Player Matchup

Zhong Kui
Zhong Kui
BeWDro717
Zhong Kui
Level 147
God Stats
1W - 0L
1,447 SR
Queue Stats
29W - 21L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
FearLuBu
Baron Samedi
Level 106
God Stats
5W - 3L
1,627 SR
Queue Stats
786W - 784L
1,456 Elo+
Solo
Freya
Freya
bryceplic35
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
natnoonaw
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,554 Elo+
Party 1
Fenrir
Fenrir
weckmon
Fenrir
Level 173
God Stats
1W - 1L
1,586 SR
Queue Stats
53W - 48L
1,490 Elo+
Party 2
Team Averages
Level 140
1,532 SR
1,525 Elo+

VS

Team Averages
Level 117
1,401 SR
1,501 Elo+
Olorun
Olorun
Ksiefert98
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Medusa
Medusa
VeryThoreau
Medusa
Level 147
God Stats
2W - 4L
1,373 SR
Queue Stats
184W - 185L
1,509 Elo+
Solo
Odin
Odin
clydefrog69
Odin
Level 94
God Stats
1W - 4L
1,391 SR
Queue Stats
176W - 202L
1,496 Elo+
Solo
Janus
Janus
nyvang89
Janus
Level 167
God Stats
2W - 6L
1,464 SR
Queue Stats
215W - 234L
1,482 Elo+
Solo
He Bo
He Bo
sputnikss
He Bo
Level 159
God Stats
0W - 2L
1,276 SR
Queue Stats
67W - 81L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeWDro717
Zhong Kui
18
4 / 4 / 14
10,732
767
17,020
14,460
9,864
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
FearLuBu
Baron Samedi
16
4 / 5 / 9
10,454
747
11,111
13,303
7,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 4 / 12
11,034
788
9,792
9,955
3,643
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
natnoonaw
Amaterasu
20
13 / 2 / 16
13,320
951
15,493
27,414
26,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
weckmon
Fenrir
18
7 / 5 / 15
11,286
806
8,960
14,898
6,747

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ksiefert98
Olorun
15
3 / 6 / 8
8,838
631
9,518
14,104
5,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
18
7 / 5 / 8
10,696
764
17,026
13,870
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 10
9,050
646
8,174
14,358
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
nyvang89
Janus
17
6 / 5 / 8
10,507
751
15,131
10,441
3,970
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
sputnikss
He Bo
16
3 / 8 / 14
9,726
695
9,667
13,109
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
31
Kills
20
20
Deaths
31
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeWDro717
Zhong Kui
4
4
14
2.75
W
Baron Samedi
FearLuBu
Baron Samedi
4
5
9
1.7
L
Olorun
Ksiefert98
Olorun
3
6
8
1.17
L
Medusa
7
5
8
2.2
W
3
4
12
2.25
L
1
7
10
0.86
W
Amaterasu
natnoonaw
Amaterasu
13
2
16
10.5
L
Janus
nyvang89
Janus
6
5
8
2
L
He Bo
sputnikss
He Bo
3
8
14
1.25
W
Fenrir
weckmon
Fenrir
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
59,516
80,030
Taken
65,882
54,419
Mitigated
27,515
39,099
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeWDro717
Zhong Kui
17,020
335
1,100
5,683
14,460
9,864
1,441
5,699
8,406
29,426
0
W
Baron Samedi
FearLuBu
Baron Samedi
11,111
473
3,666
3,450
13,303
7,917
1,497
4,493
8,490
28,063
475
L
Olorun
Ksiefert98
Olorun
9,518
4,412
3,206
4,212
14,104
5,059
0
8,145
5,804
21,259
0
L
Medusa
17,026
4,968
1,090
2,990
13,870
5,629
0
8,023
5,654
0
40,840
W
9,792
3,188
342
3,313
9,955
3,643
1,072
4,758
4,874
32,395
0
L
8,174
1,707
247
1,100
14,358
8,659
0
10,494
3,678
0
13,676
W
Amaterasu
natnoonaw
Amaterasu
15,493
5,135
976
14,601
27,414
26,248
1,880
11,575
15,192
0
31,157
L
Janus
nyvang89
Janus
15,131
117
243
1,222
10,441
3,970
0
5,626
4,711
23,345
533
L
He Bo
sputnikss
He Bo
9,667
669
700
1,991
13,109
4,198
0
5,437
7,199
15,663
370
W
Fenrir
weckmon
Fenrir
8,960
1,324
549
5,419
14,898
6,747
2,210
5,041
9,442
0
18,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,826
Gold Earned
48,817
157
Minions Killed
135
0
Camps Cleared
0
1,269,575
Distance Traveled
1,173,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,732
767
20
1
0
253,254
0
W
Baron Samedi
10,454
747
42
3
0
212,970
0
L
Olorun
8,838
631
28
2
0
217,755
0
L
Medusa
10,696
764
49
4
0
242,477
0
W
Freya
11,034
788
37
3
0
234,284
0
L
Odin
9,050
646
14
1
0
235,806
0
W
Amaterasu
13,320
951
44
3
0
291,884
0
L
Janus
10,507
751
25
2
0
264,461
0
L
He Bo
9,726
695
19
1
0
212,785
0
W
Fenrir
11,286
806
14
1
0
277,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role