Player Matchup

Yemoja
Yemoja
FlexJohnson
Yemoja
Level 42
God Stats
1W - 2L
1,217 SR
Queue Stats
27W - 44L
1,316 Elo+
Solo
Skadi
Skadi
Jbizzle6177
Skadi
Level 69
God Stats
1W - 1L
1,503 SR
Queue Stats
9W - 6L
1,503 Elo+
Solo
Nox
Nox
Raykule
Nox
Level 61
God Stats
2W - 3L
1,590 SR
Queue Stats
121W - 115L
1,510 Elo+
Solo
Chaac
Chaac
Sh4d0w M4trix
Chaac
Level 29
God Stats
13W - 13L
1,396 SR
Queue Stats
44W - 61L
1,324 Elo+
Party 1
Thanatos
Thanatos
Smoke Sauci
Thanatos
Level 47
God Stats
18W - 25L
1,360 SR
Queue Stats
50W - 69L
1,332 Elo+
Party 1
Team Averages
Level 50
1,413 SR
1,397 Elo+

VS

Team Averages
Level 65
1,525 SR
1,372 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MyGrayFate
Pele
Level 127
God Stats
2W - 1L
1,635 SR
Queue Stats
22W - 18L
1,492 Elo+
Party 2
Rama
Rama
Vegas-WolfPack
Rama
Level 48
God Stats
17W - 24L
1,423 SR
Queue Stats
39W - 43L
1,434 Elo+
Solo
Yemoja
Yemoja
beansforlife69
Yemoja
Level 14
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 2
Serqet
Serqet
waterempress25
Serqet
Level 72
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 7L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 0 / 4
5,628
512
1,995
5,329
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 0 / 0
2,202
200
0
0
0
Nox
13
4 / 0 / 1
7,322
666
3,455
4,584
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 2
7,058
642
7,128
8,661
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Smoke Sauci
Thanatos
12
8 / 0 / 3
7,167
652
6,101
9,138
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 0
6,025
548
2,665
6,787
2,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 3 / 0
5,999
545
5,109
9,676
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
5,484
499
2,105
5,509
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 5 / 0
4,995
454
2,275
5,917
1,789
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 4 / 0
4,264
388
629
5,911
1,657
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
1
1
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Yemoja
1
0
4
3
W
0
0
0
0
L
1
3
0
0.33
W
Nox
4
0
1
4.5
W
2
1
2
3
W
Thanatos
Smoke Sauci
Thanatos
8
0
3
9.5
L
0
1
0
0
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
12,783
27,712
Taken
33,800
11,898
Mitigated
12,233
13,518
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,665
80
0
3,450
6,787
2,889
0
2,251
4,536
52,420
0
W
Yemoja
1,995
283
1,133
1,610
5,329
1,991
0
1,299
4,030
21,397
0
W
0
0
0
0
0
0
0
0
0
0
0
L
5,109
1,501
0
2,934
9,676
4,392
0
0
9,676
0
35,265
W
Nox
3,455
528
0
1,685
4,584
1,306
329
1,804
2,780
46,971
3,230
W
7,128
1,364
0
2,407
8,661
5,411
40
0
8,511
0
45,954
W
Thanatos
Smoke Sauci
Thanatos
6,101
2,430
0
6,683
9,138
3,190
294
1,837
7,301
0
44,417
L
2,105
1,894
0
896
5,509
1,506
896
1,903
3,606
0
39,265
L
2,275
782
1,305
168
5,917
1,789
0
902
5,015
13,596
0
L
629
35
0
1
5,911
1,657
0
309
5,602
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
26,767
264
Minions Killed
265
0
Camps Cleared
0
891,905
Distance Traveled
1,003,853
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,025
548
83
8
0
187,819
0
W
Yemoja
5,628
512
20
2
0
176,803
1
W
Skadi
2,202
200
0
0
0
0
0
L
Pele
5,999
545
75
7
0
242,990
0
W
Nox
7,322
666
98
9
0
217,093
0
W
Chaac
7,058
642
81
7
0
234,380
2
W
Thanatos
7,167
652
65
6
0
263,629
0
L
Rama
5,484
499
69
6
0
186,843
0
L
Yemoja
4,995
454
18
2
0
192,010
1
L
Serqet
4,264
388
20
2
0
194,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role