Player Matchup

Fafnir
Fafnir
AlleyGator10
Fafnir
Level 148
God Stats
18W - 12L
1,639 SR
Queue Stats
553W - 554L
1,472 Elo+
Solo
Neith
Neith
EOE_SIDIOUS
Neith
Level 87
God Stats
10W - 13L
1,469 SR
Queue Stats
20W - 29L
1,375 Elo+
Solo
Scylla
Scylla
JEmiliano428
Scylla
Level 98
God Stats
22W - 24L
1,539 SR
Queue Stats
129W - 137L
1,358 Elo+
Solo
Ares
Ares
Lucky Lahi
Ares
Level 158
God Stats
1W - 2L
1,475 SR
Queue Stats
179W - 196L
1,400 Elo+
Party 1
Mercury
Mercury
McKenna SIV
Mercury
Level 88
God Stats
11W - 18L
1,382 SR
Queue Stats
126W - 128L
1,429 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,406 Elo+

VS

Team Averages
Level 107
1,563 SR
1,473 Elo+
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Il420BlitzlI
Chaac
Level 106
God Stats
154W - 97L
1,620 SR
Queue Stats
310W - 294L
1,510 Elo+
Solo
Surtr
Surtr
MetalDevil09
Surtr
Level 96
God Stats
46W - 32L
1,564 SR
Queue Stats
269W - 224L
1,498 Elo+
Solo
Arachne
Arachne
Sagu0730
Arachne
Level 108
God Stats
65W - 51L
1,526 SR
Queue Stats
429W - 418L
1,422 Elo+
Solo
Kukulkan
Kukulkan
VJØRN
Kukulkan
Level 105
God Stats
10W - 5L
1,608 SR
Queue Stats
73W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 3 / 1
7,057
441
4,903
7,434
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
6,526
408
4,219
11,164
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
2 / 3 / 2
8,004
500
5,378
7,792
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 3
7,338
459
3,577
12,799
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
McKenna SIV
Mercury
13
4 / 5 / 3
7,746
484
5,781
14,341
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 2 / 9
8,569
536
7,261
9,365
3,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

17
4 / 1 / 2
10,744
672
8,066
15,193
10,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 4
9,885
618
8,401
15,296
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Arachne
Sagu0730
Arachne
15
3 / 2 / 10
9,028
564
6,473
11,234
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
VJØRN
Kukulkan
14
5 / 3 / 2
9,465
592
7,590
7,760
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
21
21
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
9
3.75
L
Fafnir
1
3
1
0.5
L
0
6
1
0.08
W
4
1
2
5
L
Scylla
2
3
2
1
L
0
4
3
0.38
L
Mercury
McKenna SIV
Mercury
4
5
3
1.1
W
6
1
4
8
W
Arachne
Sagu0730
Arachne
3
2
10
4
W
Kukulkan
VJØRN
Kukulkan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
37,791
53,530
Taken
58,848
28,238
Mitigated
27,622
12,135
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,261
2,662
0
3,500
9,365
3,143
3,804
2,464
6,901
35,113
0
L
Fafnir
4,903
918
0
2,369
7,434
5,081
0
0
7,434
27,222
1,238
L
4,219
1,371
0
2,013
11,164
3,578
0
4,493
6,671
0
40,187
W
8,066
1,705
0
6,697
15,193
10,160
2,054
5,769
8,837
0
81,081
L
Scylla
5,378
276
0
1,215
7,792
2,651
0
2,665
5,127
50,543
339
L
3,577
581
0
2,664
12,799
10,537
0
3,152
9,647
27,923
0
L
Mercury
McKenna SIV
Mercury
5,781
1,936
0
3,874
14,341
6,391
0
5,070
9,271
0
56,564
W
8,401
3,406
0
8,392
15,296
7,109
1,628
2,686
12,610
2,726
79,526
W
Arachne
Sagu0730
Arachne
6,473
5,727
0
2,049
11,234
4,262
830
1,995
9,239
0
51,566
W
Kukulkan
VJØRN
Kukulkan
7,590
524
0
646
7,760
2,948
1,424
1,558
6,202
70,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
47,691
368
Minions Killed
490
0
Camps Cleared
0
1,346,992
Distance Traveled
1,638,871
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,569
536
64
4
0
320,599
5
L
Fafnir
7,057
441
55
3
0
196,006
0
L
Neith
6,526
408
78
5
0
248,533
1
W
Chaac
10,744
672
143
9
0
333,256
0
L
Scylla
8,004
500
90
6
0
284,618
0
L
Ares
7,338
459
44
3
0
298,397
0
L
Mercury
7,746
484
101
6
0
319,438
0
W
Surtr
9,885
618
106
7
0
355,982
0
W
Arachne
9,028
564
67
4
0
356,222
0
W
Kukulkan
9,465
592
110
7
0
272,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role