Player Matchup

Gilgamesh
Gilgamesh
PackofJews
Gilgamesh
Level 158
God Stats
3W - 6L
1,299 SR
Queue Stats
444W - 439L
1,636 Elo+
Party 1
Horus
Horus
SUPER17SS
Horus
Level 168
God Stats
1W - 0L
1,295 SR
Queue Stats
44W - 42L
1,495 Elo+
Party 1
Sol
Sol
TheNexusBein
Sol
Level 129
God Stats
1W - 1L
1,154 SR
Queue Stats
48W - 48L
1,469 Elo+
Party 1
Hachiman
Hachiman
TrippinRican
Hachiman
Level 197
God Stats
1W - 1L
1,297 SR
Queue Stats
68W - 63L
1,494 Elo+
Party 1
Zeus
Zeus
babbit93
Zeus
Level 185
God Stats
1W - 0L
1,318 SR
Queue Stats
31W - 35L
1,467 Elo+
Party 1
Team Averages
Level 167
1,273 SR
1,512 Elo+

VS

Team Averages
Level 151
1,553 SR
1,487 Elo+
Xbalanque
Xbalanque
Alirus23
Xbalanque
Level 159
God Stats
11W - 5L
1,723 SR
Queue Stats
326W - 355L
1,557 Elo+
Solo
Horus
Horus
AntGLipps
Horus
Level 145
God Stats
2W - 1L
1,376 SR
Queue Stats
154W - 175L
1,461 Elo+
Party 2
Thor
Thor
Antony7
Thor
Level 137
God Stats
3W - 1L
1,871 SR
Queue Stats
171W - 194L
1,396 Elo+
Solo
Cernunnos
Cernunnos
lordXjord
Cernunnos
Level 155
God Stats
1W - 3L
1,556 SR
Queue Stats
80W - 79L
1,502 Elo+
Solo
Raijin
Raijin
timmy5674
Raijin
Level 158
God Stats
0W - 2L
1,240 SR
Queue Stats
98W - 102L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PackofJews
Gilgamesh
15
2 / 0 / 13
8,061
806
7,988
12,319
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
SUPER17SS
Horus
12
1 / 1 / 8
7,817
782
3,341
7,900
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 1 / 11
8,035
804
5,569
7,537
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
TrippinRican
Hachiman
14
5 / 0 / 9
8,398
840
7,402
5,313
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
16
7 / 2 / 7
9,429
943
18,811
7,691
2,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alirus23
Xbalanque
13
2 / 5 / 2
7,626
763
13,753
8,178
3,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Horus
AntGLipps
Horus
14
1 / 2 / 3
8,258
826
5,256
15,295
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thor
Antony7
Thor
13
0 / 1 / 2
6,897
690
4,130
6,522
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cernunnos
lordXjord
Cernunnos
13
0 / 2 / 2
7,275
728
8,033
6,569
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Raijin
timmy5674
Raijin
12
1 / 7 / 1
7,125
713
4,463
8,578
2,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
17
Kills
4
4
Deaths
17
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Alirus23
Xbalanque
2
5
2
0.6
L
Horus
AntGLipps
Horus
1
2
3
1.25
L
Thor
Antony7
Thor
0
1
2
1
W
Gilgamesh
PackofJews
Gilgamesh
2
0
13
8.5
W
Horus
SUPER17SS
Horus
1
1
8
5
W
2
1
11
7.5
W
Hachiman
TrippinRican
Hachiman
5
0
9
9.5
W
Zeus
7
2
7
5.25
L
Cernunnos
lordXjord
Cernunnos
0
2
2
0.5
L
Raijin
timmy5674
Raijin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,111
Damage
35,635
40,760
Taken
45,142
23,799
Mitigated
25,163
22,060
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Alirus23
Xbalanque
13,753
5,352
832
575
8,178
3,036
0
2,940
5,110
0
31,159
L
Horus
AntGLipps
Horus
5,256
1,876
1,405
6,262
15,295
15,287
0
8,393
6,707
0
6,221
L
Thor
Antony7
Thor
4,130
0
790
1,353
6,522
2,051
0
3,820
2,373
0
9,272
W
Gilgamesh
PackofJews
Gilgamesh
7,988
1,268
160
890
12,319
12,648
0
503
11,816
2,250
10,089
W
Horus
SUPER17SS
Horus
3,341
1,266
9,642
4,206
7,900
4,369
154
835
7,065
0
4,161
W
5,569
1,741
823
1,651
7,537
2,476
654
1,477
6,060
15,708
1,298
W
Hachiman
TrippinRican
Hachiman
7,402
2,330
1,526
777
5,313
1,718
378
235
5,078
0
15,387
W
Zeus
18,811
1,259
863
1,522
7,691
2,588
366
1,413
6,278
40,681
0
L
Cernunnos
lordXjord
Cernunnos
8,033
1,960
348
1,827
6,569
1,982
0
5,071
1,498
0
22,597
L
Raijin
timmy5674
Raijin
4,463
404
0
201
8,578
2,807
0
5,231
3,255
11,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
37,181
113
Minions Killed
111
0
Camps Cleared
0
990,149
Distance Traveled
877,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,626
763
36
4
0
146,067
0
L
Horus
8,258
826
10
1
0
211,716
0
L
Thor
6,897
690
13
1
0
190,439
0
W
Gilgamesh
8,061
806
11
1
0
199,252
0
W
Horus
7,817
782
1
0
0
215,230
0
W
Sol
8,035
804
26
3
0
189,391
0
W
Hachiman
8,398
840
25
3
0
176,081
0
W
Zeus
9,429
943
50
5
0
210,195
0
L
Cernunnos
7,275
728
38
4
0
181,309
0
L
Raijin
7,125
713
14
1
0
147,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role