Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BananaHacker
Geb
Level 158
God Stats
5W - 3L
1,599 SR
Queue Stats
191W - 111L
1,661 Elo+
Party 1
Merlin
Merlin
Beethøven
Merlin
Level 172
God Stats
5W - 1L
1,754 SR
Queue Stats
220W - 126L
1,672 Elo+
Party 1
Sol
Sol
lFede
Sol
Level 121
God Stats
2W - 0L
1,744 SR
Queue Stats
31W - 16L
1,648 Elo+
Party 1
Martichoras
Martichoras
ΝeRay
Martichoras
Level 159
God Stats
5W - 0L
1,752 SR
Queue Stats
159W - 79L
1,734 Elo+
Party 1
Team Averages
Level 151
1,670 SR
1,643 Elo+

VS

Team Averages
Level 103
1,541 SR
1,396 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gildegar
Mercury
Level 123
God Stats
2W - 6L
1,478 SR
Queue Stats
131W - 147L
1,472 Elo+
Solo
Athena
Athena
MrLechuga
Athena
Level 170
God Stats
0W - 1L
1,619 SR
Queue Stats
19W - 27L
1,455 Elo+
Solo
Cerberus
Cerberus
Pmaricota
Cerberus
Level 138
God Stats
6W - 5L
1,608 SR
Queue Stats
212W - 262L
1,420 Elo+
Solo
Chaac
Chaac
throx
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 11
7,496
750
1,986
7,694
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
1 / 1 / 19
8,190
819
8,253
12,677
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Beethøven
Merlin
17
8 / 1 / 18
9,934
993
17,671
10,133
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
lFede
Sol
15
7 / 1 / 13
9,477
948
15,326
6,844
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Martichoras
ΝeRay
Martichoras
17
10 / 0 / 14
9,846
985
17,619
13,473
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 5 / 2
6,965
697
3,942
11,980
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Gildegar
Mercury
13
1 / 6 / 2
6,716
672
5,182
11,149
4,696
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MrLechuga
Athena
12
0 / 6 / 2
6,395
640
5,294
13,680
14,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Pmaricota
Cerberus
12
0 / 5 / 2
6,672
667
6,154
16,366
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
throx
Chaac
14
1 / 5 / 0
7,288
729
10,078
12,825
15,780
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
12
26
Kills
4
5
Deaths
27
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
11
2.75
L
Sylvanus
 
Sylvanus
2
5
2
0.6
W
1
1
19
10.5
W
Merlin
Beethøven
Merlin
8
1
18
17
L
Mercury
Gildegar
Mercury
1
6
2
0.33
L
Athena
MrLechuga
Athena
0
6
2
0.17
L
Cerberus
Pmaricota
Cerberus
0
5
2
0.2
W
Sol
lFede
Sol
7
1
13
13.5
L
Chaac
throx
Chaac
1
5
0
0.2
W
Martichoras
ΝeRay
Martichoras
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,855
Damage
30,650
50,821
Taken
66,000
19,951
Mitigated
60,183
25,851
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,986
698
3,327
2,461
7,694
3,253
780
1,137
6,557
0
5,711
L
Sylvanus
 
Sylvanus
3,942
1,309
2,017
2,607
11,980
11,457
0
6,504
5,476
7,642
0
W
8,253
411
970
5,401
12,677
5,317
101
3,019
9,658
13,761
0
W
Merlin
Beethøven
Merlin
17,671
1,459
206
4,137
10,133
3,680
552
3,839
6,294
33,971
0
L
Mercury
Gildegar
Mercury
5,182
1,507
1,037
2,703
11,149
4,696
0
7,254
3,895
0
10,172
L
Athena
MrLechuga
Athena
5,294
1,819
580
1,273
13,680
14,155
0
8,832
4,848
12,675
0
L
Cerberus
Pmaricota
Cerberus
6,154
232
299
5,149
16,366
14,095
0
11,854
4,512
11,947
0
W
Sol
lFede
Sol
15,326
3,488
185
2,656
6,844
2,231
1,283
3,162
3,682
20,924
0
L
Chaac
throx
Chaac
10,078
765
0
1,479
12,825
15,780
0
6,806
6,019
0
22,759
W
Martichoras
ΝeRay
Martichoras
17,619
5,750
232
6,276
13,473
5,470
541
4,233
9,240
0
33,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
34,036
135
Minions Killed
77
0
Camps Cleared
0
920,888
Distance Traveled
884,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,496
750
14
1
0
183,482
0
L
Sylvanus
6,965
697
6
1
0
133,267
0
W
Geb
8,190
819
5
1
0
198,718
0
W
Merlin
9,934
993
50
5
0
184,299
0
L
Mercury
6,716
672
10
1
0
217,124
0
L
Athena
6,395
640
16
2
0
178,322
0
L
Cerberus
6,672
667
17
2
0
173,132
0
W
Sol
9,477
948
34
3
0
183,680
0
L
Chaac
7,288
729
28
3
0
182,199
0
W
Martichoras
9,846
985
32
3
0
170,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role