Player Matchup

Hercules
Hercules
AncientOx
Hercules
Level 159
God Stats
16W - 7L
1,713 SR
Queue Stats
420W - 385L
1,509 Elo+
Solo
Cerberus
Cerberus
Gavin_McPurn
Cerberus
Level 128
God Stats
13W - 12L
1,514 SR
Queue Stats
258W - 248L
1,417 Elo+
Solo
Medusa
Medusa
GenuineBuffalo
Medusa
Level 103
God Stats
36W - 37L
1,480 SR
Queue Stats
248W - 244L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
JarefoSupreme
Zhong Kui
Level 63
God Stats
7W - 8L
1,425 SR
Queue Stats
20W - 27L
1,387 Elo+
Solo
Sobek
Sobek
rsingh11791
Sobek
Level 38
God Stats
5W - 13L
1,266 SR
Queue Stats
89W - 112L
1,443 Elo+
Party 2
Team Averages
Level 98
1,479 SR
1,443 Elo+

VS

Team Averages
Level 100
1,434 SR
1,490 Elo+
Yemoja
Yemoja
CleverPup820623
Yemoja
Level 77
God Stats
9W - 11L
1,480 SR
Queue Stats
142W - 147L
1,474 Elo+
Party 1
Hercules
Hercules
Crimez7358
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 117L
1,495 Elo+
Party 1
Thor
Thor
PuMa2211
Thor
Level 117
God Stats
0W - 2L
1,283 SR
Queue Stats
117W - 117L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
matiboh
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Solo
Nut
Nut
xRefinedRogueX
Nut
Level 134
God Stats
1W - 5L
1,405 SR
Queue Stats
143W - 144L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AncientOx
Hercules
15
10 / 0 / 1
9,389
782
12,918
10,014
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Gavin_McPurn
Cerberus
13
3 / 1 / 1
7,086
591
4,646
11,828
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,301
525
8,452
8,018
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
JarefoSupreme
Zhong Kui
12
1 / 3 / 0
6,894
575
2,206
9,048
5,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 2
5,922
494
1,800
10,000
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,712
476
6,210
9,197
7,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Crimez7358
Hercules
10
0 / 8 / 0
5,640
470
4,144
13,436
5,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
4 / 3 / 2
6,389
532
3,501
9,664
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
matiboh
Morgan Le Fay
13
2 / 1 / 2
7,045
587
8,769
6,059
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,248
437
6,538
6,804
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
15
Kills
8
8
Deaths
16
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
AncientOx
Hercules
10
0
1
10.5
L
2
2
4
2
L
Hercules
Crimez7358
Hercules
0
8
0
0
W
Cerberus
Gavin_McPurn
Cerberus
3
1
1
3.5
W
1
3
3
0.83
W
Zhong Kui
JarefoSupreme
Zhong Kui
1
3
0
0.33
L
Thor
4
3
2
1.67
L
Morgan Le Fay
matiboh
Morgan Le Fay
2
1
2
3
W
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
29,162
48,908
Taken
45,160
28,271
Mitigated
21,032
18,904
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AncientOx
Hercules
12,918
6,632
0
4,190
10,014
7,658
0
461
9,553
0
61,771
L
6,210
568
445
1,413
9,197
7,233
0
2,620
6,531
19,810
582
L
Hercules
Crimez7358
Hercules
4,144
1,841
0
2,226
13,436
5,989
0
182
12,834
0
34,020
W
Cerberus
Gavin_McPurn
Cerberus
4,646
178
0
6,676
11,828
4,254
0
2,609
9,219
66,238
1,500
W
8,452
2,765
0
1,178
8,018
2,428
637
3,017
5,001
0
45,736
W
Zhong Kui
JarefoSupreme
Zhong Kui
2,206
94
0
4,055
9,048
5,898
150
6,672
2,376
41,741
535
L
Thor
3,501
1,114
0
3,972
9,664
3,412
0
1,084
8,501
0
36,119
L
Morgan Le Fay
matiboh
Morgan Le Fay
8,769
663
0
1,468
6,059
1,967
0
2,968
3,091
51,173
0
W
1,800
418
0
2,805
10,000
8,033
257
2,189
7,811
12,073
0
L
6,538
3,670
0
2,726
6,804
2,431
129
1,545
5,213
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
30,034
423
Minions Killed
297
0
Camps Cleared
0
1,159,644
Distance Traveled
1,086,884
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,389
782
100
8
0
225,013
0
L
Yemoja
5,712
476
30
3
0
222,109
0
L
Hercules
5,640
470
65
5
0
204,373
0
W
Cerberus
7,086
591
151
13
0
266,343
6
W
Medusa
6,301
525
73
6
0
233,701
0
W
Zhong Kui
6,894
575
82
7
0
199,281
3
L
Thor
6,389
532
69
6
0
244,550
1
L
Morgan Le Fay
7,045
587
81
7
0
219,576
1
W
Sobek
5,922
494
17
1
0
235,306
0
L
Nut
5,248
437
52
4
0
196,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role