Player Matchup

Bakasura
Bakasura
Diamond I
Crazyfaqa
Bakasura
Diamond I
Level 88
God Stats
9W - 0L
1,864 SR
Queue Stats
97W - 50L
2,167 MMR
Party 1
Charon
Charon
Masters
Vespir
Charon
Masters
Level 148
God Stats
6W - 1L
1,980 SR
Queue Stats
263W - 176L
2,444 MMR
Party 1
Yu Huang
Yu Huang
Diamond III
Vângola
Yu Huang
Diamond III
Level 169
God Stats
28W - 14L
1,783 SR
Queue Stats
580W - 445L
2,108 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,876 SR
2,240 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,559 SR
2,220 MMR
Xing Tian
Xing Tian
Diamond V
Bubbashrimp2468
Xing Tian
Diamond V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
2,168 MMR
Party 2
Ishtar
Ishtar
Platinum I
RobertMuldoon
Ishtar
Platinum I
Level 98
God Stats
2W - 3L
1,531 SR
Queue Stats
169W - 153L
2,037 MMR
Party 2
Raijin
Raijin
Diamond I
skif2004
Raijin
Diamond I
Level 150
God Stats
33W - 31L
1,646 SR
Queue Stats
434W - 422L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crazyfaqa
Bakasura
17
8 / 2 / 3
11,705
900
12,680
14,993
14,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Vespir
Charon
17
1 / 2 / 11
10,582
814
12,650
15,227
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Vângola
Yu Huang
19
5 / 1 / 6
11,988
922
16,267
10,696
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AphroditeNe ZhaKuzenboSerqetFafnir

VS

Bans
ThothHou YiCerberusXbalanquePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bubbashrimp2468
Xing Tian
16
2 / 3 / 3
10,674
821
9,527
19,406
17,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 5 / 1
9,413
724
7,685
12,615
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
skif2004
Raijin
15
2 / 6 / 2
9,875
760
10,221
12,379
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bubbashrimp2468
Xing Tian
2
3
3
1.17
W
Bakasura
Crazyfaqa
Bakasura
8
2
3
4.75
L
0
5
1
0.1
W
Charon
Vespir
Charon
1
2
11
3.25
W
Yu Huang
Vângola
Yu Huang
5
1
6
8
L
Raijin
skif2004
Raijin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
27,433
40,916
Taken
44,400
30,221
Mitigated
24,793
14,812
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bubbashrimp2468
Xing Tian
9,527
330
0
481
19,406
17,966
0
9,238
5,591
21,243
325
W
Bakasura
Crazyfaqa
Bakasura
12,680
6,900
0
6,696
14,993
14,024
826
5,889
8,766
0
36,915
L
7,685
3,829
0
2,275
12,615
3,616
0
7,978
2,672
0
36,557
W
Charon
Vespir
Charon
12,650
811
0
2,852
15,227
11,828
379
8,496
6,270
22,130
1,005
W
Yu Huang
Vângola
Yu Huang
16,267
1,683
0
5,264
10,696
4,369
1,872
4,349
5,937
63,075
575
L
Raijin
skif2004
Raijin
10,221
602
0
750
12,379
3,211
0
6,452
3,551
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
29,962
193
Minions Killed
153
0
Camps Cleared
0
760,004
Distance Traveled
699,145
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,674
821
17
1
0
266,459
0
W
Bakasura
11,705
900
58
4
0
255,245
0
L
Ishtar
9,413
724
68
5
0
226,831
0
W
Charon
10,582
814
19
1
0
255,871
1
W
Yu Huang
11,988
922
116
9
0
248,888
2
L
Raijin
9,875
760
68
5
0
205,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role