Player Matchup

Cu Chulainn
Cu Chulainn
Awilix Main3927
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,597 Elo+
Solo
Sol
Sol
Davman35
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 6L
1,850 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostSeducer
Gilgamesh
Level 152
God Stats
2W - 1L
1,749 SR
Queue Stats
66W - 29L
1,687 Elo+
Party 2
Raijin
Raijin
MrDramaQueen
Raijin
Level 149
God Stats
2W - 0L
1,745 SR
Queue Stats
172W - 99L
1,650 Elo+
Party 2
Apollo
Apollo
SparEsmart
Apollo
Level 156
God Stats
1W - 1L
1,289 SR
Queue Stats
139W - 151L
1,571 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,671 Elo+

VS

Team Averages
Level 117
1,510 SR
1,539 Elo+
Merlin
Merlin
Ares4166
Merlin
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 44L
1,521 Elo+
Solo
King Arthur
King Arthur
BLACKOUT1415
King Arthur
Level 65
God Stats
2W - 2L
1,543 SR
Queue Stats
77W - 70L
1,564 Elo+
Party 1
Ishtar
Ishtar
JuggerJoshua9
Ishtar
Level 142
God Stats
1W - 4L
1,492 SR
Queue Stats
67W - 66L
1,532 Elo+
Solo
Fafnir
Fafnir
Roronoa874
Fafnir
Level 182
God Stats
3W - 1L
1,568 SR
Queue Stats
273W - 243L
1,559 Elo+
Party 1
Agni
Agni
vodohudo
Agni
Level 131
God Stats
1W - 5L
1,233 SR
Queue Stats
269W - 233L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Awilix Main3927
Cu Chulainn
17
10 / 4 / 22
10,541
1,054
12,142
17,981
15,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
16 / 1 / 15
11,785
1,179
20,399
11,269
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
GhostSeducer
Gilgamesh
13
2 / 3 / 15
8,965
897
5,441
14,688
12,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
16
4 / 1 / 22
9,945
995
11,561
8,123
3,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SparEsmart
Apollo
14
2 / 1 / 19
8,867
887
7,771
7,717
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ares4166
Merlin
15
3 / 7 / 4
8,553
855
7,279
10,062
3,978
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BLACKOUT1415
King Arthur
14
2 / 7 / 5
8,317
832
7,487
14,910
16,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 9 / 4
7,196
720
7,723
13,055
5,161
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
Roronoa874
Fafnir
15
2 / 6 / 4
7,834
783
6,800
14,977
18,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
14
2 / 5 / 5
8,170
817
9,950
7,494
3,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
32
34
Kills
10
10
Deaths
34
93
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ares4166
Merlin
3
7
4
0.71
W
Cu Chulainn
Awilix Main3927
Cu Chulainn
10
4
22
5.25
L
King Arthur
BLACKOUT1415
King Arthur
2
7
5
0.64
W
16
1
15
23.5
W
Gilgamesh
GhostSeducer
Gilgamesh
2
3
15
3.17
L
1
9
4
0.33
W
Raijin
4
1
22
15
L
Fafnir
Roronoa874
Fafnir
2
6
4
0.67
W
Apollo
SparEsmart
Apollo
2
1
19
11.5
L
Agni
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,314
Damage
39,239
59,778
Taken
60,498
40,312
Mitigated
47,325
20,628
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ares4166
Merlin
7,279
433
275
993
10,062
3,978
0
5,333
4,729
17,261
0
W
Cu Chulainn
Awilix Main3927
Cu Chulainn
12,142
1,029
577
3,670
17,981
15,540
0
5,196
12,444
0
26,276
L
King Arthur
BLACKOUT1415
King Arthur
7,487
285
165
334
14,910
16,997
0
6,188
8,722
0
15,973
W
20,399
5,032
1,412
4,824
11,269
5,613
1,539
3,974
6,900
35,881
664
W
Gilgamesh
GhostSeducer
Gilgamesh
5,441
1,216
1,996
2,405
14,688
12,310
381
5,938
8,368
0
11,250
L
7,723
3,319
47
1,285
13,055
5,161
0
7,460
5,595
0
18,380
W
Raijin
11,561
1,028
925
1,204
8,123
3,912
458
3,906
3,879
20,785
507
L
Fafnir
Roronoa874
Fafnir
6,800
1,604
629
2,473
14,977
18,148
0
8,533
6,444
8,840
0
W
Apollo
SparEsmart
Apollo
7,771
2,542
948
2,667
7,717
2,937
2,280
3,321
4,158
0
18,320
L
Agni
9,950
190
794
569
7,494
3,041
0
3,911
3,583
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
40,070
132
Minions Killed
96
0
Camps Cleared
0
1,107,951
Distance Traveled
917,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,553
855
35
4
0
175,832
0
W
Cu Chulainn
10,541
1,054
31
3
0
205,107
0
L
King Arthur
8,317
832
7
1
0
192,803
0
W
Sol
11,785
1,179
34
3
0
249,938
0
W
Gilgamesh
8,965
897
11
1
0
242,380
0
L
Ishtar
7,196
720
19
2
0
170,200
0
W
Raijin
9,945
995
34
3
0
216,793
0
L
Fafnir
7,834
783
8
1
0
180,695
0
W
Apollo
8,867
887
22
2
0
193,733
0
L
Agni
8,170
817
27
3
0
198,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role