Player Matchup

Thoth
Thoth
Jimbali
Thoth
Level 140
God Stats
4W - 3L
1,707 SR
Queue Stats
245W - 261L
1,557 Elo+
Party 2
Thanatos
Thanatos
WARRIΦR
Thanatos
Level 173
God Stats
14W - 20L
1,467 SR
Queue Stats
651W - 687L
1,510 Elo+
Solo
Tyr
Tyr
Wyzbang
Tyr
Level 156
God Stats
11W - 9L
1,496 SR
Queue Stats
273W - 276L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
pkmn84
Xbalanque
Level 143
God Stats
5W - 6L
1,443 SR
Queue Stats
330W - 337L
1,538 Elo+
Party 2
Bellona
Bellona
ward25
Bellona
Level 157
God Stats
3W - 2L
1,872 SR
Queue Stats
245W - 212L
1,573 Elo+
Solo
Team Averages
Level 154
1,597 SR
1,545 Elo+

VS

Team Averages
Level 148
1,518 SR
1,523 Elo+
Medusa
Medusa
Darkrabbit97
Medusa
Level 145
God Stats
8W - 4L
1,450 SR
Queue Stats
100W - 123L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
TheDevilsElite6
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,520 Elo+
Party 1
Persephone
Persephone
VIXENxMARIE
Persephone
Level 122
God Stats
1W - 1L
1,276 SR
Queue Stats
51W - 44L
1,528 Elo+
Party 1
Bakasura
Bakasura
toxxxicice
Bakasura
Level 194
God Stats
4W - 2L
1,605 SR
Queue Stats
67W - 83L
1,499 Elo+
Party 1
Charon
Charon
xChikenPancakex
Charon
Level 158
God Stats
1W - 1L
1,762 SR
Queue Stats
63W - 72L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jimbali
Thoth
14
3 / 5 / 9
8,230
823
7,717
7,233
1,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
WARRIΦR
Thanatos
13
1 / 7 / 8
7,386
739
4,699
9,345
3,348
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
14
5 / 4 / 4
8,735
874
7,978
12,893
11,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
pkmn84
Xbalanque
10
0 / 6 / 9
6,543
654
4,057
7,384
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ward25
Bellona
15
3 / 6 / 7
8,206
821
9,466
14,260
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 3 / 4
8,866
887
9,136
8,957
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TheDevilsElite6
Erlang Shen
15
7 / 4 / 15
9,628
963
12,997
17,983
23,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
VIXENxMARIE
Persephone
13
2 / 2 / 14
8,547
855
7,400
5,499
2,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
toxxxicice
Bakasura
17
12 / 2 / 11
10,559
1,056
10,366
9,099
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
2 / 1 / 16
9,035
904
5,524
13,524
13,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
12
Kills
28
28
Deaths
12
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
4
2.33
L
Thoth
Jimbali
Thoth
3
5
9
1.5
W
Erlang Shen
TheDevilsElite6
Erlang Shen
7
4
15
3.63
W
Persephone
VIXENxMARIE
Persephone
2
2
14
4.5
L
Thanatos
WARRIΦR
Thanatos
1
7
8
0.71
L
Tyr
5
4
4
1.75
L
Xbalanque
pkmn84
Xbalanque
0
6
9
0.75
W
Bakasura
toxxxicice
Bakasura
12
2
11
8.75
L
Bellona
ward25
Bellona
3
6
7
1.08
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
45,423
51,115
Taken
55,062
33,153
Mitigated
51,497
9,284
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,136
2,143
2,270
1,165
8,957
4,949
2,083
431
8,353
0
26,926
L
Thoth
Jimbali
Thoth
7,717
895
493
628
7,233
1,846
0
1,397
5,265
19,078
0
W
Erlang Shen
TheDevilsElite6
Erlang Shen
12,997
3,531
462
4,801
17,983
23,991
237
2,284
15,521
8,230
13,512
W
Persephone
VIXENxMARIE
Persephone
7,400
621
573
564
5,499
2,512
1,152
376
4,858
16,804
179
L
Thanatos
WARRIΦR
Thanatos
4,699
1,467
0
2,897
9,345
3,348
0
2,232
6,693
0
11,784
L
Tyr
7,978
657
0
1,771
12,893
11,199
0
5,176
7,468
0
13,222
L
Xbalanque
pkmn84
Xbalanque
4,057
2,058
0
380
7,384
2,048
0
2,000
4,806
0
9,108
W
Bakasura
toxxxicice
Bakasura
10,366
7,127
0
3,199
9,099
6,705
724
2,248
6,733
0
12,990
L
Bellona
ward25
Bellona
9,466
1,922
434
2,681
14,260
14,712
0
5,704
7,826
0
19,572
W
5,524
909
2,798
3,772
13,524
13,340
489
2,322
10,975
10,632
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
46,635
86
Minions Killed
117
0
Camps Cleared
0
832,887
Distance Traveled
947,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,866
887
41
4
0
206,045
0
L
Thoth
8,230
823
30
3
0
135,622
0
W
Erlang Shen
9,628
963
14
1
0
192,255
0
W
Persephone
8,547
855
22
2
0
177,898
0
L
Thanatos
7,386
739
15
2
0
184,642
0
L
Tyr
8,735
874
13
1
0
218,722
0
L
Xbalanque
6,543
654
12
1
0
128,014
0
W
Bakasura
10,559
1,056
28
3
0
194,184
0
L
Bellona
8,206
821
16
2
0
165,887
0
W
Charon
9,035
904
12
1
0
177,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role