Player Matchup

Baron Samedi
Baron Samedi
BabyMaker2
Baron Samedi
Level 45
God Stats
15W - 15L
1,539 SR
Queue Stats
100W - 97L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
Chitiva-1810
Kukulkan
Level 33
God Stats
1W - 0L
1,779 SR
Queue Stats
5W - 3L
1,521 Elo+
Solo
Ymir
Ymir
fireamorte
Ymir
Level 125
God Stats
22W - 14L
1,609 SR
Queue Stats
111W - 102L
1,496 Elo+
Party 3
Chaac
Chaac
goodboy_91
Chaac
Level 156
God Stats
2W - 2L
1,617 SR
Queue Stats
100W - 103L
1,492 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
lastbraincells
Ah Muzen Cab
Level 102
God Stats
6W - 4L
1,499 SR
Queue Stats
182W - 157L
1,521 Elo+
Party 2
Team Averages
Level 92
1,608 SR
1,509 Elo+

VS

Team Averages
Level 124
1,540 SR
1,460 Elo+
Neith
Neith
Headiot
Neith
Level 143
God Stats
3W - 5L
1,527 SR
Queue Stats
96W - 99L
1,459 Elo+
Party 1
Chaac
Chaac
SSwace
Chaac
Level 54
God Stats
0W - 2L
1,330 SR
Queue Stats
28W - 41L
1,425 Elo+
Party 1
Khepri
Khepri
STUDBOLT
Khepri
Level 124
God Stats
1W - 4L
1,421 SR
Queue Stats
38W - 54L
1,412 Elo+
Party 1
Bacchus
Bacchus
juanflex7
Bacchus
Level 141
God Stats
2W - 1L
1,728 SR
Queue Stats
199W - 190L
1,459 Elo+
Solo
Hades
Hades
ztar_kill3r
Hades
Level 159
God Stats
103W - 50L
1,696 SR
Queue Stats
380W - 370L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyMaker2
Baron Samedi
12
2 / 3 / 4
7,801
488
4,345
10,593
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Chitiva-1810
Kukulkan
16
2 / 2 / 3
8,821
551
8,476
7,008
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
7,450
466
10,581
12,231
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
15
3 / 0 / 6
9,497
594
10,730
15,859
14,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
lastbraincells
Ah Muzen Cab
15
4 / 0 / 1
8,347
522
9,442
9,117
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Headiot
Neith
14
0 / 2 / 2
8,140
509
6,985
9,923
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
SSwace
Chaac
13
0 / 5 / 1
7,785
487
7,310
15,471
13,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
STUDBOLT
Khepri
12
0 / 1 / 4
7,027
439
2,864
12,343
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
juanflex7
Bacchus
12
4 / 4 / 0
7,298
456
6,643
13,082
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
7,904
494
9,448
11,496
5,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BabyMaker2
Baron Samedi
2
3
4
1.33
W
Kukulkan
Chitiva-1810
Kukulkan
2
2
3
1.75
L
Neith
Headiot
Neith
0
2
2
0.5
L
Chaac
SSwace
Chaac
0
5
1
0.1
L
Khepri
STUDBOLT
Khepri
0
1
4
2
W
4
2
4
3
W
Chaac
3
0
6
6
L
Bacchus
juanflex7
Bacchus
4
4
0
1
W
Ah Muzen Cab
lastbraincells
Ah Muzen Cab
4
0
1
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,574
Damage
33,250
54,808
Taken
62,315
33,625
Mitigated
40,780
16,195
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BabyMaker2
Baron Samedi
4,345
757
2,480
2,381
10,593
7,395
56
5,852
4,741
23,671
964
W
Kukulkan
Chitiva-1810
Kukulkan
8,476
550
0
1,716
7,008
2,750
0
3,692
3,316
77,624
0
L
Neith
Headiot
Neith
6,985
2,207
0
3,082
9,923
3,234
810
1,700
8,223
0
78,838
L
Chaac
SSwace
Chaac
7,310
1,522
0
2,027
15,471
13,323
0
3,604
11,867
0
53,313
L
Khepri
STUDBOLT
Khepri
2,864
64
0
1,844
12,343
10,058
0
6,858
5,485
18,779
0
W
10,581
2,990
0
250
12,231
5,871
0
4,683
7,548
48,994
0
W
Chaac
10,730
2,128
0
6,748
15,859
14,372
0
2,434
13,425
0
65,533
L
Bacchus
juanflex7
Bacchus
6,643
230
0
1,266
13,082
8,397
0
3,565
9,517
42,025
0
W
Ah Muzen Cab
lastbraincells
Ah Muzen Cab
9,442
2,738
0
2,620
9,117
3,237
464
1,669
7,448
0
71,175
L
9,448
193
367
4,768
11,496
5,768
419
7,640
3,856
58,169
3,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
38,154
486
Minions Killed
443
0
Camps Cleared
0
1,526,871
Distance Traveled
1,519,590
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,801
488
43
3
0
277,144
0
W
Kukulkan
8,821
551
137
9
0
291,197
5
L
Neith
8,140
509
147
9
0
272,567
2
L
Chaac
7,785
487
104
7
0
314,701
0
L
Khepri
7,027
439
28
2
0
326,179
2
W
Ymir
7,450
466
65
4
0
341,198
5
W
Chaac
9,497
594
124
8
0
299,982
3
L
Bacchus
7,298
456
61
4
0
327,217
0
W
Ah Muzen Cab
8,347
522
117
7
0
317,350
3
L
Hades
7,904
494
103
6
0
278,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role