Player Matchup

Rama
Rama
EulalioElGato
Rama
Level 145
God Stats
0W - 5L
1,224 SR
Queue Stats
120W - 106L
1,523 Elo+
Solo
Ganesha
Ganesha
ivohilaire
Ganesha
Level 142
God Stats
4W - 5L
1,656 SR
Queue Stats
176W - 180L
1,467 Elo+
Party 1
Lancelot
Lancelot
juan22319
Lancelot
Level 127
God Stats
3W - 2L
1,598 SR
Queue Stats
178W - 177L
1,470 Elo+
Party 1
Achilles
Achilles
lauty2712
Achilles
Level 150
God Stats
2W - 4L
1,470 SR
Queue Stats
267W - 265L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
wltrpayton134
Nu Wa
Level 131
God Stats
17W - 14L
1,572 SR
Queue Stats
212W - 210L
1,480 Elo+
Solo
Team Averages
Level 139
1,504 SR
1,478 Elo+

VS

Team Averages
Level 129
1,552 SR
1,511 Elo+
Skadi
Skadi
FatedCornet62
Skadi
Level 123
God Stats
57W - 43L
1,581 SR
Queue Stats
98W - 90L
1,527 Elo+
Solo
Geb
Geb
LUNAbluev
Geb
Level 100
God Stats
3W - 5L
1,417 SR
Queue Stats
157W - 164L
1,433 Elo+
Solo
Thor
Thor
abcdeff
Thor
Level 174
God Stats
23W - 23L
1,527 SR
Queue Stats
132W - 129L
1,462 Elo+
Solo
Zeus
Zeus
guimdlima
Zeus
Level 122
God Stats
110W - 106L
1,540 SR
Queue Stats
122W - 128L
1,499 Elo+
Solo
Surtr
Surtr
morganasaysmeow
Surtr
Level 124
God Stats
359W - 294L
1,695 SR
Queue Stats
424W - 361L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
9,153
538
9,092
14,979
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ivohilaire
Ganesha
11
0 / 4 / 7
7,570
445
4,090
17,101
12,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
juan22319
Lancelot
14
4 / 2 / 5
7,969
469
7,873
17,530
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
lauty2712
Achilles
11
2 / 5 / 2
7,040
414
4,042
16,484
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 7
8,166
480
21,852
9,630
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,835
461
10,059
12,216
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 6
7,995
470
7,990
14,133
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Magic Focus

Magic Focus

+20
Magical Power

Thor
abcdeff
Thor
15
5 / 6 / 5
8,541
502
7,824
16,628
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
9
0 / 1 / 0
5,854
344
3,611
4,294
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 0 / 1
11,721
689
25,245
16,896
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
14
Kills
18
18
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
0
5
4
0.4
W
2
2
6
2.5
W
Thor
abcdeff
Thor
5
6
5
1.25
W
Zeus
0
1
0
0
L
Ganesha
ivohilaire
Ganesha
0
4
7
0.88
L
Lancelot
juan22319
Lancelot
4
2
5
3.25
L
Achilles
lauty2712
Achilles
2
5
2
0.6
W
11
0
1
11.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
54,729
75,724
Taken
64,167
45,208
Mitigated
30,121
17,765
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,092
6,751
0
4,077
14,979
6,440
614
3,090
11,795
0
85,094
W
10,059
3,083
0
1,040
12,216
3,210
657
6,034
6,146
0
71,201
W
7,990
488
78
3,571
14,133
9,326
0
4,748
9,303
27,786
3,659
W
Thor
abcdeff
Thor
7,824
820
0
4,941
16,628
5,254
0
5,101
11,431
0
54,618
W
Zeus
3,611
222
0
500
4,294
732
0
2,288
2,006
27,134
0
L
Ganesha
ivohilaire
Ganesha
4,090
377
3,048
3,982
17,101
12,586
0
5,317
11,545
23,892
0
L
Lancelot
juan22319
Lancelot
7,873
1,342
0
2,960
17,530
8,298
0
2,862
14,492
0
64,113
L
Achilles
lauty2712
Achilles
4,042
592
0
2,576
16,484
14,564
0
1,964
13,650
0
28,219
W
25,245
7,183
0
6,124
16,896
11,599
16
7,728
8,741
7,502
106,971
L
21,852
8,877
0
1,122
9,630
3,320
312
858
8,632
73,655
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
41,946
415
Minions Killed
426
0
Camps Cleared
0
1,668,792
Distance Traveled
1,471,478
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,153
538
157
9
0
297,014
0
W
Skadi
7,835
461
104
6
0
316,303
6
W
Geb
7,995
470
33
2
0
332,540
0
W
Thor
8,541
502
75
4
0
335,009
0
W
Zeus
5,854
344
53
3
0
136,858
0
L
Ganesha
7,570
445
3
0
0
336,469
0
L
Lancelot
7,969
469
96
6
0
419,305
0
L
Achilles
7,040
414
48
3
0
319,265
0
W
Surtr
11,721
689
161
9
0
350,768
3
L
Nu Wa
8,166
480
111
7
0
296,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role