Player Matchup

Lancelot
Lancelot
DjDraa
Lancelot
Level 166
God Stats
2W - 1L
1,735 SR
Queue Stats
288W - 220L
1,634 Elo+
Party 1
Mulan
Mulan
HyDRAAchRoniC
Mulan
Level 229
God Stats
8W - 4L
1,772 SR
Queue Stats
216W - 147L
1,621 Elo+
Party 1
Anubis
Anubis
JellySyrup0
Anubis
Level 115
God Stats
34W - 36L
1,526 SR
Queue Stats
234W - 253L
1,566 Elo+
Solo
Team Averages
Level 170
1,678 SR
1,607 Elo+

VS

Team Averages
Level 126
1,692 SR
1,661 Elo+
Neith
Neith
BountyHunter944
Neith
Level 115
God Stats
6W - 0L
1,994 SR
Queue Stats
52W - 31L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
Browning3600
Baron Samedi
Level 135
God Stats
4W - 1L
1,825 SR
Queue Stats
105W - 57L
1,737 Elo+
Party 2
Erlang Shen
Erlang Shen
DrMoustaches
Erlang Shen
Level 129
God Stats
1W - 1L
1,258 SR
Queue Stats
284W - 293L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DjDraa
Lancelot
14
2 / 2 / 1
8,287
829
8,105
12,373
7,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
0 / 5 / 1
7,226
723
2,877
13,184
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
1 / 3 / 0
8,065
807
7,228
7,696
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,091
909
8,189
5,379
1,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Browning3600
Baron Samedi
15
4 / 0 / 6
8,832
883
11,882
6,629
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
DrMoustaches
Erlang Shen
15
2 / 1 / 8
8,717
872
9,358
12,821
9,381
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
10
10
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Baron Samedi
Browning3600
Baron Samedi
4
0
6
7
L
Lancelot
DjDraa
Lancelot
2
2
1
1.25
W
Erlang Shen
DrMoustaches
Erlang Shen
2
1
8
6
L
0
5
1
0.1
L
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
29,429
33,253
Taken
24,829
20,208
Mitigated
13,955
5,530
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
3,446
0
1,762
5,379
1,756
509
1,645
3,700
0
30,154
W
Baron Samedi
Browning3600
Baron Samedi
11,882
899
983
2,458
6,629
2,818
42
1,287
5,265
32,617
0
L
Lancelot
DjDraa
Lancelot
8,105
641
0
2,952
12,373
7,892
0
4,533
7,372
0
26,638
W
Erlang Shen
DrMoustaches
Erlang Shen
9,358
3,203
0
5,914
12,821
9,381
93
4,320
8,224
1,549
21,414
L
2,877
135
0
998
13,184
9,234
0
5,848
6,840
0
14,574
L
Anubis
7,228
248
0
1,580
7,696
3,082
0
2,476
5,012
38,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
26,640
142
Minions Killed
137
0
Camps Cleared
0
573,853
Distance Traveled
603,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,091
909
51
5
0
179,635
0
W
Baron Samedi
8,832
883
54
5
0
198,753
0
L
Lancelot
8,287
829
46
5
0
215,243
0
W
Erlang Shen
8,717
872
32
3
0
225,318
0
L
Mulan
7,226
723
28
3
0
176,821
0
L
Anubis
8,065
807
68
7
0
181,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role