Player Matchup

Odin
Odin
Eternal_Consort7
Odin
Level 78
God Stats
0W - 1L
1,873 SR
Queue Stats
51W - 69L
1,429 Elo+
Solo
Nox
Nox
FutureStrawhat
Nox
Level 142
God Stats
5W - 2L
1,218 SR
Queue Stats
20W - 15L
1,496 Elo+
Solo
Hera
Hera
GutsyTheGoblin
Hera
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,426 Elo+
Solo
Artemis
Artemis
TheGoodOmen
Artemis
Level 49
God Stats
3W - 2L
1,693 SR
Queue Stats
108W - 110L
1,407 Elo+
Solo
Surtr
Surtr
rockhard025
Surtr
Level 69
God Stats
23W - 16L
1,570 SR
Queue Stats
124W - 123L
1,500 Elo+
Solo
Team Averages
Level 80
1,571 SR
1,452 Elo+

VS

Team Averages
Level 84
1,548 SR
1,467 Elo+
Chernobog
Chernobog
Ignite30
Chernobog
Level 112
God Stats
14W - 13L
1,438 SR
Queue Stats
51W - 47L
1,460 Elo+
Solo
Artio
Artio
Papireyes44TTV
Artio
Level 129
God Stats
10W - 13L
1,716 SR
Queue Stats
579W - 549L
1,541 Elo+
Solo
Hel
Hel
SilkySmoothSav
Hel
Level 102
God Stats
2W - 1L
1,763 SR
Queue Stats
40W - 43L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
fistin97
Ne Zha
Level 60
God Stats
2W - 2L
1,245 SR
Queue Stats
32W - 30L
1,387 Elo+
Solo
Anubis
Anubis
temp-7103403
Anubis
Level 19
God Stats
2W - 1L
1,580 SR
Queue Stats
32W - 33L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,723
572
4,248
7,953
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 0
5,785
579
4,319
6,463
2,081
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 5 / 0
4,496
450
2,645
4,929
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
TheGoodOmen
Artemis
8
1 / 4 / 3
5,061
506
4,340
5,543
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 2
5,763
576
6,319
8,847
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ignite30
Chernobog
11
4 / 3 / 1
6,077
608
3,555
6,529
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 2 / 2
6,075
608
5,899
10,064
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,959
596
2,996
6,683
3,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
fistin97
Ne Zha
11
5 / 1 / 7
6,655
666
5,949
6,171
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
11
4 / 2 / 3
6,392
639
4,261
7,955
3,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
15
15
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
3
1
0
3
L
1
5
0
0.2
W
Chernobog
Ignite30
Chernobog
4
3
1
1.5
W
1
2
2
1
W
1
1
1
1.5
L
Artemis
TheGoodOmen
Artemis
1
4
3
0.63
W
Ne Zha
fistin97
Ne Zha
5
1
7
8.5
L
2
2
2
1.5
W
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
22,660
33,735
Taken
37,402
11,298
Mitigated
16,621
7,193
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,248
853
0
881
7,953
4,328
0
4,719
2,583
0
27,835
L
4,319
405
0
1,711
6,463
2,081
0
2,863
3,600
24,624
0
L
2,645
466
0
885
4,929
642
0
1,196
3,733
12,626
0
W
Chernobog
Ignite30
Chernobog
3,555
2,204
0
1,177
6,529
2,094
0
862
5,667
0
40,253
W
5,899
833
0
4,099
10,064
5,639
9
44
9,510
32,756
0
W
2,996
293
1,256
2,295
6,683
3,338
342
1,522
5,161
23,542
926
L
Artemis
TheGoodOmen
Artemis
4,340
1,820
0
1,403
5,543
1,251
0
1,435
4,108
0
20,753
W
Ne Zha
fistin97
Ne Zha
5,949
1,798
0
1,014
6,171
2,323
0
1,276
4,895
0
28,895
L
6,319
2,820
0
2,313
8,847
2,996
0
2,195
6,579
897
41,541
W
Anubis
4,261
581
0
4,502
7,955
3,227
194
3,547
4,408
41,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
31,158
222
Minions Killed
278
0
Camps Cleared
0
884,544
Distance Traveled
1,024,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,723
572
58
6
0
173,495
0
L
Nox
5,785
579
45
5
0
180,763
2
L
Hera
4,496
450
16
2
0
134,348
2
W
Chernobog
6,077
608
67
7
0
205,936
4
W
Artio
6,075
608
58
6
0
188,839
0
W
Hel
5,959
596
35
4
0
207,143
0
L
Artemis
5,061
506
29
3
0
163,362
0
W
Ne Zha
6,655
666
46
5
0
259,072
0
L
Surtr
5,763
576
74
7
0
232,576
0
W
Anubis
6,392
639
72
7
0
163,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role