Player Matchup

Poseidon
Poseidon
JohnWick358838
Poseidon
Level 124
God Stats
3W - 1L
1,572 SR
Queue Stats
229W - 215L
1,502 Elo+
Solo
Danzaburou
Danzaburou
M1chL
Danzaburou
Level 165
God Stats
17W - 14L
1,506 SR
Queue Stats
739W - 677L
1,486 Elo+
Solo
King Arthur
King Arthur
Manijt06
King Arthur
Level 121
God Stats
3W - 4L
1,427 SR
Queue Stats
163W - 149L
1,509 Elo+
Solo
Bacchus
Bacchus
NobleXMassacre
Bacchus
Level 124
God Stats
2W - 0L
1,483 SR
Queue Stats
19W - 29L
1,265 Elo+
Party 2
Yu Huang
Yu Huang
x718x Massacre
Yu Huang
Level 107
God Stats
14W - 1L
1,652 SR
Queue Stats
36W - 35L
1,451 Elo+
Party 2
Team Averages
Level 128
1,528 SR
1,443 Elo+

VS

Team Averages
Level 74
1,504 SR
1,475 Elo+
King Arthur
King Arthur
ALMONDSTUFF
King Arthur
Level 69
God Stats
45W - 39L
1,454 SR
Queue Stats
63W - 51L
1,523 Elo+
Party 1
Susano
Susano
LIMESTUFF
Susano
Level 89
God Stats
0W - 3L
1,478 SR
Queue Stats
41W - 37L
1,488 Elo+
Party 1
Hades
Hades
Zordakhan
Hades
Level 86
God Stats
17W - 11L
1,617 SR
Queue Stats
136W - 114L
1,525 Elo+
Solo
Ishtar
Ishtar
hamershamhq
Ishtar
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 41L
1,514 Elo+
Party 1
Chaac
Chaac
osvaldo2001
Chaac
Level 37
God Stats
5W - 11L
1,470 SR
Queue Stats
33W - 49L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
9 / 0 / 4
8,438
703
7,999
7,157
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
M1chL
Danzaburou
13
8 / 1 / 4
8,384
699
11,529
10,508
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Manijt06
King Arthur
14
4 / 0 / 3
8,422
702
5,975
9,098
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 6
7,079
590
4,309
8,814
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
12
1 / 2 / 5
7,228
602
4,776
5,355
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALMONDSTUFF
King Arthur
10
1 / 7 / 1
5,967
497
6,224
13,243
8,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Susano
LIMESTUFF
Susano
10
0 / 6 / 2
5,822
485
4,969
11,621
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
Zordakhan
Hades
12
2 / 3 / 0
6,277
523
4,842
9,201
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
11
1 / 2 / 1
6,064
505
6,080
6,662
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
5,821
485
4,610
10,859
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
4
4
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALMONDSTUFF
King Arthur
1
7
1
0.21
W
Poseidon
9
0
4
11
L
Susano
LIMESTUFF
Susano
0
6
2
0.17
W
Danzaburou
M1chL
Danzaburou
8
1
4
10
W
King Arthur
Manijt06
King Arthur
4
0
3
5.5
W
2
1
6
5
L
Hades
Zordakhan
Hades
2
3
0
0.67
L
Ishtar
1
2
1
0.75
L
0
6
1
0.08
W
Yu Huang
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
26,725
40,932
Taken
51,586
24,605
Mitigated
22,708
11,901
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALMONDSTUFF
King Arthur
6,224
902
193
1,378
13,243
8,604
0
4,055
9,188
0
28,841
W
Poseidon
7,999
1,685
0
517
7,157
2,675
928
1,219
5,938
64,015
1,713
L
Susano
LIMESTUFF
Susano
4,969
1,075
0
3,496
11,621
3,658
0
4,230
7,391
0
39,753
W
Danzaburou
M1chL
Danzaburou
11,529
5,430
0
4,720
10,508
3,860
708
0
10,508
0
57,562
W
King Arthur
Manijt06
King Arthur
5,975
1,000
0
2,180
9,098
7,677
0
661
8,437
421
56,343
W
4,309
902
202
3,393
8,814
8,553
305
0
8,814
17,331
3,377
L
Hades
Zordakhan
Hades
4,842
145
90
3,565
9,201
3,327
0
4,762
4,439
39,365
749
L
Ishtar
6,080
4,287
0
2,450
6,662
2,090
0
1,496
5,166
0
41,182
L
4,610
250
0
2,262
10,859
5,029
0
2,724
8,135
0
38,891
W
Yu Huang
4,776
450
0
889
5,355
1,840
0
2,684
2,671
45,339
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
29,951
425
Minions Killed
342
0
Camps Cleared
0
1,272,671
Distance Traveled
1,317,026
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,967
497
38
3
0
253,060
0
W
Poseidon
8,438
703
113
9
0
298,447
0
L
Susano
5,822
485
72
6
0
296,940
0
W
Danzaburou
8,384
699
85
7
0
229,903
0
W
King Arthur
8,422
702
97
8
0
247,618
2
W
Bacchus
7,079
590
35
3
0
260,782
0
L
Hades
6,277
523
89
7
0
262,351
6
L
Ishtar
6,064
505
79
7
0
236,545
0
L
Chaac
5,821
485
64
5
0
268,130
0
W
Yu Huang
7,228
602
95
8
0
235,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role