Player Matchup

Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
STRIK3R l
Izanami
Silver IV
Level 102
God Stats
2W - 6L
1,260 SR
Queue Stats
86W - 109L
894 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
Skyhighflypsy
Gilgamesh
Bronze I
Level 149
God Stats
7W - 10L
1,462 SR
Queue Stats
54W - 90L
644 MMR
Solo
Ymir
Ymir
Silver III
erickd1012
Ymir
Silver III
Level 123
God Stats
3W - 0L
1,833 SR
Queue Stats
172W - 204L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,511 SR
1,109 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,528 SR
1,083 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver III
BomberFury
Odin
Silver III
Level 128
God Stats
1W - 4L
1,476 SR
Queue Stats
181W - 226L
974 MMR
Solo
Poseidon
Poseidon
Gold V
LordKeenz
Poseidon
Gold V
Level 183
God Stats
3W - 2L
1,681 SR
Queue Stats
48W - 57L
1,452 MMR
Party 1
Mulan
Mulan
Bronze II
Oceanic Plagues
Mulan
Bronze II
Level 128
God Stats
5W - 15L
1,313 SR
Queue Stats
20W - 43L
747 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Soupyyy
Cthulhu
Silver IV
Level 60
God Stats
6W - 4L
1,673 SR
Queue Stats
38W - 56L
740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 1
6,163
685
3,952
5,261
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
10
4 / 1 / 0
5,338
593
2,486
6,372
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
STRIK3R l
Izanami
9
3 / 2 / 3
5,093
566
5,108
4,760
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Skyhighflypsy
Gilgamesh
10
3 / 0 / 3
5,749
639
5,260
8,532
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 6
5,751
639
3,466
5,653
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouBake KujiraArachneSylvanusNu Wa

VS

Bans
CamazotzOsirisBacchusAwilixAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 1
4,438
493
2,350
5,802
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 3 / 1
5,412
601
2,972
6,284
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
LordKeenz
Poseidon
10
1 / 2 / 2
5,588
621
1,635
3,846
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,021
447
2,830
5,287
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Soupyyy
Cthulhu
7
0 / 4 / 0
4,099
455
2,272
8,282
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
1
1.25
W
Susano
 
Susano
4
1
0
4
L
Neith
 
Neith
0
2
1
0.25
L
4
3
1
1.5
L
Poseidon
LordKeenz
Poseidon
1
2
2
1
L
0
3
0
0
W
Izanami
STRIK3R l
Izanami
3
2
3
2.25
W
Gilgamesh
Skyhighflypsy
Gilgamesh
3
0
3
4.5
L
Cthulhu
Soupyyy
Cthulhu
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
12,059
30,578
Taken
29,501
10,914
Mitigated
10,051
11,308
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,952
282
160
1,707
5,261
1,505
0
1,305
3,956
37,956
2,122
W
Susano
 
Susano
2,486
643
0
3,201
6,372
1,863
0
398
5,974
0
32,260
L
Neith
 
Neith
2,350
710
0
2,540
5,802
1,493
0
710
5,092
0
27,584
L
2,972
470
0
612
6,284
2,337
0
2,197
4,087
0
21,295
L
Poseidon
LordKeenz
Poseidon
1,635
450
0
1,180
3,846
992
0
2,759
1,087
34,047
0
L
2,830
967
0
1,199
5,287
1,836
0
0
5,287
0
14,271
W
Izanami
STRIK3R l
Izanami
5,108
3,513
0
1,818
4,760
1,307
170
1,012
3,748
0
31,253
W
Gilgamesh
Skyhighflypsy
Gilgamesh
5,260
1,827
0
2,329
8,532
2,908
0
125
8,407
0
31,300
L
Cthulhu
Soupyyy
Cthulhu
2,272
146
0
1,710
8,282
3,393
0
1,752
6,530
14,795
0
W
3,466
679
0
2,093
5,653
3,331
196
1,067
4,586
20,623
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
23,558
293
Minions Killed
213
0
Camps Cleared
0
879,515
Distance Traveled
803,895
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,163
685
88
10
0
190,911
2
W
Susano
5,338
593
63
7
0
190,899
0
L
Neith
4,438
493
58
6
0
150,261
0
L
Odin
5,412
601
36
4
0
196,481
0
L
Poseidon
5,588
621
82
9
0
179,879
0
L
Mulan
4,021
447
20
2
0
98,352
3
W
Izanami
5,093
566
58
6
0
164,847
0
W
Gilgamesh
5,749
639
56
6
0
160,491
0
L
Cthulhu
4,099
455
17
2
0
178,922
5
W
Ymir
5,751
639
28
3
0
172,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role