Player Matchup

Hun Batz
Hun Batz
Chi3ken
Hun Batz
Level 143
God Stats
20W - 13L
1,602 SR
Queue Stats
260W - 253L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
PAPI__BRYANTS
Sylvanus
Level 42
God Stats
5W - 2L
1,578 SR
Queue Stats
39W - 45L
1,487 Elo+
Solo
Neith
Neith
PeckerPumperPaul
Neith
Level 213
God Stats
5W - 3L
1,572 SR
Queue Stats
210W - 170L
1,623 Elo+
Solo
Sol
Sol
kpok01
Sol
Level 159
God Stats
8W - 5L
1,630 SR
Queue Stats
346W - 322L
1,552 Elo+
Solo
Zeus
Zeus
yerrrMike-
Zeus
Level 102
God Stats
5W - 2L
1,630 SR
Queue Stats
353W - 339L
1,508 Elo+
Party 1
Team Averages
Level 132
1,602 SR
1,533 Elo+

VS

Team Averages
Level 136
1,542 SR
1,544 Elo+
Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Destrophe
Thanatos
Level 105
God Stats
14W - 9L
1,668 SR
Queue Stats
87W - 55L
1,588 Elo+
Solo
Osiris
Osiris
jfx230
Osiris
Level 116
God Stats
61W - 55L
1,540 SR
Queue Stats
463W - 397L
1,567 Elo+
Solo
Ares
Ares
myonions247
Ares
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 168L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chi3ken
Hun Batz
7
3 / 1 / 2
3,998
800
2,234
3,485
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
PAPI__BRYANTS
Sylvanus
5
0 / 2 / 3
3,524
705
848
5,070
1,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 2
4,009
802
2,265
3,704
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
kpok01
Sol
5
0 / 3 / 0
3,175
635
1,368
3,932
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
1 / 1 / 1
3,936
787
1,584
1,624
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
1 / 2 / 0
3,737
747
3,075
4,537
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
 
Janus
1
0 / 0 / 0
1,069
214
0
0
0
Thanatos
Destrophe
Thanatos
8
4 / 1 / 0
4,284
857
2,066
3,921
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
jfx230
Osiris
8
2 / 0 / 3
4,958
992
4,585
3,874
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
3,666
733
679
3,620
1,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
7
7
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
L
Janus
 
Janus
0
0
0
0
W
Hun Batz
Chi3ken
Hun Batz
3
1
2
4
L
Thanatos
Destrophe
Thanatos
4
1
0
4
W
Sylvanus
PAPI__BRYANTS
Sylvanus
0
2
3
0.75
W
1
0
2
2
L
Osiris
jfx230
Osiris
2
0
3
3.5
W
Sol
kpok01
Sol
0
3
0
0
L
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,299
Damage
10,405
17,815
Taken
15,952
4,841
Mitigated
6,069
5,716
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,075
2,119
0
1,550
4,537
1,169
0
552
3,985
0
18,952
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Chi3ken
Hun Batz
2,234
977
0
622
3,485
1,089
0
174
3,274
0
17,518
L
Thanatos
Destrophe
Thanatos
2,066
706
0
2,727
3,921
1,281
0
359
3,562
0
21,495
W
Sylvanus
PAPI__BRYANTS
Sylvanus
848
263
1,108
1,213
5,070
1,869
0
0
5,033
5,659
0
W
2,265
957
0
950
3,704
885
0
0
3,704
0
28,672
L
Osiris
jfx230
Osiris
4,585
939
0
1,414
3,874
2,229
0
1,321
2,553
0
26,175
W
Sol
kpok01
Sol
1,368
526
0
1,259
3,932
612
0
0
3,592
11,175
3,561
L
679
47
0
1,017
3,620
1,390
0
1,392
2,228
13,747
0
W
1,584
368
0
564
1,624
386
0
505
1,119
17,815
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,642
Gold Earned
17,714
173
Minions Killed
160
0
Camps Cleared
0
519,612
Distance Traveled
453,959
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,737
747
38
8
0
92,396
2
L
Janus
1,069
214
0
0
0
0
0
W
Hun Batz
3,998
800
39
8
0
126,887
0
L
Thanatos
4,284
857
43
9
0
128,171
0
W
Sylvanus
3,524
705
10
2
0
106,006
0
W
Neith
4,009
802
55
11
0
91,392
0
L
Osiris
4,958
992
48
10
0
115,498
2
W
Sol
3,175
635
24
5
0
88,876
0
L
Ares
3,666
733
31
6
0
117,894
0
W
Zeus
3,936
787
45
9
0
106,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role