Player Matchup

Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
agente-atrendoso
Chaac
Level 64
God Stats
6W - 4L
1,677 SR
Queue Stats
34W - 39L
1,440 Elo+
Solo
Hel
Hel
renegaymer
Hel
Level 148
God Stats
0W - 1L
1,433 SR
Queue Stats
52W - 50L
1,515 Elo+
Solo
Izanami
Izanami
teco474
Izanami
Level 149
God Stats
7W - 7L
1,566 SR
Queue Stats
268W - 267L
1,465 Elo+
Solo
Ganesha
Ganesha
zackeden
Ganesha
Level 161
God Stats
0W - 2L
1,357 SR
Queue Stats
211W - 214L
1,525 Elo+
Solo
Team Averages
Level 133
1,506 SR
1,489 Elo+

VS

Team Averages
Level 138
1,573 SR
1,511 Elo+
Ymir
Ymir
DaffodilOwl5650
Ymir
Level 148
God Stats
12W - 12L
1,558 SR
Queue Stats
373W - 353L
1,543 Elo+
Party 1
Apollo
Apollo
FrogMilker04
Apollo
Level 87
God Stats
48W - 39L
1,610 SR
Queue Stats
236W - 231L
1,519 Elo+
Party 1
Poseidon
Poseidon
Nyfin
Poseidon
Level 159
God Stats
26W - 26L
1,560 SR
Queue Stats
279W - 258L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
SAMARUDUKE
Cu Chulainn
Level 149
God Stats
25W - 22L
1,627 SR
Queue Stats
69W - 65L
1,489 Elo+
Solo
Nu Wa
Nu Wa
coolstardude2
Nu Wa
Level 145
God Stats
8W - 7L
1,511 SR
Queue Stats
123W - 124L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 0
4,889
489
1,527
8,387
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,189
419
875
4,577
2,324
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,032
503
1,276
4,574
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
teco474
Izanami
10
2 / 2 / 1
5,649
565
4,601
5,957
1,614
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
zackeden
Ganesha
10
2 / 1 / 2
5,855
586
3,151
6,194
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,903
590
1,537
6,209
2,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
10
1 / 2 / 1
5,354
535
2,560
5,347
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Nyfin
Poseidon
12
6 / 0 / 0
6,461
646
3,208
5,404
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
SAMARUDUKE
Cu Chulainn
10
0 / 1 / 3
6,066
607
5,594
6,867
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
2 / 0 / 3
6,216
622
4,722
2,517
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
1
2
4
1.5
W
Apollo
1
2
1
0.75
W
Poseidon
Nyfin
Poseidon
6
0
0
6
W
Cu Chulainn
SAMARUDUKE
Cu Chulainn
0
1
3
1.5
L
0
2
0
0
W
2
0
3
3.5
L
0
3
0
0
L
Izanami
teco474
Izanami
2
2
1
1.25
L
Ganesha
zackeden
Ganesha
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,430
Damage
17,621
29,689
Taken
26,344
13,158
Mitigated
10,741
7,107
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,527
592
0
1,690
8,387
2,951
0
2,647
5,740
0
34,833
W
1,537
225
0
1,495
6,209
2,686
75
1,492
4,717
21,096
0
W
Apollo
2,560
2,024
0
2,225
5,347
1,596
583
1,659
3,688
0
35,160
W
Poseidon
Nyfin
Poseidon
3,208
415
0
4,234
5,404
1,321
0
0
5,404
51,586
0
W
Cu Chulainn
SAMARUDUKE
Cu Chulainn
5,594
571
0
1,284
6,867
4,481
0
0
6,867
324
40,927
L
875
50
98
282
4,577
2,324
0
1,821
2,756
0
13,868
W
4,722
1,317
0
850
2,517
657
244
1,276
1,241
42,470
678
L
1,276
62
161
1,026
4,574
1,353
0
2,809
1,765
35,477
0
L
Izanami
teco474
Izanami
4,601
2,712
0
2,325
5,957
1,614
44
1,602
4,355
0
39,645
L
Ganesha
zackeden
Ganesha
3,151
293
0
1,525
6,194
4,916
0
843
5,351
26,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
30,000
275
Minions Killed
333
0
Camps Cleared
0
909,285
Distance Traveled
1,006,382
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,889
489
57
6
0
184,360
0
W
Ymir
5,903
590
38
4
0
198,928
2
W
Apollo
5,354
535
61
6
0
162,688
0
W
Poseidon
6,461
646
96
10
0
258,710
3
W
Cu Chulainn
6,066
607
68
7
0
203,260
1
L
Chaac
4,189
419
25
3
0
175,084
0
W
Nu Wa
6,216
622
70
7
0
182,796
2
L
Hel
5,032
503
83
8
0
195,025
1
L
Izanami
5,649
565
80
8
0
177,085
1
L
Ganesha
5,855
586
30
3
0
177,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role