Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Obsydeon
Hercules
Level 62
God Stats
7W - 3L
1,629 SR
Queue Stats
32W - 27L
1,562 Elo+
Party 1
Sobek
Sobek
baseballki106
Sobek
Level 84
God Stats
6W - 4L
1,632 SR
Queue Stats
109W - 96L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
damien64
Xbalanque
Level 97
God Stats
8W - 4L
1,677 SR
Queue Stats
151W - 123L
1,620 Elo+
Party 1
Awilix
Awilix
xOutlaw Envyx
Awilix
Level 199
God Stats
1W - 3L
1,380 SR
Queue Stats
77W - 114L
1,458 Elo+
Party 1
Team Averages
Level 109
1,563 SR
1,544 Elo+

VS

Team Averages
Level 136
1,608 SR
1,530 Elo+
Cupid
Cupid
Claytvn
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 131L
1,483 Elo+
Solo
Yemoja
Yemoja
Ironsxigsts
Yemoja
Level 116
God Stats
6W - 2L
1,627 SR
Queue Stats
403W - 363L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
JustinsCode
Baba Yaga
Level 158
God Stats
15W - 12L
1,525 SR
Queue Stats
57W - 50L
1,543 Elo+
Solo
Surtr
Surtr
Rabb159629
Surtr
Level 98
God Stats
37W - 23L
1,653 SR
Queue Stats
163W - 140L
1,544 Elo+
Solo
Susano
Susano
Xxarchangel231
Susano
Level 180
God Stats
2W - 3L
1,735 SR
Queue Stats
128W - 117L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 1
6,962
580
4,402
8,069
3,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Obsydeon
Hercules
12
2 / 2 / 0
7,116
593
4,037
11,541
11,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 1
6,282
524
4,524
11,255
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
damien64
Xbalanque
11
1 / 2 / 2
6,068
506
6,611
8,534
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 1
6,090
508
3,638
9,035
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Claytvn
Cupid
12
1 / 1 / 2
6,604
550
6,373
8,834
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
10
1 / 2 / 6
6,236
520
6,628
10,418
6,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
JustinsCode
Baba Yaga
13
4 / 1 / 2
7,043
587
6,685
5,928
2,009
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
13
0 / 2 / 3
7,226
602
8,118
9,288
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 0 / 4
7,382
615
5,826
6,414
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
11
11
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
Cupid
Claytvn
Cupid
1
1
2
2
W
Yemoja
1
2
6
2
W
Baba Yaga
JustinsCode
Baba Yaga
4
1
2
5
L
Hercules
Obsydeon
Hercules
2
2
0
1
W
Surtr
0
2
3
0.75
W
5
0
4
7
L
1
1
1
1.5
L
Xbalanque
damien64
Xbalanque
1
2
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
33,630
48,434
Taken
40,882
29,231
Mitigated
19,561
17,451
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,402
53
0
3,660
8,069
3,183
0
4,161
3,908
58,464
788
W
Cupid
Claytvn
Cupid
6,373
4,059
304
3,687
8,834
2,876
0
2,083
6,751
0
52,847
W
Yemoja
6,628
1,892
2,930
2,426
10,418
6,137
0
3,873
6,545
16,321
882
W
Baba Yaga
JustinsCode
Baba Yaga
6,685
137
0
1,734
5,928
2,009
0
2,096
3,832
47,794
0
L
Hercules
Obsydeon
Hercules
4,037
1,619
0
3,565
11,541
11,476
0
1,713
9,828
0
46,838
W
Surtr
8,118
2,646
0
2,493
9,288
6,497
0
0
9,288
1,286
51,985
W
5,826
1,653
0
3,745
6,414
2,042
0
1,050
5,364
0
45,622
L
4,524
457
0
4,974
11,255
9,397
0
3,191
8,064
18,909
0
L
Xbalanque
damien64
Xbalanque
6,611
3,074
0
2,510
8,534
2,520
663
3,080
5,454
0
51,435
L
3,638
1,047
0
2,742
9,035
2,655
0
1,894
7,141
0
39,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
34,491
406
Minions Killed
381
0
Camps Cleared
0
1,281,103
Distance Traveled
1,334,774
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,962
580
118
10
0
266,265
7
W
Cupid
6,604
550
99
8
0
239,123
0
W
Yemoja
6,236
520
11
1
0
256,268
2
W
Baba Yaga
7,043
587
93
8
0
270,432
4
L
Hercules
7,116
593
109
9
0
236,585
6
W
Surtr
7,226
602
94
8
0
250,280
6
W
Susano
7,382
615
84
7
0
318,671
0
L
Sobek
6,282
524
20
2
0
255,342
4
L
Xbalanque
6,068
506
90
8
0
240,374
3
L
Awilix
6,090
508
69
6
0
282,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role