Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
DarthRoyal
Ratatoskr
Gold IV
Level 134
God Stats
19W - 19L
1,658 SR
Queue Stats
112W - 122L
1,605 MMR
Solo
Fenrir
Fenrir
Gold II
ODRAUD3E
Fenrir
Gold II
Level 169
God Stats
11W - 15L
1,505 SR
Queue Stats
571W - 568L
1,606 MMR
Solo
Rama
Rama
Gold II
OVS_00
Rama
Gold II
Level 142
God Stats
0W - 3L
1,347 SR
Queue Stats
39W - 47L
1,532 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,502 SR
1,549 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,603 SR
1,585 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum IV
AngelDar
Surtr
Platinum IV
Level 165
God Stats
4W - 3L
1,715 SR
Queue Stats
68W - 61L
1,670 MMR
Party 2
Poseidon
Poseidon
Platinum IV
BoM_BaSstiC29
Poseidon
Platinum IV
Level 158
God Stats
82W - 74L
1,592 SR
Queue Stats
334W - 326L
1,585 MMR
Solo
Ares
Ares
Platinum I
Ollaham
Ares
Platinum I
Level 152
God Stats
18W - 11L
1,719 SR
Queue Stats
127W - 110L
1,584 MMR
Solo
Hachiman
Hachiman
Platinum V
Tr3d1c1
Hachiman
Platinum V
Level 134
God Stats
16W - 17L
1,488 SR
Queue Stats
135W - 134L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 5 / 0
7,276
606
6,382
6,635
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
9
1 / 3 / 6
6,157
513
4,211
10,240
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DarthRoyal
Ratatoskr
11
0 / 7 / 3
5,773
481
3,487
13,155
6,987
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ODRAUD3E
Fenrir
10
3 / 6 / 2
6,359
530
4,610
11,712
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
OVS_00
Rama
10
0 / 4 / 1
5,764
480
3,555
7,052
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaAo KuangAwilixSusano

VS

Bans
GaneshaXbalanqueNe ZhaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 2 / 6
7,913
659
8,061
9,211
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
AngelDar
Surtr
13
4 / 1 / 1
8,072
673
7,379
6,913
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
BoM_BaSstiC29
Poseidon
16
7 / 1 / 5
8,979
748
7,089
4,645
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
Ollaham
Ares
11
2 / 4 / 11
7,225
602
7,948
10,070
8,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
Tr3d1c1
Hachiman
14
5 / 0 / 3
7,983
665
5,840
4,676
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
25
25
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
0
0.8
L
Ymir
 
Ymir
1
3
6
1.33
W
Thanatos
 
Thanatos
7
2
6
5
W
Surtr
AngelDar
Surtr
4
1
1
4.5
W
Poseidon
BoM_BaSstiC29
Poseidon
7
1
5
9.5
L
Ratatoskr
DarthRoyal
Ratatoskr
0
7
3
0.21
L
Fenrir
ODRAUD3E
Fenrir
3
6
2
0.67
L
Rama
OVS_00
Rama
0
4
1
0.13
W
Ares
Ollaham
Ares
2
4
11
1.88
W
Hachiman
Tr3d1c1
Hachiman
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
36,317
48,794
Taken
35,515
21,713
Mitigated
19,232
8,909
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,382
823
0
514
6,635
1,958
51
3,516
2,691
47,586
899
L
Ymir
 
Ymir
4,211
978
0
1,918
10,240
6,497
0
4,428
5,762
17,183
0
W
Thanatos
 
Thanatos
8,061
2,778
0
6,272
9,211
3,794
0
1,695
7,350
0
45,361
W
Surtr
AngelDar
Surtr
7,379
2,715
0
2,702
6,913
3,989
298
0
6,913
2,113
50,908
W
Poseidon
BoM_BaSstiC29
Poseidon
7,089
540
0
973
4,645
1,258
0
2,532
1,787
64,537
0
L
Ratatoskr
DarthRoyal
Ratatoskr
3,487
876
0
3,474
13,155
6,987
0
1,818
10,668
0
35,909
L
Fenrir
ODRAUD3E
Fenrir
4,610
1,137
0
1,790
11,712
4,381
0
3,054
8,530
0
39,177
L
Rama
OVS_00
Rama
3,555
2,689
0
1,213
7,052
1,890
80
1,737
5,275
0
32,284
W
Ares
Ollaham
Ares
7,948
458
0
1,911
10,070
8,528
0
4,863
5,071
17,445
1,386
W
Hachiman
Tr3d1c1
Hachiman
5,840
3,215
0
2,375
4,676
1,663
626
672
4,004
0
63,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
40,172
306
Minions Killed
448
0
Camps Cleared
0
1,171,714
Distance Traveled
1,272,656
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,276
606
92
8
0
238,491
0
L
Ymir
6,157
513
26
2
0
244,265
6
W
Thanatos
7,913
659
74
6
0
280,070
2
W
Surtr
8,072
673
88
7
0
250,583
4
W
Poseidon
8,979
748
148
12
0
259,856
1
L
Ratatoskr
5,773
481
55
5
0
229,101
5
L
Fenrir
6,359
530
68
6
0
243,031
1
L
Rama
5,764
480
65
5
0
216,826
0
W
Ares
7,225
602
19
2
0
229,189
0
W
Hachiman
7,983
665
119
10
0
252,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role