Player Matchup

Nut
Nut
Gold IV
Issles
Nut
Gold IV
Level 48
God Stats
2W - 5L
1,546 SR
Queue Stats
52W - 58L
1,314 MMR
Solo
Nu Wa
Nu Wa
Gold V
KumSock17
Nu Wa
Gold V
Level 46
God Stats
5W - 1L
1,977 SR
Queue Stats
56W - 55L
1,341 MMR
Solo
Bacchus
Bacchus
Silver I
seejonroar
Bacchus
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 74
1,674 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,541 SR
1,302 MMR
Xing Tian
Xing Tian
Silver III
CurrentlyDerron
Xing Tian
Silver III
Level 158
God Stats
1W - 0L
1,562 SR
Queue Stats
5W - 11L
1,351 MMR
Solo
Chaac
Chaac
Gold V
GoldisBronze
Chaac
Gold V
Level 128
God Stats
33W - 30L
1,469 SR
Queue Stats
1,044W - 1,281L
1,197 MMR
Solo
Skadi
Skadi
Gold V
luismaister1997
Skadi
Gold V
Level 81
God Stats
72W - 64L
1,591 SR
Queue Stats
73W - 70L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Issles
Nut
18
4 / 7 / 2
12,127
758
14,614
18,557
7,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
KumSock17
Nu Wa
5
0 / 4 / 0
6,852
428
0
3,693
7
Bacchus
seejonroar
Bacchus
19
4 / 6 / 1
11,794
737
9,618
22,668
34,868
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaCerberusSerqetNe ZhaKuzenbo

VS

Bans
CthulhuVulcanMulanDiscordiaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CurrentlyDerron
Xing Tian
19
6 / 3 / 8
13,043
815
8,782
16,072
16,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 2 / 11
13,381
836
7,327
14,211
21,134
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 7
13,505
844
21,024
13,591
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
8
Kills
17
17
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CurrentlyDerron
Xing Tian
6
3
8
3.33
W
3
2
11
4.25
L
Nut
Issles
Nut
4
7
2
0.71
L
Nu Wa
KumSock17
Nu Wa
0
4
0
0
W
8
3
7
3.83
L
Bacchus
seejonroar
Bacchus
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
37,133
44,918
Taken
43,874
42,203
Mitigated
43,590
6,403
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CurrentlyDerron
Xing Tian
8,782
447
491
1,816
16,072
16,803
981
3,058
13,014
35,331
1,482
W
7,327
377
0
1,638
14,211
21,134
1,079
2,352
11,859
284
40,195
L
Nut
Issles
Nut
14,614
7,069
0
4,112
18,557
7,328
0
4,029
14,413
0
44,586
L
Nu Wa
KumSock17
Nu Wa
0
0
0
0
3,693
7
0
0
3,693
0
0
W
21,024
5,823
0
4,010
13,591
5,653
1,299
4,500
9,091
0
68,169
L
Bacchus
seejonroar
Bacchus
9,618
599
0
2,291
22,668
34,868
0
4,446
17,920
26,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
39,929
88
Minions Killed
215
0
Camps Cleared
0
493,135
Distance Traveled
856,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,043
815
41
3
0
303,536
0
W
Chaac
13,381
836
82
5
0
245,476
1
L
Nut
12,127
758
54
3
0
219,311
0
L
Nu Wa
6,852
428
0
0
0
7,252
0
W
Skadi
13,505
844
92
6
0
307,007
0
L
Bacchus
11,794
737
34
2
0
266,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role