Player Matchup

Horus
Horus
Diamond III
GreasyFinger04x
Horus
Diamond III
Level 146
God Stats
6W - 5L
1,745 SR
Queue Stats
302W - 265L
2,191 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
LISLAYERII
Hun Batz
Platinum I
Level 144
God Stats
0W - 1L
1,590 SR
Queue Stats
68W - 51L
1,846 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
Trentapus
Ix Chel
Platinum II
Level 159
God Stats
5W - 3L
1,770 SR
Queue Stats
276W - 252L
1,939 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,702 SR
1,992 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,623 SR
1,968 MMR
Ne Zha
Ne Zha
Diamond IV
MrBunnny
Ne Zha
Diamond IV
Level 167
God Stats
3W - 2L
1,569 SR
Queue Stats
76W - 86L
1,965 MMR
Solo
Agni
Agni
Diamond III
Ushala
Agni
Diamond III
Level 157
God Stats
12W - 8L
1,745 SR
Queue Stats
474W - 362L
1,961 MMR
Solo
Bastet
Bastet
Diamond II
Wolf_AE90
Bastet
Diamond II
Level 166
God Stats
13W - 22L
1,554 SR
Queue Stats
490W - 525L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,915
720
5,439
13,536
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
LISLAYERII
Hun Batz
12
0 / 6 / 2
7,596
691
7,345
11,945
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Trentapus
Ix Chel
16
3 / 4 / 1
9,610
874
5,922
9,394
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Xing TianSerqetKuzenboKumbhakarnaCthulhu

VS

Bans
FafnirVulcanAresScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MrBunnny
Ne Zha
15
1 / 2 / 10
8,934
812
9,044
11,339
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Agni
Ushala
Agni
18
9 / 0 / 5
11,185
1,017
13,901
6,209
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Wolf_AE90
Bastet
16
4 / 2 / 9
10,226
930
7,504
14,034
9,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Hun Batz
LISLAYERII
Hun Batz
0
6
2
0.17
W
Ne Zha
MrBunnny
Ne Zha
1
2
10
3
L
Ix Chel
Trentapus
Ix Chel
3
4
1
0.88
W
Agni
Ushala
Agni
9
0
5
11.5
W
Bastet
Wolf_AE90
Bastet
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
30,449
34,875
Taken
31,582
16,008
Mitigated
20,272
7,642
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
2,390
502
2,188
13,536
7,925
0
5,706
7,481
0
15,005
L
Hun Batz
LISLAYERII
Hun Batz
7,345
1,696
0
1,209
11,945
4,758
0
4,986
6,633
0
26,301
W
Ne Zha
MrBunnny
Ne Zha
9,044
1,482
0
6,933
11,339
8,844
1,205
2,366
8,426
594
32,332
L
Ix Chel
Trentapus
Ix Chel
5,922
961
2,206
1,537
9,394
3,325
0
3,519
5,671
40,723
0
W
Agni
Ushala
Agni
13,901
1,632
0
1,580
6,209
1,763
1,645
516
5,538
43,340
0
W
Bastet
Wolf_AE90
Bastet
7,504
1,358
0
4,473
14,034
9,665
1,008
2,503
10,993
0
29,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
30,345
148
Minions Killed
157
0
Camps Cleared
0
541,937
Distance Traveled
681,998
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,915
720
20
2
0
183,061
2
L
Hun Batz
7,596
691
47
4
0
180,376
0
W
Ne Zha
8,934
812
24
2
0
215,269
0
L
Ix Chel
9,610
874
81
7
0
178,500
0
W
Agni
11,185
1,017
92
8
0
236,219
0
W
Bastet
10,226
930
41
4
0
230,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role