Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NDCuba
Kuzenbo
Level 48
God Stats
10W - 6L
1,642 SR
Queue Stats
35W - 33L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
drduartecastillo
Jing Wei
Level 177
God Stats
6W - 10L
1,250 SR
Queue Stats
39W - 52L
1,371 Elo+
Party 2
Chronos
Chronos
lxTrizzYxl
Chronos
Level 85
God Stats
48W - 28L
1,569 SR
Queue Stats
108W - 106L
1,428 Elo+
Solo
Chaac
Chaac
osvaldo2001
Chaac
Level 37
God Stats
5W - 10L
1,422 SR
Queue Stats
30W - 45L
1,294 Elo+
Solo
Team Averages
Level 82
1,477 SR
1,413 Elo+

VS

Team Averages
Level 71
1,483 SR
1,397 Elo+
Bastet
Bastet
 
Bastet
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Asturus
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,350 Elo+
Party 1
Anubis
Anubis
Charlespig56
Anubis
Level 103
God Stats
36W - 42L
1,447 SR
Queue Stats
70W - 83L
1,370 Elo+
Solo
Medusa
Medusa
InfernalPaper4
Medusa
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,350 Elo+
Party 1
Tyr
Tyr
SheLovesColt330
Tyr
Level 109
God Stats
2W - 2L
1,466 SR
Queue Stats
189W - 173L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 3 / 0
5,533
461
3,592
9,028
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
NDCuba
Kuzenbo
9
1 / 2 / 0
5,888
491
3,009
9,191
7,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,542
462
2,818
3,477
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
lxTrizzYxl
Chronos
8
1 / 1 / 0
5,128
427
1,680
3,194
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 0
7,028
586
8,708
9,817
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 4
6,521
543
2,917
6,122
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Asturus
Sobek
11
0 / 0 / 2
6,282
524
2,044
7,264
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
4 / 2 / 0
7,677
640
7,483
7,798
2,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 0 / 0
6,295
525
4,330
3,891
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,321
527
4,935
11,072
9,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
5
Kills
9
9
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Bastet
 
Bastet
1
0
4
3
W
Sobek
Asturus
Sobek
0
0
2
1
W
Anubis
4
2
0
2
W
3
0
0
3
L
Kuzenbo
NDCuba
Kuzenbo
1
2
0
0.5
W
1
3
1
0.5
L
0
1
0
0
L
Chronos
lxTrizzYxl
Chronos
1
1
0
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
21,709
34,707
Taken
36,147
18,350
Mitigated
21,027
9,172
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,592
51
0
1,589
9,028
3,342
0
2,700
6,328
0
39,605
W
Bastet
 
Bastet
2,917
475
0
4,581
6,122
1,754
0
701
5,421
0
37,468
W
Sobek
Asturus
Sobek
2,044
148
0
3,797
7,264
5,802
0
810
6,454
13,063
906
W
Anubis
7,483
414
0
4,913
7,798
2,781
2,382
2,273
5,525
57,791
511
W
4,330
1,559
0
990
3,891
1,134
0
905
2,986
0
50,836
L
Kuzenbo
NDCuba
Kuzenbo
3,009
1,013
0
2,446
9,191
7,392
0
4,543
4,648
14,939
0
W
4,935
717
0
2,273
11,072
9,556
0
0
11,072
0
32,523
L
2,818
1,648
0
1,160
3,477
996
0
393
3,084
0
36,440
L
Chronos
lxTrizzYxl
Chronos
1,680
566
0
767
3,194
652
0
1,801
1,393
21,736
0
L
8,708
1,134
0
3,210
9,817
5,968
216
0
9,817
0
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
33,096
273
Minions Killed
347
0
Camps Cleared
0
1,045,943
Distance Traveled
1,110,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,533
461
70
6
0
238,026
0
W
Bastet
6,521
543
69
6
0
259,567
2
W
Sobek
6,282
524
28
2
0
224,542
0
W
Anubis
7,677
640
101
8
0
180,534
0
W
Medusa
6,295
525
94
8
0
225,242
0
L
Kuzenbo
5,888
491
14
1
0
247,540
0
W
Tyr
6,321
527
55
5
0
220,763
0
L
Jing Wei
5,542
462
72
6
0
201,172
0
L
Chronos
5,128
427
36
3
0
124,800
0
L
Chaac
7,028
586
81
7
0
234,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role