Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CallMeGibby1127
Chang'e
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 71L
1,505 Elo+
Party 1
Set
Set
Life Inside
Set
Level 101
God Stats
2W - 1L
1,553 SR
Queue Stats
59W - 52L
1,569 Elo+
Party 1
Medusa
Medusa
We Are Few
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,516 Elo+
Party 1
Odin
Odin
laffytaffy5405
Odin
Level 120
God Stats
1W - 1L
1,199 SR
Queue Stats
138W - 126L
1,463 Elo+
Solo
Team Averages
Level 95
1,451 SR
1,511 Elo+

VS

Team Averages
Level 116
1,538 SR
1,467 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
IBigIBruce
Maui
Level 69
God Stats
8W - 16L
1,330 SR
Queue Stats
96W - 108L
1,419 Elo+
Solo
Cupid
Cupid
LH14_Ydagger17
Cupid
Level 67
God Stats
2W - 0L
1,711 SR
Queue Stats
20W - 23L
1,457 Elo+
Solo
Fenrir
Fenrir
Poloncin
Fenrir
Level 128
God Stats
15W - 6L
1,704 SR
Queue Stats
51W - 49L
1,513 Elo+
Solo
Osiris
Osiris
WhyS0xSALTY
Osiris
Level 158
God Stats
2W - 1L
1,444 SR
Queue Stats
42W - 53L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 1
4,182
465
3,221
7,036
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,395
488
1,806
6,744
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 0
4,687
521
2,159
7,818
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
We Are Few
Medusa
11
2 / 0 / 1
6,042
671
4,450
3,179
882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,440
382
0
255
131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
8 / 0 / 1
6,988
776
5,870
4,253
1,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 7
5,677
631
1,375
7,543
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,283
587
1,803
5,565
1,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Poloncin
Fenrir
10
2 / 0 / 3
5,624
625
2,316
6,233
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
11
1 / 0 / 2
6,687
743
1,324
2,950
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Eset
 
Eset
8
0
1
8.5
L
0
5
0
0
W
1
0
7
4.5
W
0
3
1
0.17
L
0
4
0
0
W
Fenrir
Poloncin
Fenrir
2
0
3
3.5
L
Medusa
We Are Few
Medusa
2
0
1
2.5
W
Osiris
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
12,688
25,032
Taken
26,544
7,382
Mitigated
11,330
6,138
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,221
418
0
472
7,036
2,274
0
1,830
5,206
0
12,777
W
Eset
 
Eset
5,870
460
223
1,485
4,253
1,384
150
1,223
3,030
43,022
0
L
1,806
48
313
1,565
6,744
1,568
0
3,836
2,908
20,460
0
W
1,375
108
0
2,560
7,543
3,726
63
100
7,443
14,079
578
W
1,803
866
164
1,877
5,565
1,513
0
0
5,565
0
32,279
L
2,159
868
0
2,561
7,818
2,527
0
1,204
6,614
0
30,013
W
Fenrir
Poloncin
Fenrir
2,316
693
0
779
6,233
2,278
0
388
5,845
0
32,890
L
Medusa
We Are Few
Medusa
4,450
1,578
0
1,227
3,179
882
0
228
2,951
0
45,129
W
Osiris
1,324
324
0
1,733
2,950
2,429
605
95
2,855
0
40,097
L
0
0
0
0
255
131
0
0
255
0
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
30,259
200
Minions Killed
299
0
Camps Cleared
0
788,731
Distance Traveled
954,235
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,182
465
12
1
0
202,596
0
W
Eset
6,988
776
79
9
0
184,742
5
L
Chang'e
4,395
488
38
4
0
180,954
1
W
Maui
5,677
631
11
1
0
202,840
4
W
Cupid
5,283
587
65
7
0
186,345
0
L
Set
4,687
521
72
8
0
203,958
0
W
Fenrir
5,624
625
55
6
0
198,371
0
L
Medusa
6,042
671
75
8
0
183,069
0
W
Osiris
6,687
743
89
10
0
181,937
0
L
Odin
3,440
382
3
0
0
18,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role