Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MISTERROBIE
Baron Samedi
Level 39
God Stats
1W - 4L
1,578 SR
Queue Stats
24W - 50L
1,315 Elo+
Solo
Khepri
Khepri
SkillzGoat33
Khepri
Level 115
God Stats
4W - 5L
1,568 SR
Queue Stats
126W - 111L
1,557 Elo+
Party 1
Artemis
Artemis
illuminati147
Artemis
Level 129
God Stats
9W - 4L
1,779 SR
Queue Stats
211W - 191L
1,517 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,478 Elo+

VS

Team Averages
Level 109
1,532 SR
1,471 Elo+
Bastet
Bastet
 
Bastet
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Elmonx
Charybdis
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 93L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Reaper91793
Nu Wa
Level 147
God Stats
15W - 8L
1,687 SR
Queue Stats
167W - 169L
1,475 Elo+
Solo
Surtr
Surtr
sincer789
Surtr
Level 126
God Stats
35W - 47L
1,476 SR
Queue Stats
252W - 256L
1,421 Elo+
Solo
Jormungandr
Jormungandr
yhoannvnz
Jormungandr
Level 69
God Stats
43W - 44L
1,495 SR
Queue Stats
249W - 290L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 0
4,725
591
2,714
6,251
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
 
Surtr
8
0 / 1 / 0
4,221
528
3,432
7,849
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
MISTERROBIE
Baron Samedi
2
0 / 0 / 0
3,138
392
0
504
121
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
7
0 / 3 / 4
4,483
560
2,788
9,311
3,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
7
2 / 3 / 2
4,304
538
5,239
7,386
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 1 / 4
5,235
654
2,512
4,437
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Elmonx
Charybdis
10
3 / 1 / 4
5,628
704
6,160
5,739
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
5,539
692
4,779
3,555
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
sincer789
Surtr
10
1 / 0 / 0
5,697
712
3,664
6,391
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
yhoannvnz
Jormungandr
7
0 / 1 / 4
5,125
641
2,626
4,738
2,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
L
Surtr
 
Surtr
0
1
0
0
W
Bastet
 
Bastet
3
1
4
5
W
Charybdis
Elmonx
Charybdis
3
1
4
5
L
Baron Samedi
MISTERROBIE
Baron Samedi
0
0
0
0
W
2
1
4
4
L
Khepri
0
3
4
0.67
L
Artemis
2
3
2
1
W
Surtr
sincer789
Surtr
1
0
0
1
W
Jormungandr
yhoannvnz
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
19,741
31,301
Taken
24,860
11,685
Mitigated
10,269
9,835
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,714
565
0
2,123
6,251
2,039
0
1,880
4,371
0
23,485
L
Surtr
 
Surtr
3,432
1,419
0
2,579
7,849
4,356
0
609
7,240
492
22,979
W
Bastet
 
Bastet
2,512
922
0
1,859
4,437
1,096
124
532
3,905
0
27,121
W
Charybdis
Elmonx
Charybdis
6,160
3,420
0
2,173
5,739
1,475
669
1,109
4,630
0
38,687
L
Baron Samedi
MISTERROBIE
Baron Samedi
0
0
0
0
504
121
0
388
116
1,330
0
W
4,779
1,841
0
615
3,555
748
276
462
3,093
24,997
1,303
L
Khepri
2,788
427
1,401
2,045
9,311
3,262
0
2,616
6,695
12,587
0
L
Artemis
5,239
2,317
0
1,687
7,386
1,907
0
1,767
5,619
0
23,984
W
Surtr
sincer789
Surtr
3,664
1,708
0
2,062
6,391
4,402
0
231
5,864
608
34,756
W
Jormungandr
yhoannvnz
Jormungandr
2,626
714
0
627
4,738
2,548
198
685
4,053
15,998
2,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,871
Gold Earned
27,224
147
Minions Killed
235
0
Camps Cleared
0
680,051
Distance Traveled
859,715
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,725
591
47
6
0
176,185
0
L
Surtr
4,221
528
46
6
0
152,199
0
W
Bastet
5,235
654
48
6
0
202,517
0
W
Charybdis
5,628
704
64
8
0
168,827
0
L
Baron Samedi
3,138
392
1
0
0
33,836
0
W
Nu Wa
5,539
692
42
5
0
153,117
1
L
Khepri
4,483
560
16
2
0
163,416
3
L
Artemis
4,304
538
37
5
0
154,415
0
W
Surtr
5,697
712
57
7
0
180,994
3
W
Jormungandr
5,125
641
24
3
0
154,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role