Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
M0x3y1
Ah Puch
Level 109
God Stats
2W - 2L
1,358 SR
Queue Stats
332W - 324L
1,539 Elo+
Solo
Cabrakan
Cabrakan
R3D7URK3Y
Cabrakan
Level 109
God Stats
1W - 0L
1,535 SR
Queue Stats
44W - 44L
1,476 Elo+
Party 1
Rama
Rama
XXXS3CSHUN8XXX
Rama
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
64W - 56L
1,466 Elo+
Party 1
Ra
Ra
x_MERKULATOR_x
Ra
Level 128
God Stats
9W - 4L
1,707 SR
Queue Stats
400W - 381L
1,444 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,485 Elo+

VS

Team Averages
Level 113
1,421 SR
1,457 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Darlingpinup85
Zhong Kui
Level 128
God Stats
1W - 5L
1,229 SR
Queue Stats
216W - 251L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Stay_Lyftd405
Ah Puch
Level 136
God Stats
5W - 4L
1,606 SR
Queue Stats
95W - 104L
1,477 Elo+
Solo
Ares
Ares
VersatileTree7
Ares
Level 135
God Stats
2W - 3L
1,578 SR
Queue Stats
228W - 240L
1,369 Elo+
Solo
He Bo
He Bo
XIVVXVVIX
He Bo
Level 41
God Stats
0W - 2L
1,191 SR
Queue Stats
82W - 103L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
7 / 2 / 5
10,403
800
13,396
10,411
8,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
M0x3y1
Ah Puch
16
1 / 5 / 8
9,447
727
9,478
9,037
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
R3D7URK3Y
Cabrakan
14
4 / 2 / 9
9,436
726
6,460
10,575
11,185
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 10
8,900
685
2,622
7,295
2,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 0 / 12
9,522
732
6,700
7,879
4,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 2 / 6
7,903
608
1,926
13,021
5,397
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Darlingpinup85
Zhong Kui
17
2 / 3 / 6
9,059
697
12,938
11,038
9,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
19
5 / 2 / 4
10,077
775
20,416
7,688
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 3 / 3
7,383
568
2,805
6,202
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
XIVVXVVIX
He Bo
11
0 / 5 / 3
7,081
545
3,377
7,033
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
15
Kills
10
10
Deaths
15
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
5
4.75
L
Terra
 
Terra
1
2
6
2
L
Zhong Kui
Darlingpinup85
Zhong Kui
2
3
6
1.67
W
Ah Puch
M0x3y1
Ah Puch
1
5
8
1
W
Cabrakan
R3D7URK3Y
Cabrakan
4
2
9
4.25
L
Ah Puch
5
2
4
3.5
L
2
3
3
1.17
L
He Bo
XIVVXVVIX
He Bo
0
5
3
0.3
W
1
1
10
6
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
41,462
45,197
Taken
44,982
29,840
Mitigated
25,040
18,227
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,396
949
1,120
1,693
10,411
8,390
0
9,579
832
23,029
803
L
Terra
 
Terra
1,926
266
5,809
6,675
13,021
5,397
0
10,304
2,651
7,198
1,828
L
Zhong Kui
Darlingpinup85
Zhong Kui
12,938
637
126
1,746
11,038
9,967
0
8,518
2,520
30,153
0
W
Ah Puch
M0x3y1
Ah Puch
9,478
350
264
442
9,037
3,356
0
8,713
324
33,097
0
W
Cabrakan
R3D7URK3Y
Cabrakan
6,460
722
546
717
10,575
11,185
0
8,584
1,991
10,704
1,182
L
Ah Puch
20,416
28
355
2,038
7,688
3,268
0
6,210
1,478
42,170
0
L
2,805
0
110
893
6,202
4,036
0
3,878
2,250
3,464
0
L
He Bo
XIVVXVVIX
He Bo
3,377
193
0
0
7,033
2,372
0
5,610
1,423
7,598
0
W
2,622
1,948
1,038
2,596
7,295
2,585
0
6,721
574
0
11,641
W
6,700
833
4,837
4,974
7,879
4,324
0
7,556
323
20,533
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
41,503
164
Minions Killed
125
0
Camps Cleared
0
1,206,735
Distance Traveled
1,007,063
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,403
800
18
1
0
261,003
0
L
Terra
7,903
608
11
1
0
261,129
4
L
Zhong Kui
9,059
697
44
3
0
227,709
0
W
Ah Puch
9,447
727
67
5
0
205,623
0
W
Cabrakan
9,436
726
14
1
0
251,275
0
L
Ah Puch
10,077
775
64
5
0
239,852
0
L
Ares
7,383
568
2
0
0
126,533
0
L
He Bo
7,081
545
4
0
0
151,840
0
W
Rama
8,900
685
21
2
0
245,574
0
W
Ra
9,522
732
44
3
0
243,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role