Player Matchup

Yu Huang
Yu Huang
Gold II
OnlyThighs
Yu Huang
Gold II
Level 68
God Stats
6W - 0L
1,829 SR
Queue Stats
12W - 2L
1,853 MMR
Party 2
Serqet
Serqet
Gold III
eℓijhaa
Serqet
Gold III
Level 68
God Stats
8W - 2L
1,716 SR
Queue Stats
14W - 4L
1,801 MMR
Party 2
Ganesha
Ganesha
Silver III
reelRickSanchez
Ganesha
Silver III
Level 89
God Stats
1W - 0L
1,696 SR
Queue Stats
9W - 6L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 75
1,747 SR
1,713 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 88
1,488 SR
1,427 MMR
Sol
Sol
Bronze V
 
Sol
Bronze V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Bronze V
HoldenQrow
Amaterasu
Bronze V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,428 MMR
Party 1
Aphrodite
Aphrodite
Bronze V
hyperfox2345
Aphrodite
Bronze V
Level 67
God Stats
0W - 3L
1,463 SR
Queue Stats
1W - 19L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OnlyThighs
Yu Huang
15
10 / 0 / 9
9,398
1,175
10,355
3,524
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
eℓijhaa
Serqet
15
11 / 2 / 10
9,774
1,222
13,858
7,492
4,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 0 / 18
7,845
981
3,469
5,232
4,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuGilgameshXing TianPoseidonGeb

VS

Bans
HadesAtlasNutKumbhakarnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 8 / 2
6,298
787
2,990
9,632
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
HoldenQrow
Amaterasu
10
2 / 6 / 0
6,670
834
2,445
12,481
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
hyperfox2345
Aphrodite
11
0 / 7 / 2
6,163
770
1,293
10,480
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
21
Kills
2
2
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
2
0.13
L
Amaterasu
HoldenQrow
Amaterasu
2
6
0
0.33
W
Yu Huang
OnlyThighs
Yu Huang
10
0
9
14.5
W
Serqet
eℓijhaa
Serqet
11
2
10
8
L
Aphrodite
hyperfox2345
Aphrodite
0
7
2
0.14
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
6,728
16,248
Taken
32,593
9,815
Mitigated
13,766
4,902
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,990
928
0
474
9,632
1,990
0
4,309
5,111
13,942
0
L
Amaterasu
HoldenQrow
Amaterasu
2,445
1,725
0
1,351
12,481
6,605
0
5,084
6,905
0
12,237
W
Yu Huang
OnlyThighs
Yu Huang
10,355
1,142
0
1,402
3,524
1,261
1,236
719
2,805
46,063
0
W
Serqet
eℓijhaa
Serqet
13,858
3,023
0
1,703
7,492
4,197
1,354
2,479
5,013
0
26,540
L
Aphrodite
hyperfox2345
Aphrodite
1,293
247
1,124
2,016
10,480
5,171
0
3,769
6,005
10,055
0
W
3,469
181
0
1,797
5,232
4,357
805
1,129
4,103
13,998
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
19,131
116
Minions Killed
64
0
Camps Cleared
0
494,869
Distance Traveled
389,362
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,298
787
28
4
0
120,331
0
L
Amaterasu
6,670
834
19
2
0
143,769
2
W
Yu Huang
9,398
1,175
83
10
0
165,127
0
W
Serqet
9,774
1,222
32
4
0
174,943
0
L
Aphrodite
6,163
770
17
2
0
125,262
3
W
Ganesha
7,845
981
1
0
0
154,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role