Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
TripleStoner420
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,447 Elo+
Solo
Ganesha
Ganesha
iAmSimplyTy
Ganesha
Level 148
God Stats
4W - 4L
1,425 SR
Queue Stats
195W - 205L
1,493 Elo+
Solo
Medusa
Medusa
mcnuggetstein
Medusa
Level 111
God Stats
5W - 3L
1,577 SR
Queue Stats
127W - 121L
1,545 Elo+
Solo
Tyr
Tyr
tacticalpiglet
Tyr
Level 57
God Stats
6W - 4L
1,433 SR
Queue Stats
277W - 263L
1,472 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,492 Elo+

VS

Team Averages
Level 152
1,472 SR
1,532 Elo+
Merlin
Merlin
Hey Its Emmm
Merlin
Level 148
God Stats
5W - 4L
1,617 SR
Queue Stats
111W - 121L
1,543 Elo+
Party 1
Neith
Neith
IBS_Slaps
Neith
Level 149
God Stats
3W - 6L
1,457 SR
Queue Stats
469W - 491L
1,493 Elo+
Solo
Cupid
Cupid
PiggyGenie
Cupid
Level 158
God Stats
1W - 2L
1,532 SR
Queue Stats
177W - 175L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
SC00BiiD00_
Kukulkan
Level 140
God Stats
2W - 3L
1,255 SR
Queue Stats
171W - 196L
1,506 Elo+
Solo
Scylla
Scylla
Travis5050
Scylla
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 2 / 8
9,825
983
13,315
7,476
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
7 / 3 / 6
10,410
1,041
5,736
16,697
12,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
iAmSimplyTy
Ganesha
15
0 / 3 / 14
9,219
922
5,102
13,152
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 2 / 4
7,845
785
3,814
6,734
2,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 5 / 4
8,293
829
6,360
11,301
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 4 / 9
8,183
818
5,993
6,463
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IBS_Slaps
Neith
13
1 / 3 / 11
7,549
755
7,287
6,172
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
15
2 / 2 / 10
7,968
797
8,675
7,332
2,484
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
SC00BiiD00_
Kukulkan
15
4 / 4 / 4
8,314
831
6,845
7,762
3,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Travis5050
Scylla
15
4 / 4 / 9
8,205
821
6,472
8,030
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
17
Kills
13
15
Deaths
17
36
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
8
5
L
Merlin
2
4
9
1.63
L
Neith
IBS_Slaps
Neith
1
3
11
2.17
L
Cupid
2
2
10
3.5
L
Kukulkan
SC00BiiD00_
Kukulkan
4
4
4
1.5
L
Scylla
Travis5050
Scylla
4
4
9
2.13
W
7
3
6
3.33
W
Ganesha
iAmSimplyTy
Ganesha
0
3
14
2.33
W
1
2
4
1.5
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
35,272
55,360
Taken
35,759
39,419
Mitigated
12,154
19,937
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,315
1,621
414
2,129
7,476
3,284
635
2,497
4,979
0
28,412
L
Merlin
5,993
370
310
605
6,463
2,077
0
728
5,735
9,798
0
L
Neith
IBS_Slaps
Neith
7,287
1,199
0
598
6,172
2,039
0
2,310
3,862
0
17,073
L
Cupid
8,675
3,864
3,327
3,417
7,332
2,484
0
2,525
4,807
0
14,640
L
Kukulkan
SC00BiiD00_
Kukulkan
6,845
285
198
211
7,762
3,110
0
1,324
6,438
20,738
211
L
Scylla
Travis5050
Scylla
6,472
729
200
1,086
8,030
2,444
0
3,080
4,950
16,034
0
W
5,736
322
3,273
6,398
16,697
12,593
87
5,955
10,742
16,347
2,990
W
Ganesha
iAmSimplyTy
Ganesha
5,102
257
767
3,184
13,152
12,030
524
4,817
8,335
11,640
0
W
3,814
494
177
1,272
6,734
2,274
2,004
2,548
4,186
0
14,221
W
6,360
0
1,170
1,153
11,301
9,238
194
3,370
7,931
0
11,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
40,219
124
Minions Killed
90
0
Camps Cleared
0
864,156
Distance Traveled
874,403
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,825
983
47
5
0
201,727
0
L
Merlin
8,183
818
19
2
0
149,420
0
L
Neith
7,549
755
20
2
0
179,738
5
L
Cupid
7,968
797
9
1
0
184,747
0
L
Kukulkan
8,314
831
23
2
0
191,083
0
L
Scylla
8,205
821
19
2
0
169,415
0
W
Artio
10,410
1,041
36
4
0
206,306
0
W
Ganesha
9,219
922
1
0
0
170,786
0
W
Medusa
7,845
785
25
3
0
117,828
0
W
Tyr
8,293
829
15
2
0
167,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role