
536
0
3,312
10,470
5,350
0
4,653
5,817
14,488
0
W
Nu Wa
Dantopia7
Nu Wa
6,864
1,740
0
2,161
5,352
1,606
466
1,159
4,045
57,739
0
L
Tiamat
Donpireso
Tiamat
2,957
181
0
1,970
5,159
2,061
0
1,788
3,371
43,115
804
L
Janus
GodKazius
Janus
4,733
0
0
970
6,109
1,658
0
3,163
2,946
43,534
0
W
Neith
Heylme
Neith
9,601
3,725
0
2,688
8,124
2,947
298
829
7,295
0
61,614
W
3,052
380
0
2,804
7,038
2,029
0
2,177
4,241
81,715
0
L
Nemesis
SPacekiko10
Nemesis
5,883
1,230
0
1,387
8,091
2,743
0
2,608
5,483
0
48,842
L
Charybdis
ohGranzby
Charybdis
4,268
1,571
0
1,327
9,923
2,545
0
1,937
7,986
0
26,547
W
2,789
470
0
3,320
8,128
2,185
0
1,819
6,131
0
31,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
37,822
338
Minions Killed
420
0
Camps Cleared
0
1,356,918
Distance Traveled
1,352,427
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,842
526
22
2
0
274,020
6
L
Athena
5,830
448
25
2
0
275,137
1
W
Nu Wa
7,496
577
98
8
0
253,784
2
L
Tiamat
7,104
546
89
7
0
255,029
0
L
Janus
5,897
454
87
7
0
256,910
0
W
Neith
8,685
668
101
8
0
242,384
3
W
Janus
8,766
674
149
11
0
301,275
4
L
Nemesis
6,066
467
91
7
0
323,719
3
L
Charybdis
5,159
397
46
4
0
246,123
6
W
Loki
6,033
464
50
4
0
280,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role