Player Matchup

Chaac
Chaac
Lit Donkee
Chaac
Level 132
God Stats
5W - 7L
1,378 SR
Queue Stats
461W - 473L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
MadMenDie1st
Baron Samedi
Level 124
God Stats
7W - 1L
1,834 SR
Queue Stats
317W - 327L
1,488 Elo+
Solo
Hera
Hera
SC Baugh
Hera
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
331W - 123L
1,660 Elo+
Solo
Neith
Neith
steezyxmike
Neith
Level 106
God Stats
1W - 0L
1,447 SR
Queue Stats
37W - 27L
1,540 Elo+
Solo
Camazotz
Camazotz
zetsii_XII
Camazotz
Level 139
God Stats
1W - 2L
1,246 SR
Queue Stats
159W - 167L
1,494 Elo+
Solo
Team Averages
Level 130
1,524 SR
1,543 Elo+

VS

Team Averages
Level 117
1,581 SR
1,438 Elo+
Freya
Freya
Halogizt
Freya
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
Kraemer fla
Baba Yaga
Level 127
God Stats
14W - 13L
1,536 SR
Queue Stats
377W - 407L
1,359 Elo+
Solo
Artio
Artio
NomadZee
Artio
Level 112
God Stats
3W - 4L
1,597 SR
Queue Stats
296W - 323L
1,462 Elo+
Solo
Susano
Susano
solquidboss
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,413 Elo+
Solo
Neith
Neith
wildseed1
Neith
Level 159
God Stats
1W - 1L
1,773 SR
Queue Stats
96W - 123L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 3 / 16
11,670
778
13,220
17,956
18,839
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baron Samedi
MadMenDie1st
Baron Samedi
20
3 / 2 / 20
11,719
781
13,642
8,847
6,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
19
17 / 3 / 9
13,524
902
18,419
9,480
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
11 / 3 / 11
12,224
815
19,634
15,091
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
zetsii_XII
Camazotz
15
3 / 4 / 10
10,240
683
6,671
14,101
7,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Halogizt
Freya
7
0 / 15 / 1
7,336
489
271
21,181
6,157
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Kraemer fla
Baba Yaga
20
5 / 3 / 6
10,853
724
15,560
12,835
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
NomadZee
Artio
17
2 / 11 / 5
9,670
645
10,318
25,777
28,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
15
1 / 6 / 4
9,125
608
4,268
11,215
4,915
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
wildseed1
Neith
19
2 / 4 / 3
10,059
671
13,401
11,675
5,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
38
Kills
10
15
Deaths
39
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
Halogizt
Freya
0
15
1
0.03
L
Baba Yaga
Kraemer fla
Baba Yaga
5
3
6
2.67
W
Chaac
4
3
16
4
W
Baron Samedi
MadMenDie1st
Baron Samedi
3
2
20
6.5
L
Artio
NomadZee
Artio
2
11
5
0.41
W
Hera
17
3
9
7.17
L
Susano
1
6
4
0.5
W
11
3
11
5.5
L
Neith
wildseed1
Neith
2
4
3
0.88
W
Camazotz
zetsii_XII
Camazotz
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,586
Damage
43,818
65,475
Taken
82,683
42,736
Mitigated
50,851
28,297
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Halogizt
Freya
271
53
0
430
21,181
6,157
0
9,389
11,589
1,427
0
L
Baba Yaga
Kraemer fla
Baba Yaga
15,560
1,403
996
3,904
12,835
6,078
0
5,531
7,174
30,650
0
W
Chaac
13,220
2,549
168
6,039
17,956
18,839
180
4,928
13,028
700
25,369
W
Baron Samedi
MadMenDie1st
Baron Samedi
13,642
336
1,851
2,103
8,847
6,530
381
4,748
4,099
25,696
1,429
L
Artio
NomadZee
Artio
10,318
807
1,227
4,500
25,777
28,445
0
5,676
19,529
19,685
2,230
W
Hera
18,419
3,710
534
2,690
9,480
4,192
1,292
1,274
8,206
39,058
1,276
L
Susano
4,268
190
193
1,474
11,215
4,915
0
4,807
6,369
0
10,294
W
19,634
10,076
1,003
6,444
15,091
6,091
3,398
7,709
7,382
0
48,804
L
Neith
wildseed1
Neith
13,401
3,756
699
3,506
11,675
5,256
0
5,309
6,182
0
32,663
W
Camazotz
zetsii_XII
Camazotz
6,671
2,285
527
6,938
14,101
7,084
2,058
5,655
8,446
0
11,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,377
Gold Earned
47,043
173
Minions Killed
98
0
Camps Cleared
0
1,219,038
Distance Traveled
1,126,093
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,336
489
1
0
0
192,509
6
L
Baba Yaga
10,853
724
24
2
0
266,292
0
W
Chaac
11,670
778
29
2
0
246,183
0
W
Baron Samedi
11,719
781
38
3
0
252,794
0
L
Artio
9,670
645
12
1
0
223,986
0
W
Hera
13,524
902
50
3
0
307,338
0
L
Susano
9,125
608
19
1
0
176,330
0
W
Neith
12,224
815
49
3
0
210,026
0
L
Neith
10,059
671
42
3
0
266,976
0
W
Camazotz
10,240
683
7
0
0
202,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role