Player Matchup

Kukulkan
Kukulkan
VicarialDock950
Kukulkan
Level 41
God Stats
1W - 1L
1,253 SR
Queue Stats
102W - 139L
1,317 Elo+
Party 1
Loki
Loki
XxJakDemonxX
Loki
Level 88
God Stats
6W - 9L
1,323 SR
Queue Stats
414W - 455L
1,362 Elo+
Party 1
Ganesha
Ganesha
darkzone2003
Ganesha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,466 Elo+
Party 2
Artemis
Artemis
fistin97
Artemis
Level 60
God Stats
6W - 2L
1,795 SR
Queue Stats
32W - 30L
1,433 Elo+
Solo
Sobek
Sobek
pittthekillers04
Sobek
Level 117
God Stats
14W - 14L
1,476 SR
Queue Stats
126W - 130L
1,480 Elo+
Party 2
Team Averages
Level 85
1,469 SR
1,412 Elo+

VS

Team Averages
Level 72
1,489 SR
1,437 Elo+
Loki
Loki
BeHiNDYou7119
Loki
Level 108
God Stats
8W - 19L
1,388 SR
Queue Stats
647W - 632L
1,443 Elo+
Solo
Sol
Sol
SethStacyYT
Sol
Level 101
God Stats
0W - 2L
1,483 SR
Queue Stats
143W - 140L
1,424 Elo+
Party 3
Janus
Janus
TheBugHermit
Janus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,474 Elo+
Solo
Amaterasu
Amaterasu
jhonna7x
Amaterasu
Level 37
God Stats
13W - 13L
1,496 SR
Queue Stats
25W - 36L
1,409 Elo+
Solo
Artio
Artio
ommetaphobia
Artio
Level 48
God Stats
7W - 5L
1,578 SR
Queue Stats
147W - 145L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 1 / 0
7,691
592
1,446
3,986
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 2
7,515
578
4,125
8,108
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
darkzone2003
Ganesha
14
1 / 3 / 7
7,990
615
11,034
9,927
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
fistin97
Artemis
12
7 / 0 / 2
7,456
574
10,446
5,296
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 8
7,655
589
4,467
11,884
9,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,779
521
4,397
8,160
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 0
5,540
426
3,808
9,074
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 1
7,466
574
4,352
4,849
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
jhonna7x
Amaterasu
12
1 / 5 / 1
6,967
536
1,960
14,756
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
6,071
467
2,092
10,375
7,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
7
7
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
0
7
0
0
L
3
2
1
1.75
W
Kukulkan
3
1
0
3
W
5
2
2
3
W
Ganesha
darkzone2003
Ganesha
1
3
7
1.5
W
Artemis
fistin97
Artemis
7
0
2
8
L
Amaterasu
jhonna7x
Amaterasu
1
5
1
0.3
L
0
2
0
0
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
16,609
39,201
Taken
47,214
20,703
Mitigated
20,805
15,103
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,397
674
0
982
8,160
2,315
0
1,471
6,617
0
46,427
L
3,808
1,432
0
1,947
9,074
2,477
0
2,088
6,946
35,480
0
L
4,352
408
0
990
4,849
1,551
268
1,241
3,568
39,924
0
W
Kukulkan
1,446
188
0
370
3,986
1,314
396
1,188
2,696
43,185
1,272
W
4,125
1,327
0
2,948
8,108
2,555
352
865
7,205
0
44,094
W
Ganesha
darkzone2003
Ganesha
11,034
839
0
3,386
9,927
5,639
400
1,579
8,268
46,203
0
W
Artemis
fistin97
Artemis
10,446
4,789
0
1,558
5,296
1,791
199
2,108
3,136
0
41,946
L
Amaterasu
jhonna7x
Amaterasu
1,960
585
0
5,018
14,756
7,316
0
8,571
5,375
0
34,423
L
2,092
271
120
3,964
10,375
7,146
0
2,309
7,986
16,157
0
W
4,467
448
2,035
4,806
11,884
9,404
0
4,184
7,644
24,468
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
32,823
335
Minions Killed
299
0
Camps Cleared
0
1,305,866
Distance Traveled
1,292,710
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,779
521
71
5
0
286,004
2
L
Sol
5,540
426
61
5
0
243,694
4
L
Janus
7,466
574
64
5
0
256,776
0
W
Kukulkan
7,691
592
84
6
0
231,377
0
W
Loki
7,515
578
87
7
0
288,424
0
W
Ganesha
7,990
615
72
6
0
240,395
3
W
Artemis
7,456
574
49
4
0
257,467
0
L
Amaterasu
6,967
536
79
6
0
205,239
1
L
Artio
6,071
467
24
2
0
300,997
2
W
Sobek
7,655
589
43
3
0
288,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role