Player Matchup

Ra
Ra
 
Ra
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Anruin
Ne Zha
Level 29
God Stats
2W - 1L
1,502 SR
Queue Stats
81W - 45L
1,706 Elo+
Party 2
Skadi
Skadi
Eysiaa
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
Mythicaleo
Amaterasu
Level 154
God Stats
20W - 10L
1,615 SR
Queue Stats
289W - 193L
1,544 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,573 Elo+

VS

Team Averages
Level 131
1,568 SR
1,589 Elo+
Anubis
Anubis
Danafold
Anubis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 110L
1,563 Elo+
Solo
Ullr
Ullr
DeepThrowt
Ullr
Level 156
God Stats
12W - 15L
1,596 SR
Queue Stats
282W - 269L
1,491 Elo+
Solo
Fafnir
Fafnir
JDBiggs
Fafnir
Level 65
God Stats
2W - 3L
1,436 SR
Queue Stats
37W - 17L
1,689 Elo+
Party 1
Raijin
Raijin
Novaッ
Raijin
Level 158
God Stats
1W - 2L
1,522 SR
Queue Stats
69W - 55L
1,593 Elo+
Party 1
Fenrir
Fenrir
Sandstorm1365
Fenrir
Level 119
God Stats
3W - 2L
1,785 SR
Queue Stats
158W - 116L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 1 / 1
8,337
641
5,150
4,246
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
11
1 / 1 / 6
7,096
546
3,653
7,322
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
Anruin
Ne Zha
13
3 / 1 / 3
7,272
559
6,317
9,448
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Eysiaa
Skadi
15
5 / 1 / 1
8,657
666
6,278
4,290
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mythicaleo
Amaterasu
14
3 / 0 / 3
7,908
608
5,536
10,732
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danafold
Anubis
11
0 / 7 / 0
6,443
496
4,359
11,232
3,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 5 / 1
6,306
485
3,150
10,100
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
JDBiggs
Fafnir
9
0 / 0 / 1
6,294
484
1,904
7,448
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Novaッ
Raijin
13
3 / 1 / 0
7,504
577
4,497
6,098
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 2
6,502
500
2,168
9,457
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
W
Sylvanus
 
Sylvanus
1
1
6
4
W
Ne Zha
Anruin
Ne Zha
3
1
3
4.5
L
Anubis
Danafold
Anubis
0
7
0
0
L
1
5
1
0.3
W
Skadi
Eysiaa
Skadi
5
1
1
5.5
L
Fafnir
JDBiggs
Fafnir
0
0
1
0.5
W
Amaterasu
Mythicaleo
Amaterasu
3
0
3
4.5
L
Raijin
Novaッ
Raijin
3
1
0
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
16,078
36,038
Taken
44,335
17,450
Mitigated
18,742
13,822
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,150
333
1,245
1,727
4,246
1,436
390
1,446
2,518
72,355
0
W
Sylvanus
 
Sylvanus
3,653
624
3,054
1,903
7,322
4,723
68
3,154
4,018
16,932
0
W
Ne Zha
Anruin
Ne Zha
6,317
1,588
0
1,922
9,448
3,234
0
1,688
7,608
0
56,378
L
Anubis
Danafold
Anubis
4,359
271
0
2,402
11,232
3,955
0
0
10,864
43,665
257
L
3,150
1,135
0
1,504
10,100
2,946
0
1,603
8,497
0
48,112
W
Skadi
Eysiaa
Skadi
6,278
2,008
0
489
4,290
1,363
748
157
4,133
0
63,536
L
Fafnir
JDBiggs
Fafnir
1,904
359
0
2,242
7,448
6,547
0
3,042
4,406
16,703
0
W
Amaterasu
Mythicaleo
Amaterasu
5,536
1,203
0
3,482
10,732
6,694
731
3,572
7,160
0
49,979
L
Raijin
Novaッ
Raijin
4,497
309
0
1,322
6,098
1,504
0
2,878
3,177
53,490
746
L
2,168
946
0
3,494
9,457
3,790
0
1,237
8,220
0
65,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
33,049
472
Minions Killed
413
0
Camps Cleared
0
1,388,749
Distance Traveled
1,293,034
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,337
641
152
12
0
285,268
0
W
Sylvanus
7,096
546
29
2
0
255,281
3
W
Ne Zha
7,272
559
81
6
0
313,177
2
L
Anubis
6,443
496
78
6
0
231,063
0
L
Ullr
6,306
485
84
6
0
229,037
0
W
Skadi
8,657
666
114
9
0
270,413
4
L
Fafnir
6,294
484
26
2
0
281,745
3
W
Amaterasu
7,908
608
96
7
0
264,610
2
L
Raijin
7,504
577
116
9
0
254,077
4
L
Fenrir
6,502
500
109
8
0
297,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role