Player Matchup

Janus
Janus
 
Janus
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Gutis92
Apollo
Level 198
God Stats
1W - 1L
1,532 SR
Queue Stats
55W - 43L
1,518 Elo+
Solo
Terra
Terra
MuLaN2293
Terra
Level 115
God Stats
13W - 14L
1,559 SR
Queue Stats
540W - 537L
1,476 Elo+
Solo
Freya
Freya
O0alonexX
Freya
Level 158
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 3L
1,592 Elo+
Party 2
Serqet
Serqet
ZoeyHeart
Serqet
Level 66
God Stats
14W - 7L
1,704 SR
Queue Stats
118W - 100L
1,520 Elo+
Solo
Team Averages
Level 153
1,508 SR
1,521 Elo+

VS

Team Averages
Level 134
1,659 SR
1,492 Elo+
Da Ji
Da Ji
 
Da Ji
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dangerbanger369
Medusa
Level 81
God Stats
15W - 2L
1,884 SR
Queue Stats
325W - 300L
1,482 Elo+
Party 1
Hades
Hades
SloththeSid1
Hades
Level 89
God Stats
20W - 15L
1,648 SR
Queue Stats
396W - 382L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
TLK_luistorrez12
Jormungandr
Level 119
God Stats
42W - 33L
1,596 SR
Queue Stats
91W - 91L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
t4atguy
Morgan Le Fay
Level 83
God Stats
71W - 36L
1,668 SR
Queue Stats
320W - 306L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 0
7,155
511
2,295
4,225
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Gutis92
Apollo
10
0 / 4 / 2
5,572
398
2,152
6,844
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
MuLaN2293
Terra
10
1 / 2 / 1
6,192
442
6,484
10,098
5,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
O0alonexX
Freya
13
2 / 1 / 1
7,147
511
7,414
8,833
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ZoeyHeart
Serqet
8
1 / 4 / 0
5,612
401
2,423
6,273
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 2 / 1
8,154
582
6,279
11,655
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 2
8,246
589
7,706
6,842
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 4
7,118
508
3,982
7,562
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TLK_luistorrez12
Jormungandr
14
0 / 1 / 3
8,786
628
4,725
9,322
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
t4atguy
Morgan Le Fay
14
0 / 2 / 1
8,411
601
3,046
5,135
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
12
12
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
W
Da Ji
 
Da Ji
7
2
1
3.75
W
4
2
2
2.5
L
Apollo
Gutis92
Apollo
0
4
2
0.25
L
Terra
MuLaN2293
Terra
1
2
1
0.75
L
Freya
O0alonexX
Freya
2
1
1
2.5
W
1
0
4
3
W
Jormungandr
TLK_luistorrez12
Jormungandr
0
1
3
1.5
L
Serqet
ZoeyHeart
Serqet
1
4
0
0.25
W
Morgan Le Fay
t4atguy
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
25,738
36,273
Taken
40,516
12,926
Mitigated
17,890
12,445
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,295
199
0
964
4,225
924
0
2,179
1,814
42,353
0
W
Da Ji
 
Da Ji
6,279
1,705
0
1,817
11,655
4,356
0
2,258
8,941
0
52,295
W
7,706
3,910
0
2,535
6,842
2,105
2,247
3,733
3,019
0
68,264
L
Apollo
Gutis92
Apollo
2,152
887
0
811
6,844
2,080
0
1,567
5,016
0
20,970
L
Terra
MuLaN2293
Terra
6,484
77
234
4,159
10,098
5,650
0
1,845
8,017
41,213
370
L
Freya
O0alonexX
Freya
7,414
2,583
0
4,000
8,833
2,577
0
3,641
4,862
38,061
4,933
W
3,982
421
328
3,583
7,562
4,527
535
2,676
4,886
30,917
894
W
Jormungandr
TLK_luistorrez12
Jormungandr
4,725
1,425
0
2,796
9,322
4,994
0
4,588
4,734
53,577
1,752
L
Serqet
ZoeyHeart
Serqet
2,423
739
0
2,277
6,273
1,695
0
1,064
5,055
0
22,407
W
Morgan Le Fay
t4atguy
Morgan Le Fay
3,046
96
0
621
5,135
1,908
0
2,073
2,990
55,438
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
40,715
331
Minions Killed
474
0
Camps Cleared
0
1,305,355
Distance Traveled
1,394,620
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,155
511
95
7
0
267,802
3
W
Da Ji
8,154
582
72
5
0
299,816
3
W
Medusa
8,246
589
116
8
0
276,597
0
L
Apollo
5,572
398
39
3
0
256,208
2
L
Terra
6,192
442
82
6
0
263,215
0
L
Freya
7,147
511
72
5
0
298,353
6
W
Hades
7,118
508
50
4
0
274,129
2
W
Jormungandr
8,786
628
116
8
0
259,496
0
L
Serqet
5,612
401
43
3
0
219,777
0
W
Morgan Le Fay
8,411
601
120
9
0
284,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role