Player Matchup

Sobek
Sobek
Qruimp
Sobek
Level 76
God Stats
3W - 0L
1,744 SR
Queue Stats
52W - 49L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
SpicyWater
Gilgamesh
Level 29
God Stats
6W - 1L
1,909 SR
Queue Stats
34W - 36L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
dshull55
Baron Samedi
Level 89
God Stats
7W - 3L
1,632 SR
Queue Stats
504W - 490L
1,490 Elo+
Solo
Olorun
Olorun
tacticslardax
Olorun
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 27L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
theforsaken771
Amaterasu
Level 156
God Stats
3W - 0L
1,567 SR
Queue Stats
50W - 58L
1,463 Elo+
Solo
Team Averages
Level 73
1,713 SR
1,472 Elo+

VS

Team Averages
Level 39
1,269 SR
1,301 Elo+
Skadi
Skadi
BSI512
Skadi
Level 10
God Stats
0W - 3L
1,352 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Chronos
Chronos
IYURAM
Chronos
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 5L
1,119 Elo+
Party 2
Danzaburou
Danzaburou
JustAhmad
Danzaburou
Level 7
God Stats
0W - 3L
1,092 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2
Agni
Agni
SwankiestElf97
Agni
Level 69
God Stats
1W - 4L
1,335 SR
Queue Stats
284W - 263L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TllwOP
Cthulhu
Level 93
God Stats
1W - 5L
1,286 SR
Queue Stats
50W - 56L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Qruimp
Sobek
13
4 / 1 / 14
9,456
630
6,885
16,288
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
SpicyWater
Gilgamesh
14
3 / 2 / 8
8,022
535
6,245
16,912
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mace

Mace

+10
Physical Power

Baron Samedi
dshull55
Baron Samedi
15
7 / 0 / 3
9,205
614
7,136
7,196
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 4
8,723
582
13,222
10,619
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
theforsaken771
Amaterasu
16
3 / 2 / 6
10,076
672
6,261
13,535
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BSI512
Skadi
14
3 / 3 / 4
8,126
542
8,429
8,082
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
IYURAM
Chronos
13
2 / 4 / 1
7,684
512
5,574
8,634
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JustAhmad
Danzaburou
12
1 / 6 / 0
6,818
455
3,407
8,768
2,767
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 5 / 1
6,910
461
7,473
9,156
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TllwOP
Cthulhu
12
3 / 4 / 2
7,724
515
8,410
17,565
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
22
Kills
9
9
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
BSI512
Skadi
3
3
4
1.67
L
Chronos
IYURAM
Chronos
2
4
1
0.63
L
Danzaburou
JustAhmad
Danzaburou
1
6
0
0.17
W
Sobek
Qruimp
Sobek
4
1
14
11
W
Gilgamesh
SpicyWater
Gilgamesh
3
2
8
3.5
L
0
5
1
0.1
L
Cthulhu
TllwOP
Cthulhu
3
4
2
1
W
Baron Samedi
dshull55
Baron Samedi
7
0
3
8.5
W
5
4
4
1.75
W
Amaterasu
theforsaken771
Amaterasu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
33,293
64,550
Taken
52,205
39,440
Mitigated
19,401
25,402
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BSI512
Skadi
8,429
3,590
0
500
8,082
2,446
0
3,125
4,957
0
47,517
L
Chronos
IYURAM
Chronos
5,574
1,484
0
1,541
8,634
2,828
0
1,322
7,312
46,966
0
L
Danzaburou
JustAhmad
Danzaburou
3,407
1,807
0
554
8,768
2,767
0
5,028
3,740
0
26,096
W
Sobek
Qruimp
Sobek
6,885
321
0
6,252
16,288
16,603
427
3,838
12,450
30,547
1,478
W
Gilgamesh
SpicyWater
Gilgamesh
6,245
915
0
3,172
16,912
7,142
426
3,777
13,135
0
62,470
L
7,473
375
0
600
9,156
2,877
0
4,519
4,637
50,454
547
L
Cthulhu
TllwOP
Cthulhu
8,410
244
115
4,672
17,565
8,483
0
12,291
5,274
38,740
1,006
W
Baron Samedi
dshull55
Baron Samedi
7,136
675
1,078
3,600
7,196
3,206
609
3,693
3,503
51,053
0
W
13,222
5,594
240
3,449
10,619
3,814
1,475
5,568
5,051
51,191
9,744
W
Amaterasu
theforsaken771
Amaterasu
6,261
2,552
0
7,611
13,535
8,675
1,815
4,196
9,339
0
66,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,482
Gold Earned
37,262
431
Minions Killed
378
0
Camps Cleared
0
1,543,354
Distance Traveled
1,478,525
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,126
542
74
5
0
339,992
0
L
Chronos
7,684
512
96
6
0
290,224
7
L
Danzaburou
6,818
455
40
3
0
274,910
0
W
Sobek
9,456
630
40
3
0
328,279
0
W
Gilgamesh
8,022
535
82
5
0
316,434
0
L
Agni
6,910
461
98
7
0
258,411
0
L
Cthulhu
7,724
515
70
5
0
314,988
2
W
Baron Samedi
9,205
614
93
6
0
290,323
10
W
Olorun
8,723
582
90
6
0
297,067
0
W
Amaterasu
10,076
672
126
8
0
311,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role