Player Matchup

Anhur
Anhur
HaremMC69
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JoaQuinWR
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,733 SR
Queue Stats
13W - 6L
1,711 Elo+
Party 2
Hun Batz
Hun Batz
MastaChong
Hun Batz
Level 62
God Stats
1W - 2L
1,512 SR
Queue Stats
26W - 18L
1,585 Elo+
Party 2
Team Averages
Level 82
1,582 SR
1,620 Elo+

VS

Team Averages
Level 136
1,574 SR
1,635 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Banditø
Nu Wa
Level 195
God Stats
2W - 1L
1,605 SR
Queue Stats
83W - 68L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
Bandîtø
Ne Zha
Level 163
God Stats
1W - 0L
1,618 SR
Queue Stats
4W - 0L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HaremMC69
Anhur
13
3 / 5 / 2
7,944
794
4,463
9,609
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JoaQuinWR
Morgan Le Fay
13
1 / 4 / 3
7,494
749
7,269
8,741
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MastaChong
Hun Batz
14
1 / 3 / 3
7,863
786
6,505
11,784
10,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 7
9,059
906
5,405
9,958
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Banditø
Nu Wa
15
5 / 2 / 6
9,640
964
9,979
6,613
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Bandîtø
Ne Zha
16
3 / 2 / 7
9,019
902
11,012
10,329
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
7
3.75
W
Nu Wa
Banditø
Nu Wa
5
2
6
4
W
Ne Zha
Bandîtø
Ne Zha
3
2
7
3.25
L
Anhur
HaremMC69
Anhur
3
5
2
0.8
L
Morgan Le Fay
JoaQuinWR
Morgan Le Fay
1
4
3
0.63
L
Hun Batz
MastaChong
Hun Batz
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
26,396
30,134
Taken
26,900
16,249
Mitigated
14,210
2,986
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,405
526
0
3,959
9,958
8,379
0
3,658
5,795
0
26,076
W
Nu Wa
Banditø
Nu Wa
9,979
2,298
0
1,823
6,613
1,827
263
1,204
5,287
29,224
0
W
Ne Zha
Bandîtø
Ne Zha
11,012
1,850
0
2,792
10,329
4,004
293
1,672
8,449
0
39,585
L
Anhur
HaremMC69
Anhur
4,463
1,955
0
1,250
9,609
2,859
0
3,515
6,094
0
15,289
L
Morgan Le Fay
JoaQuinWR
Morgan Le Fay
7,269
574
0
1,106
8,741
2,601
0
3,755
4,982
25,569
0
L
Hun Batz
MastaChong
Hun Batz
6,505
1,792
0
630
11,784
10,789
0
2,737
9,017
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,301
Gold Earned
27,718
115
Minions Killed
146
0
Camps Cleared
0
538,467
Distance Traveled
621,804
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,059
906
47
5
0
214,120
1
W
Nu Wa
9,640
964
59
6
0
182,953
3
W
Ne Zha
9,019
902
40
4
0
224,731
0
L
Anhur
7,944
794
33
3
0
162,257
1
L
Morgan Le Fay
7,494
749
38
4
0
184,450
0
L
Hun Batz
7,863
786
44
4
0
191,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role