Player Matchup

Eset
Eset
Silver V
Arbiter 5146
Eset
Silver V
Level 154
God Stats
13W - 16L
1,346 SR
Queue Stats
102W - 130L
905 MMR
Solo
Ullr
Ullr
Silver IV
ChiefChronick
Ullr
Silver IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
852 MMR
Solo
Cthulhu
Cthulhu
Silver III
Driipytachi-
Cthulhu
Silver III
Level 145
God Stats
23W - 24L
1,557 SR
Queue Stats
384W - 417L
916 MMR
Solo
Anubis
Anubis
Silver I
SPAinCodETY
Anubis
Silver I
Level 159
God Stats
6W - 3L
1,498 SR
Queue Stats
157W - 164L
1,119 MMR
Solo
Kali
Kali
Bronze I
Valordykai2020
Kali
Bronze I
Level 143
God Stats
3W - 5L
1,451 SR
Queue Stats
85W - 127L
761 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,470 SR
911 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,496 SR
910 MMR
Vamana
Vamana
Silver III
SkiftUi
Vamana
Silver III
Level 168
God Stats
3W - 1L
1,807 SR
Queue Stats
278W - 325L
854 MMR
Solo
Hun Batz
Hun Batz
Gold V
gAuG3rYd3R
Hun Batz
Gold V
Level 85
God Stats
51W - 34L
1,546 SR
Queue Stats
223W - 251L
1,125 MMR
Solo
Ares
Ares
Silver II
o-JustinCredible
Ares
Silver II
Level 119
God Stats
3W - 3L
1,242 SR
Queue Stats
131W - 157L
1,015 MMR
Solo
Vulcan
Vulcan
Bronze II
pmasatrick
Vulcan
Bronze II
Level 155
God Stats
9W - 19L
1,387 SR
Queue Stats
78W - 135L
410 MMR
Solo
Izanami
Izanami
Silver II
thoreli987
Izanami
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 95L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 2
5,125
466
5,611
4,408
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 1 / 2
5,490
499
2,745
6,157
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Driipytachi-
Cthulhu
11
2 / 1 / 0
6,463
588
5,959
7,126
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
11
2 / 2 / 0
6,515
592
4,866
6,352
2,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 3
5,776
525
2,213
7,130
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AwilixAgniSkadiAthena

VS

Bans
Nu WaJormungandrHeraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SkiftUi
Vamana
11
1 / 2 / 0
5,668
515
5,525
9,868
3,976
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
gAuG3rYd3R
Hun Batz
10
0 / 0 / 0
5,343
486
1,264
7,275
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 1
5,743
522
4,648
7,136
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
pmasatrick
Vulcan
10
1 / 2 / 1
5,685
517
2,772
3,963
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
thoreli987
Izanami
9
0 / 2 / 3
5,490
499
2,503
7,035
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
2
1
2
3
L
Cthulhu
Driipytachi-
Cthulhu
2
1
0
2
L
Anubis
2
2
0
1
W
Vamana
SkiftUi
Vamana
1
2
0
0.5
L
0
0
3
1.5
W
Hun Batz
gAuG3rYd3R
Hun Batz
0
0
0
0
W
3
3
1
1.17
W
Vulcan
pmasatrick
Vulcan
1
2
1
0.75
W
Izanami
thoreli987
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
16,712
31,173
Taken
35,277
12,442
Mitigated
12,438
12,106
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
672
0
1,641
4,408
1,696
0
919
3,209
19,259
1,683
L
2,745
239
0
1,132
6,157
1,857
0
1,226
4,699
0
22,004
L
Cthulhu
Driipytachi-
Cthulhu
5,959
608
0
1,888
7,126
3,670
0
0
7,126
39,027
1,564
L
Anubis
4,866
301
0
3,163
6,352
2,530
0
4,390
1,589
56,032
2,631
W
Vamana
SkiftUi
Vamana
5,525
2,368
0
2,859
9,868
3,976
0
5,460
4,408
0
36,597
L
2,213
818
0
4,282
7,130
2,689
0
0
7,130
0
44,331
W
Hun Batz
gAuG3rYd3R
Hun Batz
1,264
202
0
625
7,275
2,644
0
879
6,352
0
39,728
W
4,648
419
0
1,731
7,136
3,087
0
3,568
3,174
18,257
0
W
Vulcan
pmasatrick
Vulcan
2,772
192
0
0
3,963
875
0
2,466
1,497
28,942
0
W
Izanami
thoreli987
Izanami
2,503
1,657
0
878
7,035
1,856
0
2,869
3,838
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
27,929
332
Minions Killed
274
0
Camps Cleared
0
942,871
Distance Traveled
1,090,189
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,125
466
24
2
0
107,245
0
L
Ullr
5,490
499
43
4
0
220,339
2
L
Cthulhu
6,463
588
75
7
0
216,520
0
L
Anubis
6,515
592
108
10
0
182,724
2
W
Vamana
5,668
515
51
5
0
204,741
2
L
Kali
5,776
525
82
7
0
216,043
0
W
Hun Batz
5,343
486
75
7
0
246,163
0
W
Ares
5,743
522
32
3
0
215,348
3
W
Vulcan
5,685
517
52
5
0
210,216
2
W
Izanami
5,490
499
64
6
0
213,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role