Player Matchup

Nox
Nox
Platinum III
 
Nox
Platinum III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
KingSilvs
Geb
Gold II
Level 133
God Stats
1W - 2L
1,548 SR
Queue Stats
397W - 416L
1,716 MMR
Party 1
Hachiman
Hachiman
Platinum IV
RollMe0neKenobi
Hachiman
Platinum IV
Level 125
God Stats
5W - 10L
1,419 SR
Queue Stats
210W - 211L
1,745 MMR
Party 1
Awilix
Awilix
Gold I
chavillegas
Awilix
Gold I
Level 132
God Stats
3W - 5L
1,429 SR
Queue Stats
67W - 64L
1,741 MMR
Solo
Surtr
Surtr
Platinum III
samlilylion
Surtr
Platinum III
Level 234
God Stats
24W - 37L
1,590 SR
Queue Stats
275W - 269L
1,771 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,497 SR
1,695 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,555 SR
1,674 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
Ange1105
Da Ji
Platinum V
Level 65
God Stats
22W - 13L
1,717 SR
Queue Stats
46W - 44L
1,747 MMR
Solo
Rama
Rama
Platinum I
CazTViri
Rama
Platinum I
Level 150
God Stats
3W - 1L
1,513 SR
Queue Stats
47W - 38L
1,727 MMR
Solo
Ares
Ares
Platinum V
Huvudskott
Ares
Platinum V
Level 125
God Stats
1W - 0L
1,401 SR
Queue Stats
25W - 17L
1,703 MMR
Solo
Tyr
Tyr
Platinum V
thesweatysacks
Tyr
Platinum V
Level 166
God Stats
12W - 4L
1,646 SR
Queue Stats
635W - 632L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 3 / 0
5,802
580
2,143
5,272
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 3
5,459
546
3,778
11,683
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
9
0 / 4 / 2
5,330
533
5,014
6,127
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
10
3 / 7 / 1
5,654
565
5,289
10,876
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
6,339
634
7,588
10,533
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
He BoNu WaCthulhuAthena

VS

Bans
Chang'eJanusCu ChulainnAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 0 / 4
6,545
655
4,218
3,890
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ange1105
Da Ji
12
13 / 0 / 3
7,448
745
11,646
10,257
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
11
4 / 2 / 7
6,426
643
6,987
6,916
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 10
6,406
641
5,537
8,254
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 3
6,452
645
5,825
9,379
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
21
21
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
W
Vulcan
 
Vulcan
2
0
4
4
W
Da Ji
Ange1105
Da Ji
13
0
3
14.5
W
Rama
4
2
7
3.75
W
2
2
10
3.5
L
1
6
3
0.42
L
Hachiman
0
4
2
0.25
L
Awilix
3
7
1
0.5
L
2
1
0
2
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
34,213
44,491
Taken
38,696
21,805
Mitigated
17,436
9,739
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,143
153
0
890
5,272
1,404
0
2,342
2,585
39,979
106
W
Vulcan
 
Vulcan
4,218
274
0
1,931
3,890
1,094
0
1,887
1,731
43,242
0
W
Da Ji
Ange1105
Da Ji
11,646
4,337
0
4,177
10,257
3,893
0
1,521
8,680
0
43,278
W
Rama
6,987
5,929
0
3,587
6,916
2,035
651
1,172
5,744
0
47,693
W
5,537
267
0
2,113
8,254
5,745
0
1,211
7,001
12,560
2,378
L
3,778
284
0
1,500
11,683
5,606
0
2,655
8,929
12,954
247
L
Hachiman
5,014
2,543
0
800
6,127
1,744
0
1,184
4,943
0
36,906
L
Awilix
5,289
2,430
0
2,269
10,876
3,091
0
2,617
8,241
0
33,672
L
7,588
1,727
0
4,280
10,533
9,960
0
226
10,307
6,115
36,031
W
5,825
1,408
0
3,834
9,379
4,669
0
1,694
6,886
0
47,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
33,277
302
Minions Killed
344
0
Camps Cleared
0
1,023,980
Distance Traveled
1,111,343
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,802
580
86
9
0
192,308
1
W
Vulcan
6,545
655
75
8
0
227,166
4
W
Da Ji
7,448
745
61
6
0
246,283
0
W
Rama
6,426
643
91
9
0
193,325
3
W
Ares
6,406
641
19
2
0
219,550
3
L
Geb
5,459
546
18
2
0
202,453
0
L
Hachiman
5,330
533
64
6
0
184,811
0
L
Awilix
5,654
565
63
6
0
249,036
0
L
Surtr
6,339
634
71
7
0
195,372
0
W
Tyr
6,452
645
98
10
0
225,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role