Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
RedNosedReindeer
Arachne
Level 108
God Stats
5W - 0L
1,954 SR
Queue Stats
171W - 174L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
TaroxBlessed
Baron Samedi
Level 89
God Stats
5W - 5L
1,436 SR
Queue Stats
115W - 122L
1,471 Elo+
Party 1
Charybdis
Charybdis
Xx_Lunity_xX
Charybdis
Level 162
God Stats
15W - 6L
1,703 SR
Queue Stats
144W - 141L
1,471 Elo+
Party 1
Merlin
Merlin
elgiuse2
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,301 Elo+
Party 1
Team Averages
Level 107
1,619 SR
1,435 Elo+

VS

Team Averages
Level 144
1,500 SR
1,479 Elo+
Janus
Janus
 
Janus
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
PatoDonald432
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,432 Elo+
Party 2
Cerberus
Cerberus
SJuarezZz04
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 1 / 1
8,584
780
4,603
7,019
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 0 / 3
6,679
607
2,328
7,803
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
TaroxBlessed
Baron Samedi
10
5 / 1 / 3
6,019
547
5,650
7,586
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Xx_Lunity_xX
Charybdis
12
4 / 0 / 5
7,505
682
7,996
7,088
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
elgiuse2
Merlin
11
1 / 0 / 4
6,408
583
2,634
3,712
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 0
6,909
628
4,693
4,855
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
 
Cernunnos
10
0 / 4 / 1
5,601
509
4,963
8,103
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
9
0 / 3 / 2
5,413
492
2,788
7,883
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
5,022
457
2,375
4,838
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
SJuarezZz04
Cerberus
5
0 / 6 / 0
4,308
392
1,858
8,767
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
2
2
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
1
8.5
L
Janus
 
Janus
2
1
0
2
L
Cernunnos
 
Cernunnos
0
4
1
0.13
L
Nemesis
 
Nemesis
0
3
2
0.33
L
0
5
1
0.1
W
1
0
3
2.5
L
Cerberus
SJuarezZz04
Cerberus
0
6
0
0
W
Baron Samedi
TaroxBlessed
Baron Samedi
5
1
3
6.5
W
Charybdis
Xx_Lunity_xX
Charybdis
4
0
5
6.5
W
Merlin
elgiuse2
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
16,677
33,208
Taken
34,446
14,420
Mitigated
12,346
16,932
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,603
3,429
0
3,103
7,019
3,444
1,225
2,262
4,757
0
37,130
L
Janus
 
Janus
4,693
170
0
545
4,855
1,564
0
3,036
1,819
44,846
696
L
Cernunnos
 
Cernunnos
4,963
2,302
0
1,751
8,103
2,447
0
2,480
5,623
0
44,363
L
Nemesis
 
Nemesis
2,788
1,385
0
1,513
7,883
2,606
0
33
7,500
0
40,334
L
2,375
600
0
587
4,838
913
0
68
4,328
22,151
0
W
2,328
2,062
0
6,869
7,803
2,557
0
700
7,103
0
49,698
L
Cerberus
SJuarezZz04
Cerberus
1,858
73
0
2,317
8,767
4,816
0
2,667
5,960
6,262
0
W
Baron Samedi
TaroxBlessed
Baron Samedi
5,650
1,538
250
2,614
7,586
4,820
526
2,934
4,652
25,798
0
W
Charybdis
Xx_Lunity_xX
Charybdis
7,996
3,382
0
3,195
7,088
2,640
1,940
521
6,567
0
56,867
W
Merlin
elgiuse2
Merlin
2,634
103
0
901
3,712
959
0
2,509
1,203
34,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
27,253
420
Minions Killed
302
0
Camps Cleared
0
1,159,417
Distance Traveled
1,015,338
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,584
780
112
10
0
289,069
1
L
Janus
6,909
628
83
8
0
218,940
6
L
Cernunnos
5,601
509
83
8
0
208,019
0
L
Nemesis
5,413
492
64
6
0
206,398
0
L
Hera
5,022
457
53
5
0
192,620
0
W
Arachne
6,679
607
100
9
0
213,046
0
L
Cerberus
4,308
392
19
2
0
189,361
0
W
Baron Samedi
6,019
547
35
3
0
220,329
0
W
Charybdis
7,505
682
108
10
0
211,738
2
W
Merlin
6,408
583
65
6
0
225,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role