Player Matchup

Cthulhu
Cthulhu
DurdyBuble
Cthulhu
Level 118
God Stats
7W - 3L
1,565 SR
Queue Stats
39W - 37L
1,502 Elo+
Party 2
Janus
Janus
JP09
Janus
Level 86
God Stats
19W - 19L
1,532 SR
Queue Stats
192W - 175L
1,557 Elo+
Solo
Thanatos
Thanatos
temujinkhan66
Thanatos
Level 56
God Stats
7W - 11L
1,448 SR
Queue Stats
18W - 18L
1,517 Elo+
Party 2
Team Averages
Level 87
1,515 SR
1,525 Elo+

VS

Team Averages
Level 120
1,604 SR
1,536 Elo+
Nu Wa
Nu Wa
MaSeRaTi-h0tti
Nu Wa
Level 128
God Stats
132W - 87L
1,613 SR
Queue Stats
891W - 869L
1,536 Elo+
Solo
Skadi
Skadi
Syaoran58
Skadi
Level 124
God Stats
19W - 16L
1,638 SR
Queue Stats
516W - 407L
1,536 Elo+
Party 1
Artio
Artio
gogonso
Artio
Level 107
God Stats
30W - 22L
1,561 SR
Queue Stats
515W - 407L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DurdyBuble
Cthulhu
13
0 / 4 / 2
7,396
740
6,752
11,789
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
JP09
Janus
14
1 / 3 / 1
7,655
766
6,275
7,135
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
temujinkhan66
Thanatos
12
2 / 5 / 1
7,677
768
2,788
9,192
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,065
907
11,544
3,929
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Syaoran58
Skadi
15
7 / 1 / 4
9,631
963
8,209
5,335
1,607
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
gogonso
Artio
13
0 / 2 / 11
8,049
805
5,768
12,825
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DurdyBuble
Cthulhu
0
4
2
0.25
L
Janus
JP09
Janus
1
3
1
0.5
W
5
0
6
8
W
Skadi
Syaoran58
Skadi
7
1
4
9
W
Artio
gogonso
Artio
0
2
11
2.75
L
Thanatos
temujinkhan66
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
25,521
28,116
Taken
22,089
11,387
Mitigated
12,351
3,633
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DurdyBuble
Cthulhu
6,752
227
278
360
11,789
7,161
0
6,935
4,448
22,084
430
L
Janus
JP09
Janus
6,275
299
0
375
7,135
1,853
0
3,824
3,199
31,766
1,094
W
11,544
3,168
0
860
3,929
1,276
695
2,216
1,536
28,721
0
W
Skadi
Syaoran58
Skadi
8,209
2,900
0
1,058
5,335
1,607
1,560
3,779
1,378
0
30,939
W
Artio
gogonso
Artio
5,768
625
446
4,555
12,825
9,468
93
6,061
6,282
16,357
879
L
Thanatos
temujinkhan66
Thanatos
2,788
396
0
2,620
9,192
2,373
0
5,550
3,357
0
13,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
26,745
114
Minions Killed
121
0
Camps Cleared
0
557,489
Distance Traveled
608,288
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,396
740
38
4
0
184,222
0
L
Janus
7,655
766
55
6
0
188,227
0
W
Nu Wa
9,065
907
41
4
0
211,401
0
W
Skadi
9,631
963
64
6
0
196,634
5
W
Artio
8,049
805
16
2
0
200,253
0
L
Thanatos
7,677
768
21
2
0
185,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role