Player Matchup

Loki
Loki
KohaiNaughty
Loki
Level 156
God Stats
9W - 13L
1,444 SR
Queue Stats
304W - 364L
1,485 Elo+
Party 1
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 155
God Stats
60W - 75L
1,479 SR
Queue Stats
630W - 687L
1,497 Elo+
Party 1
Arachne
Arachne
Stormiblues
Arachne
Level 141
God Stats
28W - 37L
1,533 SR
Queue Stats
249W - 335L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
TheSonOfSpawn
Ah Puch
Level 156
God Stats
5W - 11L
1,409 SR
Queue Stats
149W - 237L
1,442 Elo+
Party 1
Rama
Rama
o BumpyTooth o
Rama
Level 155
God Stats
3W - 9L
1,522 SR
Queue Stats
121W - 118L
1,473 Elo+
Solo
Team Averages
Level 153
1,478 SR
1,482 Elo+

VS

Team Averages
Level 119
1,642 SR
1,503 Elo+
Erlang Shen
Erlang Shen
aBatlWithCancer
Erlang Shen
Level 88
God Stats
10W - 10L
1,529 SR
Queue Stats
153W - 150L
1,516 Elo+
Solo
Eset
Eset
iLoveKymbri
Eset
Level 149
God Stats
10W - 8L
1,493 SR
Queue Stats
465W - 451L
1,474 Elo+
Solo
Achilles
Achilles
ironDRAGON21
Achilles
Level 130
God Stats
14W - 6L
1,665 SR
Queue Stats
171W - 162L
1,536 Elo+
Solo
Bacchus
Bacchus
weaselpower420
Bacchus
Level 98
God Stats
4W - 4L
1,863 SR
Queue Stats
10W - 9L
1,520 Elo+
Solo
Charybdis
Charybdis
wltrpayton134
Charybdis
Level 131
God Stats
11W - 6L
1,662 SR
Queue Stats
212W - 210L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,645
729
330
3,137
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 1
3,246
649
1,749
2,426
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Stormiblues
Arachne
4
1 / 3 / 0
3,253
651
882
3,080
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
7
0 / 0 / 0
3,701
740
2,393
3,685
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
1 / 1 / 0
3,506
701
1,436
2,756
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
aBatlWithCancer
Erlang Shen
8
3 / 1 / 1
4,375
875
2,386
4,837
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 0 / 2
4,355
871
2,611
1,833
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ironDRAGON21
Achilles
7
0 / 0 / 0
3,713
743
1,295
4,198
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 2
3,894
779
1,618
3,557
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
wltrpayton134
Charybdis
6
2 / 0 / 0
3,646
729
1,886
2,074
421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
1
1
0.5
L
Arachne
Stormiblues
Arachne
1
3
0
0.33
L
Ah Puch
0
0
0
0
W
Erlang Shen
aBatlWithCancer
Erlang Shen
3
1
1
3.5
W
1
0
2
2
W
Achilles
ironDRAGON21
Achilles
0
0
0
0
L
1
1
0
1
W
0
1
2
1
W
Charybdis
wltrpayton134
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,790
Damage
9,796
15,084
Taken
16,499
4,828
Mitigated
6,233
4,922
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
330
0
0
1,675
3,137
643
0
1,284
1,638
0
16,252
L
1,749
277
460
169
2,426
767
0
925
1,501
10,904
0
L
Arachne
Stormiblues
Arachne
882
732
0
322
3,080
830
0
938
2,034
0
7,390
L
Ah Puch
2,393
138
0
1,796
3,685
1,905
0
0
3,533
17,219
0
W
Erlang Shen
aBatlWithCancer
Erlang Shen
2,386
1,192
0
2,381
4,837
1,503
0
43
4,794
0
21,049
W
2,611
429
0
571
1,833
422
0
0
1,833
22,069
1,236
W
Achilles
ironDRAGON21
Achilles
1,295
115
0
1,974
4,198
1,524
0
1,946
1,848
0
15,715
L
1,436
1,291
0
500
2,756
683
0
687
2,069
0
11,374
W
1,618
74
106
1,190
3,557
2,363
0
860
2,363
9,355
220
W
Charybdis
wltrpayton134
Charybdis
1,886
649
0
500
2,074
421
0
397
1,519
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,351
Gold Earned
19,983
122
Minions Killed
192
0
Camps Cleared
0
501,288
Distance Traveled
603,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,645
729
37
7
0
136,450
0
L
Yemoja
3,246
649
17
3
0
99,415
1
L
Arachne
3,253
651
11
2
0
72,027
0
L
Ah Puch
3,701
740
31
6
0
92,935
1
W
Erlang Shen
4,375
875
47
9
0
144,921
0
W
Eset
4,355
871
55
11
0
125,182
0
W
Achilles
3,713
743
40
8
0
131,015
0
L
Rama
3,506
701
26
5
0
100,461
0
W
Bacchus
3,894
779
11
2
0
120,284
0
W
Charybdis
3,646
729
39
8
0
81,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role