Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Armidite
Ravana
Level 141
God Stats
7W - 3L
1,742 SR
Queue Stats
131W - 102L
1,574 Elo+
Solo
Surtr
Surtr
MalachiRush1
Surtr
Level 99
God Stats
12W - 7L
1,583 SR
Queue Stats
125W - 108L
1,514 Elo+
Solo
Medusa
Medusa
Reaperandgrim
Medusa
Level 88
God Stats
15W - 14L
1,488 SR
Queue Stats
218W - 208L
1,543 Elo+
Solo
Ra
Ra
VuIgarized
Ra
Level 129
God Stats
32W - 22L
1,703 SR
Queue Stats
357W - 313L
1,527 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,532 Elo+

VS

Team Averages
Level 151
1,606 SR
1,518 Elo+
Ra
Ra
Apocalipsi666
Ra
Level 124
God Stats
2W - 1L
1,411 SR
Queue Stats
97W - 91L
1,569 Elo+
Solo
Merlin
Merlin
SuperDuperOmar
Merlin
Level 123
God Stats
1W - 1L
1,749 SR
Queue Stats
153W - 153L
1,443 Elo+
Solo
Sylvanus
Sylvanus
TMasked
Sylvanus
Level 97
God Stats
33W - 24L
1,596 SR
Queue Stats
481W - 456L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Vx Regicide xV
Danzaburou
Level 198
God Stats
12W - 6L
1,683 SR
Queue Stats
423W - 404L
1,534 Elo+
Solo
Ne Zha
Ne Zha
sadd87
Ne Zha
Level 213
God Stats
43W - 22L
1,594 SR
Queue Stats
261W - 267L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 5
6,156
560
4,529
4,724
2,707
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
Armidite
Ravana
13
7 / 1 / 5
7,184
653
10,545
4,327
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,518
502
2,547
7,274
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 2 / 1
7,025
639
6,734
8,462
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 2
7,093
645
3,037
5,498
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,261
660
2,389
5,713
1,899
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 2
6,661
606
3,871
6,770
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TMasked
Sylvanus
10
2 / 4 / 1
6,395
581
4,266
13,469
7,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Vx Regicide xV
Danzaburou
12
2 / 4 / 0
6,787
617
5,353
10,254
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
sadd87
Ne Zha
6
1 / 3 / 2
4,961
451
2,357
5,269
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
L
1
2
1
0.75
W
Ravana
Armidite
Ravana
7
1
5
9.5
W
0
2
2
0.5
W
4
2
1
2.25
L
2
3
2
1
L
Sylvanus
TMasked
Sylvanus
2
4
1
0.63
W
3
2
2
2
L
Danzaburou
Vx Regicide xV
Danzaburou
2
4
0
0.5
L
Ne Zha
sadd87
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
18,236
30,285
Taken
41,475
13,109
Mitigated
15,710
12,944
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,529
702
975
1,865
4,724
2,707
126
2,515
2,209
14,699
0
L
2,389
397
0
1,619
5,713
1,899
0
266
5,304
45,322
1,013
W
Ravana
Armidite
Ravana
10,545
3,356
0
2,426
4,327
1,493
0
2,244
2,007
0
53,958
W
2,547
815
0
2,030
7,274
4,518
0
2,654
4,451
723
30,901
W
6,734
2,995
0
3,241
8,462
2,543
0
1,256
7,206
0
59,915
L
3,871
122
0
380
6,770
1,826
0
1,799
4,778
47,884
0
L
Sylvanus
TMasked
Sylvanus
4,266
875
2,505
3,809
13,469
7,265
0
2,925
10,430
23,413
724
W
3,037
229
167
2,240
5,498
1,848
0
1,541
3,957
51,250
141
L
Danzaburou
Vx Regicide xV
Danzaburou
5,353
2,722
0
3,705
10,254
3,497
258
691
9,563
0
54,323
L
Ne Zha
sadd87
Ne Zha
2,357
1,180
0
1,816
5,269
1,223
0
1,712
3,401
0
14,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
32,065
373
Minions Killed
352
0
Camps Cleared
0
1,116,181
Distance Traveled
993,836
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,156
560
25
2
0
228,067
4
L
Ra
7,261
660
101
9
0
207,309
4
W
Ravana
7,184
653
81
7
0
269,336
0
W
Surtr
5,518
502
50
5
0
156,669
0
W
Medusa
7,025
639
103
9
0
212,196
2
L
Merlin
6,661
606
97
9
0
233,693
0
L
Sylvanus
6,395
581
42
4
0
225,833
0
W
Ra
7,093
645
114
10
0
249,913
0
L
Danzaburou
6,787
617
90
8
0
202,021
0
L
Ne Zha
4,961
451
22
2
0
124,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role