Player Matchup

Odin
Odin
Gold III
Es Cheech
Odin
Gold III
Level 198
God Stats
61W - 72L
1,550 SR
Queue Stats
555W - 599L
1,374 MMR
Solo
Vulcan
Vulcan
Silver I
JEISSONXD147
Vulcan
Silver I
Level 147
God Stats
2W - 0L
1,415 SR
Queue Stats
26W - 31L
1,298 MMR
Party 1
Cerberus
Cerberus
Gold IV
Sired5610
Cerberus
Gold IV
Level 108
God Stats
11W - 5L
1,607 SR
Queue Stats
89W - 99L
1,347 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,524 SR
1,340 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,581 SR
1,370 MMR
Skadi
Skadi
Bronze V
ItzAntiU
Skadi
Bronze V
Level 80
God Stats
0W - 1L
1,589 SR
Queue Stats
1W - 4L
1,388 MMR
Solo
Nu Wa
Nu Wa
Silver I
strwbrycofdr0p
Nu Wa
Silver I
Level 59
God Stats
84W - 91L
1,552 SR
Queue Stats
132W - 165L
1,366 MMR
Solo
Ix Chel
Ix Chel
Bronze III
uDAkNg
Ix Chel
Bronze III
Level 83
God Stats
1W - 1L
1,603 SR
Queue Stats
5W - 10L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 2 / 11
10,286
935
5,701
14,342
9,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
12 / 3 / 5
11,292
1,027
14,903
8,095
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Sired5610
Cerberus
17
5 / 0 / 15
10,518
956
9,613
13,018
10,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
KuzenboAchillesKumbhakarnaBacchusMulan

VS

Bans
ChronosJormungandrSun WukongCthulhuKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ItzAntiU
Skadi
15
3 / 8 / 2
10,046
913
9,716
12,955
2,854
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 2
9,641
876
10,978
6,703
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
uDAkNg
Ix Chel
11
0 / 10 / 2
7,532
685
4,415
13,848
2,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
11
4.25
L
Skadi
ItzAntiU
Skadi
3
8
2
0.5
W
Vulcan
12
3
5
4.83
W
Cerberus
Sired5610
Cerberus
5
0
15
12.5
L
2
2
2
1.5
L
Ix Chel
uDAkNg
Ix Chel
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
25,109
35,455
Taken
33,506
23,605
Mitigated
7,421
10,922
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,701
1,749
0
5,232
14,342
9,761
286
3,661
10,353
0
41,064
L
Skadi
ItzAntiU
Skadi
9,716
4,103
0
441
12,955
2,854
22
8,735
4,161
0
28,386
W
Vulcan
14,903
439
0
1,729
8,095
3,143
1,607
3,420
4,381
48,722
0
W
Cerberus
Sired5610
Cerberus
9,613
185
0
3,961
13,018
10,701
1,467
7,307
5,213
24,504
3,584
L
10,978
4,175
29
2,148
6,703
1,599
0
4,253
2,450
38,513
615
L
Ix Chel
uDAkNg
Ix Chel
4,415
610
309
1,845
13,848
2,968
0
10,102
3,672
13,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
27,219
181
Minions Killed
108
0
Camps Cleared
0
669,469
Distance Traveled
560,427
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,286
935
71
6
0
244,744
0
L
Skadi
10,046
913
40
4
0
184,783
0
W
Vulcan
11,292
1,027
72
7
0
215,133
0
W
Cerberus
10,518
956
38
3
0
209,592
0
L
Nu Wa
9,641
876
52
5
0
210,663
10
L
Ix Chel
7,532
685
16
1
0
164,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role