Player Matchup

Medusa
Medusa
KoolKidMaine
Medusa
Level 133
God Stats
5W - 7L
1,568 SR
Queue Stats
203W - 238L
1,437 Elo+
Party 1
Ix Chel
Ix Chel
MARKEERICE
Ix Chel
Level 157
God Stats
44W - 56L
1,514 SR
Queue Stats
205W - 234L
1,438 Elo+
Party 1
Mulan
Mulan
PotatoCartilage
Mulan
Level 88
God Stats
3W - 3L
1,676 SR
Queue Stats
101W - 105L
1,477 Elo+
Solo
Kukulkan
Kukulkan
light_reward191
Kukulkan
Level 160
God Stats
62W - 60L
1,532 SR
Queue Stats
680W - 725L
1,458 Elo+
Solo
Raijin
Raijin
ralex_monger
Raijin
Level 27
God Stats
13W - 15L
1,488 SR
Queue Stats
43W - 54L
1,419 Elo+
Party 1
Team Averages
Level 113
1,556 SR
1,446 Elo+

VS

Team Averages
Level 138
1,592 SR
1,494 Elo+
Chiron
Chiron
Darth Remz
Chiron
Level 162
God Stats
23W - 13L
1,634 SR
Queue Stats
412W - 240L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Glizzys4L
Cthulhu
Level 105
God Stats
113W - 122L
1,549 SR
Queue Stats
128W - 136L
1,514 Elo+
Party 2
Zeus
Zeus
NickBraden2308
Zeus
Level 124
God Stats
3W - 2L
1,667 SR
Queue Stats
246W - 259L
1,499 Elo+
Party 2
Anubis
Anubis
Paulokizan
Anubis
Level 143
God Stats
37W - 35L
1,542 SR
Queue Stats
597W - 645L
1,394 Elo+
Solo
Cliodhna
Cliodhna
yosoyjuancamanei
Cliodhna
Level 157
God Stats
10W - 6L
1,570 SR
Queue Stats
53W - 44L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 0 / 1
9,253
925
2,695
3,220
1,039
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
MARKEERICE
Ix Chel
14
1 / 2 / 3
9,060
906
3,734
3,462
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
9,930
993
6,026
20,799
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
1 / 13 / 1
10,185
1,019
13,602
20,333
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
15
0 / 6 / 2
9,268
927
6,917
12,346
4,217
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

94

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Darth Remz
Chiron
17
7 / 0 / 14
11,622
1,162
9,456
7,450
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Glizzys4L
Cthulhu
18
7 / 0 / 16
12,564
1,256
17,791
11,916
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
6 / 3 / 14
11,106
1,111
12,370
4,813
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Paulokizan
Anubis
16
1 / 0 / 10
9,793
979
6,153
5,542
2,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 14
11,468
1,147
11,474
8,099
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
4
Kills
26
26
Deaths
4
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chiron
Darth Remz
Chiron
7
0
14
14
W
Cthulhu
Glizzys4L
Cthulhu
7
0
16
15
L
Medusa
1
0
1
1.5
L
Ix Chel
MARKEERICE
Ix Chel
1
2
3
1.25
W
6
3
14
4.33
W
Anubis
Paulokizan
Anubis
1
0
10
6
L
1
5
2
0.4
L
Kukulkan
1
13
1
0.12
L
Raijin
0
6
2
0.17
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
57,244
60,160
Taken
37,820
29,211
Mitigated
23,662
2,080
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Darth Remz
Chiron
9,456
2,651
995
3,478
7,450
2,874
0
4,412
3,038
0
33,462
W
Cthulhu
Glizzys4L
Cthulhu
17,791
270
0
1,417
11,916
13,854
0
7,842
4,074
25,758
2,504
L
Medusa
2,695
586
0
150
3,220
1,039
0
2,006
1,214
0
16,366
L
Ix Chel
MARKEERICE
Ix Chel
3,734
371
240
28
3,462
1,119
0
1,808
1,654
6,033
0
W
12,370
589
512
239
4,813
1,543
0
3,021
1,792
37,272
528
W
Anubis
Paulokizan
Anubis
6,153
161
0
1,775
5,542
2,510
0
3,880
1,662
16,211
111
L
6,026
463
0
1,003
20,799
15,317
0
10,552
10,247
0
14,291
L
Kukulkan
13,602
70
259
251
20,333
7,519
0
12,076
8,257
47,204
0
L
Raijin
6,917
432
0
149
12,346
4,217
0
7,324
5,022
19,479
0
W
11,474
669
0
1,023
8,099
2,881
0
5,098
3,001
0
26,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,696
Gold Earned
56,553
169
Minions Killed
212
3
Camps Cleared
10
691,183
Distance Traveled
1,004,200
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,622
1,162
63
6
2
205,046
0
W
Cthulhu
12,564
1,256
25
3
1
228,539
0
L
Medusa
9,253
925
28
3
1
129,255
3
L
Ix Chel
9,060
906
8
1
0
94,559
0
W
Zeus
11,106
1,111
65
7
3
191,474
0
W
Anubis
9,793
979
18
2
0
160,871
0
L
Mulan
9,930
993
14
1
1
159,956
0
L
Kukulkan
10,185
1,019
92
9
0
168,457
0
L
Raijin
9,268
927
27
3
1
138,956
0
W
Cliodhna
11,468
1,147
41
4
4
218,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role