Player Matchup

Scylla
Scylla
Articuno70
Scylla
Level 125
God Stats
3W - 1L
1,860 SR
Queue Stats
73W - 70L
1,492 Elo+
Solo
Danzaburou
Danzaburou
FollowMe76
Danzaburou
Level 107
God Stats
2W - 1L
1,528 SR
Queue Stats
365W - 352L
1,450 Elo+
Party 1
Sobek
Sobek
HuXiaodi
Sobek
Level 87
God Stats
4W - 4L
1,556 SR
Queue Stats
15W - 12L
1,504 Elo+
Solo
Charybdis
Charybdis
Spenoy
Charybdis
Level 142
God Stats
19W - 15L
1,574 SR
Queue Stats
76W - 87L
1,395 Elo+
Party 1
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 107
God Stats
34W - 31L
1,516 SR
Queue Stats
85W - 78L
1,431 Elo+
Solo
Team Averages
Level 114
1,607 SR
1,454 Elo+

VS

Team Averages
Level 118
1,523 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FutbolBoy04
Atlas
Level 60
God Stats
0W - 2L
1,265 SR
Queue Stats
32W - 41L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Kenevich
Nu Wa
Level 142
God Stats
49W - 63L
1,487 SR
Queue Stats
940W - 932L
1,485 Elo+
Solo
Da Ji
Da Ji
NNE_Futuristic
Da Ji
Level 149
God Stats
3W - 2L
1,643 SR
Queue Stats
252W - 256L
1,376 Elo+
Solo
Nut
Nut
PRODEOETPATRIA
Nut
Level 125
God Stats
1W - 1L
1,722 SR
Queue Stats
21W - 33L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Articuno70
Scylla
11
0 / 1 / 1
6,025
548
2,475
3,201
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
FollowMe76
Danzaburou
11
1 / 1 / 4
6,644
604
5,026
7,418
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
HuXiaodi
Sobek
10
1 / 0 / 2
6,223
566
1,864
5,817
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Spenoy
Charybdis
12
7 / 1 / 0
7,583
689
4,497
8,666
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 1
6,008
546
2,279
5,401
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 1
6,297
572
1,805
5,622
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,453
496
2,853
7,871
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Kenevich
Nu Wa
12
2 / 3 / 0
6,831
621
4,978
5,032
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
5,433
494
3,248
8,623
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
4,900
445
4,136
3,270
871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Scylla
Articuno70
Scylla
0
1
1
0.5
W
Danzaburou
FollowMe76
Danzaburou
1
1
4
3
L
0
2
0
0
W
Sobek
HuXiaodi
Sobek
1
0
2
2
L
Nu Wa
Kenevich
Nu Wa
2
3
0
0.67
L
2
2
0
1
L
0
0
0
0
W
Charybdis
Spenoy
Charybdis
7
1
0
7
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,141
Damage
17,020
30,503
Taken
30,418
10,555
Mitigated
10,415
12,497
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,805
171
0
1,170
5,622
1,653
0
1,677
3,681
0
49,416
W
Scylla
Articuno70
Scylla
2,475
161
0
500
3,201
724
0
190
2,969
32,403
0
W
Danzaburou
FollowMe76
Danzaburou
5,026
2,042
0
3,594
7,418
2,150
1,197
1,308
5,950
0
34,390
L
2,853
1,137
147
1,769
7,871
4,329
0
1,448
6,423
17,591
0
W
Sobek
HuXiaodi
Sobek
1,864
86
0
2,987
5,817
3,705
0
1,573
4,202
10,216
0
L
Nu Wa
Kenevich
Nu Wa
4,978
1,705
0
799
5,032
1,046
632
0
5,032
40,129
1,576
L
3,248
561
0
2,925
8,623
2,516
0
454
8,089
0
31,067
L
4,136
1,343
0
1,345
3,270
871
0
416
2,854
0
29,090
W
Charybdis
Spenoy
Charybdis
4,497
1,819
0
4,369
8,666
2,402
1,900
2,922
5,480
0
52,158
W
2,279
1,336
0
1,047
5,401
1,574
370
1,223
4,158
0
45,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
28,914
334
Minions Killed
300
0
Camps Cleared
0
1,077,651
Distance Traveled
1,014,336
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,297
572
84
8
0
204,679
0
W
Scylla
6,025
548
78
7
0
213,175
3
W
Danzaburou
6,644
604
66
6
0
229,712
4
L
Atlas
5,453
496
23
2
0
214,143
0
W
Sobek
6,223
566
17
2
0
254,362
4
L
Nu Wa
6,831
621
92
8
0
183,427
1
L
Da Ji
5,433
494
44
4
0
216,316
1
L
Nut
4,900
445
57
5
0
195,771
2
W
Charybdis
7,583
689
88
8
0
194,299
0
W
Izanami
6,008
546
85
8
0
186,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role